Amend MIDI Audio Unit player a bit
This should fix some potential initialization errors it may have had before, but this doesn't fix the broken Sound Canvas VA plugin. Roland says it's supposed to be broken on macOS 12+ and/or Apple silicon anyway, so I guess there's no dodging that. Signed-off-by: Christopher Snowhill <kode54@gmail.com>xcode15
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0d7fd92c82
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b88bee3f4a
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@ -59,6 +59,8 @@ class AUPlayer : public MIDIPlayer {
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float *audioBuffer;
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float *audioBuffer;
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OSType componentSubType, componentManufacturer;
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OSType componentSubType, componentManufacturer;
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BOOL needsInput;
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};
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};
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#endif
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#endif
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@ -47,24 +47,18 @@ void AUPlayer::send_sysex(const uint8_t *data, size_t size, size_t port) {
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}
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}
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void AUPlayer::send_event_time(uint32_t b, unsigned int time) {
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void AUPlayer::send_event_time(uint32_t b, unsigned int time) {
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#ifdef AUPLAYERVIEW
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int _port = -1;
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#endif
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unsigned char event[3];
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unsigned char event[3];
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event[0] = (unsigned char)b;
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event[0] = (unsigned char)b;
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event[1] = (unsigned char)(b >> 8);
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event[1] = (unsigned char)(b >> 8);
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event[2] = (unsigned char)(b >> 16);
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event[2] = (unsigned char)(b >> 16);
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unsigned port = (b >> 24) & 0x7F;
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unsigned port = (b >> 24) & 0x7F;
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if(port > 2) port = 2;
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if(port > 2) port = 2;
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#ifdef AUPLAYERVIEW
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_port = (int)port;
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#endif
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MusicDeviceMIDIEvent(samplerUnit[port], event[0], event[1], event[2], time);
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MusicDeviceMIDIEvent(samplerUnit[port], event[0], event[1], event[2], time);
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#ifdef AUPLAYERVIEW
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#ifdef AUPLAYERVIEW
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if(_port >= 0 && !samplerUIinitialized[_port]) {
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if(port >= 0 && !samplerUIinitialized[port]) {
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samplerUIinitialized[_port] = true;
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samplerUIinitialized[port] = true;
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dispatch_async(dispatch_get_main_queue(), ^{
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dispatch_async(dispatch_get_main_queue(), ^{
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samplerUI[_port] = new AUPluginUI(samplerUnit[_port]);
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samplerUI[port] = new AUPluginUI(samplerUnit[port]);
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});
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});
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}
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}
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#endif
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#endif
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@ -72,19 +66,16 @@ void AUPlayer::send_event_time(uint32_t b, unsigned int time) {
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void AUPlayer::send_sysex_time(const uint8_t *data, size_t size, size_t port, unsigned int time) {
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void AUPlayer::send_sysex_time(const uint8_t *data, size_t size, size_t port, unsigned int time) {
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if(port > 2) port = 0;
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if(port > 2) port = 0;
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#ifdef AUPLAYERVIEW
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_port = (int)port;
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#endif
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MusicDeviceSysEx(samplerUnit[port], data, (UInt32)size);
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MusicDeviceSysEx(samplerUnit[port], data, (UInt32)size);
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if(port == 0) {
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if(port == 0) {
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MusicDeviceSysEx(samplerUnit[1], data, (UInt32)size);
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MusicDeviceSysEx(samplerUnit[1], data, (UInt32)size);
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MusicDeviceSysEx(samplerUnit[2], data, (UInt32)size);
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MusicDeviceSysEx(samplerUnit[2], data, (UInt32)size);
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}
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}
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#ifdef AUPLAYERVIEW
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#ifdef AUPLAYERVIEW
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if(_port >= 0 && !samplerUIinitialized[_port]) {
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if(port >= 0 && !samplerUIinitialized[port]) {
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samplerUIinitialized[_port] = true;
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samplerUIinitialized[port] = true;
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dispatch_async(dispatch_get_main_queue(), ^{
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dispatch_async(dispatch_get_main_queue(), ^{
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samplerUI[_port] = new AUPluginUI(samplerUnit[_port]);
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samplerUI[port] = new AUPluginUI(samplerUnit[port]);
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});
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});
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}
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}
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#endif
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#endif
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@ -256,19 +247,42 @@ bool AUPlayer::startup() {
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if(error != noErr)
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if(error != noErr)
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return false;
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return false;
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needsInput = NO;
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{
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{
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AudioStreamBasicDescription stream = { 0 };
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AudioStreamBasicDescription stream = { 0 };
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stream.mSampleRate = uSampleRate;
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stream.mSampleRate = uSampleRate;
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stream.mFormatID = kAudioFormatLinearPCM;
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stream.mFormatID = kAudioFormatLinearPCM;
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stream.mFormatFlags = kAudioFormatFlagsNativeFloatPacked | kAudioFormatFlagIsNonInterleaved | kAudioFormatFlagsNativeEndian;
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stream.mFormatFlags = kAudioFormatFlagIsFloat | kAudioFormatFlagsNativeEndian | kAudioFormatFlagIsPacked | kAudioFormatFlagIsNonInterleaved;
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stream.mFramesPerPacket = 1;
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stream.mBytesPerPacket = 4;
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stream.mBytesPerPacket = 4;
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stream.mFramesPerPacket = 1;
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stream.mBytesPerFrame = 4;
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stream.mBytesPerFrame = 4;
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stream.mBitsPerChannel = 32;
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stream.mChannelsPerFrame = 2;
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stream.mChannelsPerFrame = 2;
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stream.mBitsPerChannel = 32;
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AudioUnitSetProperty(samplerUnit[i], kAudioUnitProperty_StreamFormat,
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AUChannelInfo channelInfo = { 0 };
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kAudioUnitScope_Input, 0, &stream, sizeof(stream));
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Boolean *isWritable = 0;
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size = 0;
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error = AudioUnitGetPropertyInfo(samplerUnit[i], kAudioUnitProperty_SupportedNumChannels, kAudioUnitScope_Global, 0, &size, isWritable);
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if(error == noErr) {
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size = sizeof(channelInfo);
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error = AudioUnitGetProperty(samplerUnit[i], kAudioUnitProperty_SupportedNumChannels, kAudioUnitScope_Global, 0, &channelInfo, &size);
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if(error == noErr && channelInfo.inChannels == -1 || channelInfo.inChannels <= -2 || channelInfo.inChannels >= 2) {
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needsInput = YES;
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}
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} else {
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UInt32 channelCount = 0;
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size = sizeof(channelCount);
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error = AudioUnitGetProperty(samplerUnit[i], kAudioUnitProperty_ElementCount, kAudioUnitScope_Input, 0, &channelCount, &size);
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if(error == noErr && channelCount >= 2) {
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needsInput = YES;
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}
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}
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if(needsInput) {
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AudioUnitSetProperty(samplerUnit[i], kAudioUnitProperty_StreamFormat,
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kAudioUnitScope_Input, 0, &stream, sizeof(stream));
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}
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AudioUnitSetProperty(samplerUnit[i], kAudioUnitProperty_StreamFormat,
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AudioUnitSetProperty(samplerUnit[i], kAudioUnitProperty_StreamFormat,
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kAudioUnitScope_Output, 0, &stream, sizeof(stream));
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kAudioUnitScope_Output, 0, &stream, sizeof(stream));
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@ -282,11 +296,13 @@ bool AUPlayer::startup() {
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AudioUnitSetProperty(samplerUnit[i], kAudioUnitProperty_RenderQuality,
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AudioUnitSetProperty(samplerUnit[i], kAudioUnitProperty_RenderQuality,
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kAudioUnitScope_Global, 0, &value, size);
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kAudioUnitScope_Global, 0, &value, size);
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AURenderCallbackStruct callbackStruct;
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if(needsInput) {
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callbackStruct.inputProc = renderCallback;
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AURenderCallbackStruct callbackStruct;
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callbackStruct.inputProcRefCon = 0;
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callbackStruct.inputProc = renderCallback;
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AudioUnitSetProperty(samplerUnit[i], kAudioUnitProperty_SetRenderCallback,
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callbackStruct.inputProcRefCon = 0;
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kAudioUnitScope_Input, 0, &callbackStruct, sizeof(callbackStruct));
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AudioUnitSetProperty(samplerUnit[i], kAudioUnitProperty_SetRenderCallback,
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kAudioUnitScope_Input, 0, &callbackStruct, sizeof(callbackStruct));
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}
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/*Float64 sampleRateIn = 0, sampleRateOut = 0;
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/*Float64 sampleRateIn = 0, sampleRateOut = 0;
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UInt32 sampleRateSize = sizeof (sampleRateIn);
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UInt32 sampleRateSize = sizeof (sampleRateIn);
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@ -302,7 +318,9 @@ bool AUPlayer::startup() {
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if (sampleRateOut != sr)
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if (sampleRateOut != sr)
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AudioUnitSetProperty (samplerUnit[i], kAudioUnitProperty_SampleRate, kAudioUnitScope_Output, i, &sr, sizeof (sr));*/
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AudioUnitSetProperty (samplerUnit[i], kAudioUnitProperty_SampleRate, kAudioUnitScope_Output, i, &sr, sizeof (sr));*/
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AudioUnitReset(samplerUnit[i], kAudioUnitScope_Input, 0);
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if(needsInput) {
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AudioUnitReset(samplerUnit[i], kAudioUnitScope_Input, 0);
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}
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AudioUnitReset(samplerUnit[i], kAudioUnitScope_Output, 0);
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AudioUnitReset(samplerUnit[i], kAudioUnitScope_Output, 0);
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AudioUnitReset(samplerUnit[i], kAudioUnitScope_Global, 0);
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AudioUnitReset(samplerUnit[i], kAudioUnitScope_Global, 0);
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