Remove GB DMG hacks that were a poor attempt to mimic vgmplay
parent
bf7e405ad8
commit
8c6f1fa152
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@ -161,12 +161,6 @@ void Gb_Apu::set_tempo( double t )
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frame_period = t ? blip_time_t (frame_period / t) : blip_time_t(0);
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}
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void Gb_Apu::set_hacks( unsigned int mask )
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{
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wave.set_volume_hack((mask & 1) != 0);
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noise.set_volume_hack((mask & 2) == 0);
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}
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Gb_Apu::Gb_Apu()
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{
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wave.wave_ram = ®s [wave_ram - io_addr];
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@ -193,7 +187,6 @@ Gb_Apu::Gb_Apu()
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set_tempo( 1.0 );
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volume_ = 1.0;
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reset();
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set_hacks(4);
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}
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void Gb_Apu::run_until_( blip_time_t end_time )
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@ -84,11 +84,6 @@ public:
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// Loads state. You should call reset() BEFORE this.
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blargg_err_t load_state( gb_apu_state_t const& in );
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// Enable hacks (bitmask):
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// 0x01 = Double wave channel volume
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// 0x02 = Low noise channel volume (disable doubling it)
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void set_hacks( unsigned int mask );
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private:
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// noncopyable
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Gb_Apu( const Gb_Apu& );
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@ -571,7 +571,6 @@ void Gb_Noise::run( blip_time_t time, blip_time_t end_time )
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Blip_Synth_Fast const* const synth = fast_synth; // cache
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// Output amplitude transitions
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if (volume_hack) vol <<= 1;
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int delta = -vol;
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do
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{
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@ -604,11 +603,11 @@ void Gb_Wave::run( blip_time_t time, blip_time_t end_time )
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#if GB_APU_NO_AGB
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static byte const shifts [4] = { 4+4, 0+4, 1+4, 2+4 };
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int const volume_idx = regs [2] >> 5 & 3;
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int const volume_shift = shifts [volume_idx] - (volume_hack ? 1 : 0);
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int const volume_shift = shifts [volume_idx];
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int const volume_mul = 1;
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#else
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static byte const volumes [8] = { 0, 4, 2, 1, 3, 3, 3, 3 };
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int const volume_shift = 2 + 4 - (volume_hack ? 1 : 0);
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int const volume_shift = 2 + 4;
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int const volume_idx = regs [2] >> 5 & (agb_mask | 3); // 2 bits on DMG/CGB, 3 on AGB
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int const volume_mul = volumes [volume_idx];
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#endif
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@ -112,11 +112,8 @@ private:
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class Gb_Noise : public Gb_Env {
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public:
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int divider; // noise has more complex frequency divider setup
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bool volume_hack;
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void run( blip_time_t, blip_time_t );
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void write_register( int frame_phase, int reg, int old_data, int data );
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@ -125,11 +122,8 @@ public:
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divider = 0;
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Gb_Env::reset();
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delay = 4 * clk_mul; // TODO: remove?
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volume_hack = true;
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}
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void set_volume_hack( bool enable );
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private:
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enum { period2_mask = 0x1FFFF };
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@ -138,14 +132,10 @@ private:
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unsigned lfsr_mask() const { return (regs [3] & 0x08) ? ~0x4040 : ~0x4000; }
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};
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inline void Gb_Noise::set_volume_hack( bool enable ) { volume_hack = enable; }
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class Gb_Wave : public Gb_Osc {
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public:
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int sample_buf; // last wave RAM byte read (hardware has this as well)
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bool volume_hack;
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void write_register( int frame_phase, int reg, int old_data, int data );
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void run( blip_time_t, blip_time_t );
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@ -157,7 +147,6 @@ public:
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{
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sample_buf = 0;
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Gb_Osc::reset();
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volume_hack = false;
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}
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private:
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@ -177,16 +166,12 @@ private:
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void corrupt_wave();
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void set_volume_hack( bool enable );
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BOOST::uint8_t* wave_bank() const { return &wave_ram [(~regs [0] & bank40_mask) >> 2 & agb_mask]; }
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// Wave index that would be accessed, or -1 if no access would occur
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int access( int addr ) const;
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};
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inline void Gb_Wave::set_volume_hack( bool enable ) { volume_hack = enable; }
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inline int Gb_Wave::read( int addr ) const
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{
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int index = access( addr );
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@ -895,9 +895,6 @@ blargg_err_t Vgm_Core::load_mem_( byte const data [], int size )
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if ( !gbdmg_rate )
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gbdmg_rate = Gb_Apu::clock_rate;
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stereo_buf[3].clock_rate( gbdmg_rate );
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const int gbdmg_hacks = 3;
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gbdmg[0].set_hacks( gbdmg_hacks );
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gbdmg[1].set_hacks( gbdmg_hacks );
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// Disable FM
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fm_rate = 0;
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