[FreeSurround] Change another variable to const
This should be const anyway, as it's not written to. Signed-off-by: Christopher Snowhill <kode54@gmail.com>main
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@ -201,7 +201,7 @@ class decoder_impl {
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}
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// decode a block of data and overlap-add it into outbuf
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void buffered_decode(float *input) {
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void buffered_decode(const float *input) {
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// demultiplex and apply window function
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vDSP_vspdp(input, 2, <[0], 1, N);
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vDSP_vspdp(input + 1, 2, &rt[0], 1, N);
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