PSF/PSF2 playback now obeys refresh tags on .psflib files

CQTexperiment
Chris Moeller 2014-03-24 18:37:10 -07:00
parent 018d6824bf
commit 9059e8f308
1 changed files with 2 additions and 2 deletions

View File

@ -946,7 +946,7 @@ static int usf_info(void * context, const char * name, const char * value)
state.first = true;
state.refresh = 0;
if ( psf_load( [currentUrl UTF8String], &source_callbacks, 1, psf1_loader, &state, psf1_info, &state, 0 ) <= 0 )
if ( psf_load( [currentUrl UTF8String], &source_callbacks, 1, psf1_loader, &state, psf1_info, &state, 1 ) <= 0 )
return NO;
if ( state.refresh )
@ -962,7 +962,7 @@ static int usf_info(void * context, const char * name, const char * value)
state.refresh = 0;
if ( psf_load( [currentUrl UTF8String], &source_callbacks, 2, psf2fs_load_callback, emulatorExtra, psf1_info, &state, 0 ) <= 0 )
if ( psf_load( [currentUrl UTF8String], &source_callbacks, 2, psf2fs_load_callback, emulatorExtra, psf1_info, &state, 1 ) <= 0 )
return NO;
emulatorCore = ( uint8_t * ) malloc( psx_get_state_size( 2 ) );