Updated VGMStream to r1050-536-gf670ae05.
parent
95e853a544
commit
c831470851
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@ -400,7 +400,7 @@ static const coding_info coding_info_list[] = {
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{coding_CRI_ADX_exp, "CRI ADX 4-bit ADPCM with exponential scale"},
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{coding_CRI_ADX_exp, "CRI ADX 4-bit ADPCM with exponential scale"},
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{coding_CRI_ADX_fixed, "CRI ADX 4-bit ADPCM with fixed coefficients"},
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{coding_CRI_ADX_fixed, "CRI ADX 4-bit ADPCM with fixed coefficients"},
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{coding_CRI_ADX_enc_8, "CRI ADX 4-bit ADPCM (type 8 encryption)"},
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{coding_CRI_ADX_enc_8, "CRI ADX 4-bit ADPCM (type 8 encryption)"},
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{coding_CRI_ADX_enc_9, "CRI ADX 4-bit ADPCM (type 8 encryption)"},
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{coding_CRI_ADX_enc_9, "CRI ADX 4-bit ADPCM (type 9 encryption)"},
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{coding_NGC_DSP, "Nintendo DSP 4-bit ADPCM"},
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{coding_NGC_DSP, "Nintendo DSP 4-bit ADPCM"},
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{coding_NGC_DTK, "Nintendo DTK 4-bit ADPCM"},
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{coding_NGC_DTK, "Nintendo DTK 4-bit ADPCM"},
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{coding_NGC_AFC, "Nintendo AFC 4-bit ADPCM"},
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{coding_NGC_AFC, "Nintendo AFC 4-bit ADPCM"},
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@ -240,8 +240,8 @@ static struct {
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uint16_t start,mult,add;
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uint16_t start,mult,add;
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} keys_8[] = {
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} keys_8[] = {
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/* Clover Studio (GOD HAND, Okami) */
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/* Clover Studio (GOD HAND, Okami) */
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/* I'm pretty sure this is right, based on a decrypted version of some GOD HAND tracks. */
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/* Verified by VGAudio and the game's executable */
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/* Also it is the 2nd result from guessadx */
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/* Key string: karaage */
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{0x49e1,0x4a57,0x553d},
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{0x49e1,0x4a57,0x553d},
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/* Grasshopper Manufacture 0 (Blood+) */
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/* Grasshopper Manufacture 0 (Blood+) */
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@ -261,7 +261,8 @@ static struct {
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{0x66f5,0x58bd,0x4459},
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{0x66f5,0x58bd,0x4459},
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/* Sonic Team 0 (Phantasy Star Universe) */
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/* Sonic Team 0 (Phantasy Star Universe) */
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/* this is estimated */
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/* Verified by VGAudio and the game's executable */
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/* Key string: 3x5k62bg9ptbwy */
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{0x5deb,0x5f27,0x673f},
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{0x5deb,0x5f27,0x673f},
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/* G.rev 0 (Senko no Ronde) */
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/* G.rev 0 (Senko no Ronde) */
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@ -284,11 +285,13 @@ static struct {
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{0x4d65,0x5eb7,0x5dfd},
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{0x4d65,0x5eb7,0x5dfd},
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/* Sonic Team 2 (Sonic and the Black Knight) */
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/* Sonic Team 2 (Sonic and the Black Knight) */
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/* confirmed unique with guessadx */
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/* Verified by VGAudio and the game's executable */
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/* Key string: morio */
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{0x55b7,0x6191,0x5a77},
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{0x55b7,0x6191,0x5a77},
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/* Enterbrain (Amagami) */
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/* Enterbrain (Amagami) */
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/* one of 32 from guessadx */
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/* Verified by VGAudio and the game's executable */
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/* Key string: mituba */
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{0x5a17,0x509f,0x5bfd},
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{0x5a17,0x509f,0x5bfd},
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/* Yamasa (Yamasa Digi Portable: Matsuri no Tatsujin) */
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/* Yamasa (Yamasa Digi Portable: Matsuri no Tatsujin) */
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@ -471,17 +474,25 @@ static struct {
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{0x07d2,0x1ec5,0x0c7f},
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{0x07d2,0x1ec5,0x0c7f},
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/* Dragon Ball Z: Dokkan Battle
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/* Dragon Ball Z: Dokkan Battle
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* guessed with degod */
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* Verified by VGAudio
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* Key code: 416383518 */
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{0x0003,0x0d19,0x043b},
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{0x0003,0x0d19,0x043b},
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/* Kisou Ryouhei Gunhound EX (2013-01-31)(Dracue)[PSP]
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/* Kisou Ryouhei Gunhound EX (2013-01-31)(Dracue)[PSP]
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* guessed with degod */
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* Verified by VGAudio
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* Key code: 683461999 */
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{0x0005,0x0bcd,0x1add},
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{0x0005,0x0bcd,0x1add},
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/* Raramagi [Android]
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/* Raramagi [Android]
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* found in 2ch */
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* Verified by VGAudio
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* Key code: 12160794 */
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{0x0000,0x0b99,0x1e33},
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{0x0000,0x0b99,0x1e33},
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/* Sonic runners [Android]
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* Verified by VGAudio
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* Key code: 19910623 */
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{0x0000,0x12fd,0x1fbd},
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};
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};
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static const int keys_8_count = sizeof(keys_8)/sizeof(keys_8[0]);
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static const int keys_8_count = sizeof(keys_8)/sizeof(keys_8[0]);
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@ -548,6 +559,8 @@ static int find_key(STREAMFILE *file, uint8_t type, uint16_t *xor_start, uint16_
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{
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{
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/* try to guess key */
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/* try to guess key */
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#define MAX_FRAMES (INT_MAX/0x8000)
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#define MAX_FRAMES (INT_MAX/0x8000)
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struct { uint16_t start, mult, add; } *keys = NULL;
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int keycount = 0, keymask = 0;
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int scales_to_do;
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int scales_to_do;
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int key_id;
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int key_id;
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@ -582,82 +595,52 @@ static int find_key(STREAMFILE *file, uint8_t type, uint16_t *xor_start, uint16_
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if (type == 8)
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if (type == 8)
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{
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{
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/* guess each of the keys */
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keys = &keys_8;
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for (key_id=0;key_id<keys_8_count;key_id++) {
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keycount = keys_8_count;
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/* test pre-scales */
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keymask = 0x6000;
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uint16_t xor = keys_8[key_id].start;
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uint16_t mult = keys_8[key_id].mult;
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uint16_t add = keys_8[key_id].add;
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int i;
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for (i=0;i<bruteframe &&
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((prescales[i]&0x6000)==(xor&0x6000) ||
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prescales[i]==0);
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i++) {
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xor = xor * mult + add;
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}
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if (i == bruteframe)
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{
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/* test */
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for (i=0;i<scales_to_do &&
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(scales[i]&0x6000)==(xor&0x6000);i++) {
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xor = xor * mult + add;
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}
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if (i == scales_to_do)
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{
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*xor_start = keys_8[key_id].start;
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*xor_mult = keys_8[key_id].mult;
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*xor_add = keys_8[key_id].add;
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rc = 1;
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goto find_key_cleanup;
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}
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}
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}
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}
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}
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else if (type == 9)
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else if (type == 9)
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{
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{
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/* smarter XOR as seen in PSO2, can't do an exact match so we
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/* smarter XOR as seen in PSO2. The scale is technically 13 bits,
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* have to search for the lowest */
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* but the maximum value assigned by the encoder is 0x1000.
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long best_score = MAX_FRAMES * 0x1fff;
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* This is written to the ADX file as 0xFFF, leaving the high bit
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* empty, which is used to validate a key */
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keys = &keys_9;
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keycount = keys_9_count;
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keymask = 0x1000;
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}
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/* guess each of the keys */
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/* guess each of the keys */
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for (key_id=0;key_id<keys_9_count;key_id++) {
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for (key_id=0;key_id<keycount;key_id++) {
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/* run past pre-scales */
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/* test pre-scales */
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uint16_t xor = keys_9[key_id].start;
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uint16_t xor = keys[key_id].start;
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uint16_t mult = keys_9[key_id].mult;
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uint16_t mult = keys[key_id].mult;
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uint16_t add = keys_9[key_id].add;
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uint16_t add = keys[key_id].add;
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int i;
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int i;
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long total_score = 0;
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for (i=0;i<bruteframe;i++) {
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for (i=0;i<bruteframe &&
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xor = xor * mult + add;
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((prescales[i]&keymask)==(xor&keymask) ||
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}
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prescales[i]==0);
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i++) {
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if (i == bruteframe)
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xor = xor * mult + add;
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{
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/* test */
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for (i=0;i<scales_to_do && total_score < best_score;i++) {
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xor = xor * mult + add;
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total_score += (scales[i]^xor)&0x1fff;
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}
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if (total_score < best_score)
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{
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*xor_start = keys_9[key_id].start;
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*xor_mult = keys_9[key_id].mult;
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*xor_add = keys_9[key_id].add;
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best_score = total_score;
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}
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}
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}
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}
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/* arbitrarily decide if we have won? */
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if (i == bruteframe)
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if (best_score < scales_to_do * 0x1000)
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{
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{
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rc = 1;
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/* test */
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for (i=0;i<scales_to_do &&
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(scales[i]&keymask)==(xor&keymask);i++) {
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xor = xor * mult + add;
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}
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if (i == scales_to_do)
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{
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*xor_start = keys[key_id].start;
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*xor_mult = keys[key_id].mult;
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*xor_add = keys[key_id].add;
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rc = 1;
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goto find_key_cleanup;
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}
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}
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}
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}
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}
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}
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}
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