[SID Input] Add static initializer for residfp
The SID builder needs a static initializer, otherwise multiple instances created simultaneously, such as during populating info on adding a lot of tracks, will race and crash the player. Signed-off-by: Christopher Snowhill <kode54@gmail.com>main
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@ -160,6 +160,22 @@ static void sidTuneLoader(const char *fileName, std::vector<uint8_t> &bufferRef)
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@implementation SidDecoder
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@implementation SidDecoder
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// Need this static initializer to create the static global tables that sidplayfp doesn't really lock access to
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+ (void)initialize {
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ReSIDfpBuilder *builder = new ReSIDfpBuilder("ReSIDfp");
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if(builder) {
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builder->create(1);
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if(builder->getStatus()) {
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builder->filter(true);
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builder->filter6581Curve(0.5);
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builder->filter8580Curve(0.5);
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}
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delete builder;
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}
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}
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- (BOOL)open:(id<CogSource>)s {
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- (BOOL)open:(id<CogSource>)s {
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if(![s seekable])
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if(![s seekable])
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return NO;
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return NO;
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