PSF/PSF2 playback now obeys refresh tags on .psflib files
parent
018d6824bf
commit
9059e8f308
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@ -946,7 +946,7 @@ static int usf_info(void * context, const char * name, const char * value)
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state.first = true;
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state.refresh = 0;
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if ( psf_load( [currentUrl UTF8String], &source_callbacks, 1, psf1_loader, &state, psf1_info, &state, 0 ) <= 0 )
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if ( psf_load( [currentUrl UTF8String], &source_callbacks, 1, psf1_loader, &state, psf1_info, &state, 1 ) <= 0 )
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return NO;
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if ( state.refresh )
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@ -962,7 +962,7 @@ static int usf_info(void * context, const char * name, const char * value)
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state.refresh = 0;
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if ( psf_load( [currentUrl UTF8String], &source_callbacks, 2, psf2fs_load_callback, emulatorExtra, psf1_info, &state, 0 ) <= 0 )
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if ( psf_load( [currentUrl UTF8String], &source_callbacks, 2, psf2fs_load_callback, emulatorExtra, psf1_info, &state, 1 ) <= 0 )
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return NO;
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emulatorCore = ( uint8_t * ) malloc( psx_get_state_size( 2 ) );
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