Updated modplay/ft2play, fixing a crash bug
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de8df552c2
commit
bdd43b2a4b
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@ -309,6 +309,7 @@ typedef struct
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float targetVolR;
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float volDeltaL;
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float volDeltaR;
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int8_t rampTerminates;
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#endif
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} VOICE;
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@ -338,16 +339,22 @@ typedef struct
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StmTyp Stm[127];
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SongTyp Song;
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InstrTyp *Instr[255 + 1];
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#ifdef USE_VOL_RAMP
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VOICE voice[127*2];
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void *resampler[127*2*2];
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#else
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VOICE voice[127];
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void *resampler[127*2];
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#endif
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float *PanningTab;
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float f_outputFreq;
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#ifdef USE_VOL_RAMP
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float f_samplesPerFrame;
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float f_samplesPerFrameInit;
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float f_samplesPerFrameSharp;
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#endif
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// pre-initialized variables
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@ -386,7 +393,7 @@ static void voiceSetSource(PLAYER *, uint8_t i, const int8_t *sampleData,
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int32_t sampleLoopEnd, int8_t loopEnabled,
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int8_t sixteenbit, int8_t stereo);
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static void voiceSetSamplePosition(PLAYER *, uint8_t i, uint16_t value);
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static void voiceSetVolume(PLAYER *, uint8_t i, float vol, uint8_t pan, uint8_t init);
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static void voiceSetVolume(PLAYER *, uint8_t i, float vol, uint8_t pan, uint8_t sharp);
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static void voiceSetSamplingFrequency(PLAYER *, uint8_t i, float samplingFrequency);
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@ -989,8 +996,6 @@ CheckEffects:
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pl->Song.Speed = pl->Song.InitSpeed;
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pl->Song.Tempo = pl->Song.InitTempo;
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pl->Song.GlobVol = 64;
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pl->loopCount++;
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}
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else
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{
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@ -1977,7 +1982,11 @@ static void MainPlayer(PLAYER *p) // periodically called from mixer
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{
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ch = &p->Stm[i];
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#ifdef USE_VOL_RAMP
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if ((ch->Status & (IS_Vol | IS_NyTon)) == IS_Vol)
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#else
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if (ch->Status & IS_Vol)
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#endif
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voiceSetVolume(p, ch->Nr, ch->FinalVol, ch->FinalPan, 0);
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if (ch->Status & IS_Period)
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@ -1985,11 +1994,13 @@ static void MainPlayer(PLAYER *p) // periodically called from mixer
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if (ch->Status & IS_NyTon)
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{
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#ifdef USE_VOL_RAMP
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p->voice[ch->Nr + 127] = p->voice[ch->Nr];
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voiceSetVolume(p, ch->Nr, ch->FinalVol, ch->FinalPan, 1);
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voiceSetVolume(p, ch->Nr + 127, 0, ch->FinalPan, 1);
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lanczos_resampler_dup_inplace(p->resampler[ch->Nr + 127], p->resampler[ch->Nr]);
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lanczos_resampler_dup_inplace(p->resampler[ch->Nr + 127 + 254], p->resampler[ch->Nr + 254]);
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#endif
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s = ch->InstrOfs;
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@ -2666,6 +2677,9 @@ void voiceSetSource(PLAYER *p, uint8_t i, const int8_t *sampleData,
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p->voice[i].stereo = stereo;
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p->voice[i].interpolating = 1;
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p->voice[i].oversampleCount = 0;
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#ifdef USE_VOL_RAMP
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p->voice[i].rampTerminates = 0;
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#endif
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// for 9xx set offset
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if (p->voice[i].samplePosition >= p->voice[i].sampleLength)
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@ -2675,7 +2689,11 @@ void voiceSetSource(PLAYER *p, uint8_t i, const int8_t *sampleData,
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}
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lanczos_resampler_clear(p->resampler[i]);
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#ifdef USE_VOL_RAMP
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lanczos_resampler_clear(p->resampler[i+254]);
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#else
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lanczos_resampler_clear(p->resampler[i+127]);
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#endif
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}
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void voiceSetSamplePosition(PLAYER *p, uint8_t i, uint16_t value)
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@ -2685,18 +2703,27 @@ void voiceSetSamplePosition(PLAYER *p, uint8_t i, uint16_t value)
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p->voice[i].oversampleCount = 0;
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lanczos_resampler_clear(p->resampler[i]);
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#ifdef USE_VOL_RAMP
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lanczos_resampler_clear(p->resampler[i+254]);
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#else
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lanczos_resampler_clear(p->resampler[i+127]);
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#endif
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}
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void voiceSetVolume(PLAYER *p, uint8_t i, float vol, uint8_t pan, uint8_t init)
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void voiceSetVolume(PLAYER *p, uint8_t i, float vol, uint8_t pan, uint8_t sharp)
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{
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#ifdef USE_VOL_RAMP
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const float rampRate = init ? p->f_samplesPerFrameInit : p->f_samplesPerFrame;
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if (init && vol)
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const float rampRate = sharp ? p->f_samplesPerFrameSharp : p->f_samplesPerFrame;
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if (sharp)
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{
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if (vol)
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{
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p->voice[i].volumeL = 0.0f;
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p->voice[i].volumeR = 0.0f;
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}
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else
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p->voice[i].rampTerminates = 1;
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}
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p->voice[i].targetVolL = vol * p->PanningTab[256 - pan];
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p->voice[i].targetVolR = vol * p->PanningTab[ pan];
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p->voice[i].volDeltaL = (p->voice[i].targetVolL - p->voice[i].volumeL) * rampRate;
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@ -2860,6 +2887,13 @@ static inline void mix8b(PLAYER *p, uint32_t ch, uint32_t samples)
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if (p->voice[ch].volumeR < p->voice[ch].targetVolR)
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p->voice[ch].volumeR = p->voice[ch].targetVolR;
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}
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if (p->voice[ch].rampTerminates && !p->voice[ch].volumeL && !p->voice[ch].volumeR)
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{
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p->voice[ch].sampleData = NULL;
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p->voice[ch].samplePosition = 0;
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p->voice[ch].busy = 0;
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}
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#endif
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p->masterBufferL[j] += sampleL;
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@ -2907,7 +2941,11 @@ static inline void mix8bstereo(PLAYER *p, uint32_t ch, uint32_t samples)
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sampleData = p->voice[ch].sampleData;
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resampler[0] = p->resampler[ch];
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#ifdef USE_VOL_RAMP
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resampler[1] = p->resampler[ch+254];
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#else
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resampler[1] = p->resampler[ch+127];
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#endif
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lanczos_resampler_set_rate(resampler[0], p->voice[ch].incRate * (float)samplingInterpolation);
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lanczos_resampler_set_rate(resampler[1], p->voice[ch].incRate * (float)samplingInterpolation);
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@ -3021,6 +3059,13 @@ static inline void mix8bstereo(PLAYER *p, uint32_t ch, uint32_t samples)
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if (p->voice[ch].volumeR < p->voice[ch].targetVolR)
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p->voice[ch].volumeR = p->voice[ch].targetVolR;
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}
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if (p->voice[ch].rampTerminates && !p->voice[ch].volumeL && !p->voice[ch].volumeR)
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{
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p->voice[ch].sampleData = NULL;
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p->voice[ch].samplePosition = 0;
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p->voice[ch].busy = 0;
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}
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#endif
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p->masterBufferL[j] += sampleL;
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@ -3176,6 +3221,13 @@ static inline void mix16b(PLAYER *p, uint32_t ch, uint32_t samples)
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if (p->voice[ch].volumeR < p->voice[ch].targetVolR)
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p->voice[ch].volumeR = p->voice[ch].targetVolR;
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}
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if (p->voice[ch].rampTerminates && !p->voice[ch].volumeL && !p->voice[ch].volumeR)
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{
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p->voice[ch].sampleData = NULL;
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p->voice[ch].samplePosition = 0;
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p->voice[ch].busy = 0;
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}
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#endif
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p->masterBufferL[j] += sampleL;
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@ -3223,7 +3275,11 @@ static inline void mix16bstereo(PLAYER *p, uint32_t ch, uint32_t samples)
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sampleData = (const int16_t *)(p->voice[ch].sampleData);
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resampler[0] = p->resampler[ch];
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#ifdef USE_VOL_RAMP
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resampler[1] = p->resampler[ch+254];
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#else
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resampler[1] = p->resampler[ch+127];
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#endif
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lanczos_resampler_set_rate(resampler[0], p->voice[ch].incRate * (float)samplingInterpolation);
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lanczos_resampler_set_rate(resampler[1], p->voice[ch].incRate * (float)samplingInterpolation);
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@ -3337,6 +3393,13 @@ static inline void mix16bstereo(PLAYER *p, uint32_t ch, uint32_t samples)
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if (p->voice[ch].volumeR < p->voice[ch].targetVolR)
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p->voice[ch].volumeR = p->voice[ch].targetVolR;
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}
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if (p->voice[ch].rampTerminates && !p->voice[ch].volumeL && !p->voice[ch].volumeR)
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{
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p->voice[ch].sampleData = NULL;
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p->voice[ch].samplePosition = 0;
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p->voice[ch].busy = 0;
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}
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#endif
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p->masterBufferL[j] += sampleL;
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@ -3380,7 +3443,9 @@ static void mixSampleBlock(PLAYER *p, float *outputStream, uint32_t sampleBlockL
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if (p->muted[i / 8] & (1 << (i % 8)))
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continue;
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mixChannel(p, i, sampleBlockLength);
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#ifdef USE_VOL_RAMP
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mixChannel(p, i + 127, sampleBlockLength);
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#endif
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}
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for (i = 0; i < sampleBlockLength; ++i)
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@ -3756,7 +3821,7 @@ static void setSamplesPerFrame(PLAYER *p, uint32_t val)
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#ifdef USE_VOL_RAMP
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p->f_samplesPerFrame = 1.0f / ((float)(val) / 4.0f);
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p->f_samplesPerFrameInit = 1.0f / (p->f_outputFreq / 1000.0f); // 1ms
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p->f_samplesPerFrameSharp = 1.0f / (p->f_outputFreq / 1000.0f); // 1ms
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#endif
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}
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