Move most large stack using buffers to the heap
This should solve most potential future stack overflows. Signed-off-by: Christopher Snowhill <kode54@gmail.com>main
parent
eec8bf9f1c
commit
ddbc38c7fe
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@ -20,6 +20,7 @@
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double srate;
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uint32_t channelCount;
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uint32_t channelConfig;
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float tempBuffer[4096 * 2];
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}
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- (id)initWithSampleRate:(double)srate;
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@ -129,7 +129,6 @@ struct freesurround_params {
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freesurround_params *_params = (freesurround_params *)params;
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freesurround_decoder *_decoder = (freesurround_decoder *)decoder;
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float tempInput[4096 * 2];
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uint32_t zeroCount = 0;
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if(count > 4096) {
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@ -138,9 +137,9 @@ struct freesurround_params {
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}
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if(count < 4096) {
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cblas_scopy(count * 2, samplesIn, 1, &tempInput[0], 1);
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vDSP_vclr(&tempInput[count * 2], 1, (4096 - count) * 2);
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samplesIn = &tempInput[0];
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cblas_scopy(count * 2, samplesIn, 1, &tempBuffer[0], 1);
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vDSP_vclr(&tempBuffer[count * 2], 1, (4096 - count) * 2);
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samplesIn = &tempBuffer[0];
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}
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float *src = _decoder->decode(samplesIn);
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@ -14,6 +14,7 @@ NS_ASSUME_NONNULL_BEGIN
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double latency;
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float *visAudio;
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int visAudioCursor, visAudioSize;
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float *visAudioTemp;
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}
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+ (VisualizationController *)sharedController;
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@ -28,6 +28,10 @@ static VisualizationController *_sharedController = nil;
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if(self) {
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visAudio = NULL;
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latency = 0;
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visAudioTemp = (float *) calloc(sizeof(float), 4096);
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if(!visAudioTemp) {
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return nil;
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}
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}
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return self;
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}
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@ -89,8 +93,7 @@ static VisualizationController *_sharedController = nil;
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return;
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}
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float tempPCM[4096];
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if(!outPCM) outPCM = &tempPCM[0];
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if(!outPCM) outPCM = &visAudioTemp[0];
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@synchronized(self) {
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if(!sampleRate) {
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@ -30,17 +30,19 @@ Unpack::Unpack(ComprDataIO *DataIO)
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void Unpack::init_tables()
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{
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ComprDataIO IOTemp;
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Unpack Temp(&IOTemp);
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ComprDataIO *IOTemp = new ComprDataIO;
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Unpack *Temp = new Unpack(IOTemp);
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// Perform initialization, which should be done only once for all files.
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// It prevents crash if first DoUnpack call is later made with wrong
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// (true) 'Solid' value.
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Temp.UnpInitData(false);
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Temp->UnpInitData(false);
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#ifndef SFX_MODULE
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// RAR 1.5 decompression initialization
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Temp.UnpInitData15(false);
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Temp.InitHuff();
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Temp->UnpInitData15(false);
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Temp->InitHuff();
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#endif
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delete Temp;
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delete IOTemp;
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}
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@ -21,6 +21,8 @@ extern gme_err_t readCallback(void* data, void* out, int count);
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long length;
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long fade;
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NSString* codec;
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int16_t sampleBuffer[1024 * 2];
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}
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- (void)setSource:(id<CogSource>)s;
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@ -176,8 +176,7 @@ gme_err_t readCallback(void *data, void *out, int count) {
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- (AudioChunk *)readAudio {
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int frames = 1024;
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int16_t buffer[frames * 2];
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void *buf = (void *)buffer;
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void *buf = (void *)sampleBuffer;
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id audioChunkClass = NSClassFromString(@"AudioChunk");
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AudioChunk *chunk = [[audioChunkClass alloc] initWithProperties:[self properties]];
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@ -199,7 +198,7 @@ gme_err_t readCallback(void *data, void *out, int count) {
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//(From gme.txt) If track length, then use it. If loop length, play for intro + loop * 2. Otherwise, default to 2.5 minutes
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// GME will always generate samples. There's no real EOS.
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[chunk assignSamples:buffer frameCount:numSamples];
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[chunk assignSamples:sampleBuffer frameCount:numSamples];
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return chunk;
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}
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@ -24,5 +24,7 @@
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long framesFade;
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long framesRead;
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long framesInBuffer;
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float sampleBuffer[1024 * 2];
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}
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@end
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@ -10,6 +10,8 @@
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#import "PlaylistController.h"
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#import <Accelerate/Accelerate.h>
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static void oneTimeInit(void) {
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static BOOL initialized = NO;
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if(!initialized) {
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@ -109,8 +111,7 @@ static void oneTimeInit(void) {
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- (AudioChunk *)readAudio {
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int frames = 1024;
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float buffer[frames * 2];
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void *buf = (void *)buffer;
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void *buf = (void *)sampleBuffer;
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BOOL repeatone = IsRepeatOneSet();
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@ -124,11 +125,9 @@ static void oneTimeInit(void) {
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int framesToCopy = frames - total;
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if(framesToCopy > framesInBuffer)
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framesToCopy = (int)framesInBuffer;
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for(int i = 0; i < framesToCopy; ++i) {
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outbuffer[0] = buffer[i * 2 + 0] * (1.0f / 16777216.0f);
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outbuffer[1] = buffer[i * 2 + 1] * (1.0f / 16777216.0f);
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outbuffer += 2;
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}
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vDSP_vflt32(&buffer[0], 1, &outbuffer[0], 1, framesToCopy * 2);
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float scale = 16777216.0f;
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vDSP_vsdiv(&outbuffer[0], 1, &scale, &outbuffer[0], 1, framesToCopy * 2);
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framesInBuffer -= framesToCopy;
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total += framesToCopy;
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if(framesInBuffer) {
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@ -163,7 +162,7 @@ static void oneTimeInit(void) {
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id audioChunkClass = NSClassFromString(@"AudioChunk");
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AudioChunk *chunk = [[audioChunkClass alloc] initWithProperties:[self properties]];
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[chunk assignSamples:buffer frameCount:total];
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[chunk assignSamples:sampleBuffer frameCount:total];
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return chunk;
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}
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@ -74,29 +74,36 @@
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}
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- (BOOL)scanFile {
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struct mad_stream stream;
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struct mad_frame frame;
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struct mad_stream *stream;
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struct mad_frame *frame;
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stream = (struct mad_stream *) calloc(sizeof(struct mad_stream), 1);
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frame = (struct mad_frame *) calloc(sizeof(struct mad_frame), 1);
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if(!stream || !frame) {
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ALog(@"Out of memory!");
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return NO;
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}
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long framesDecoded = 0;
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int samplesPerMPEGFrame = 0;
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int id3_length = 0;
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mad_stream_init(&stream);
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mad_frame_init(&frame);
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mad_stream_init(stream);
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mad_frame_init(frame);
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[_source seek:0 whence:SEEK_END];
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_fileSize = [_source tell];
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[_source seek:0 whence:SEEK_SET];
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for(;;) {
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[self bufferRefill:&stream];
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[self bufferRefill:stream];
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if(mad_frame_decode(&frame, &stream) == -1) {
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if(MAD_RECOVERABLE(stream.error)) {
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if(mad_frame_decode(frame, stream) == -1) {
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if(MAD_RECOVERABLE(stream->error)) {
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// Prevent ID3 tags from reporting recoverable frame errors
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const uint8_t *buffer = stream.this_frame;
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unsigned long buflen = stream.bufend - stream.this_frame;
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const uint8_t *buffer = stream->this_frame;
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unsigned long buflen = stream->bufend - stream->this_frame;
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if(10 <= buflen && 0x49 == buffer[0] && 0x44 == buffer[1] && 0x33 == buffer[2]) {
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id3_length = (((buffer[6] & 0x7F) << (3 * 7)) | ((buffer[7] & 0x7F) << (2 * 7)) |
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id3_length += 10;
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void *tagBuffer = malloc(id3_length);
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if(!tagBuffer) return NO;
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if(!tagBuffer) goto error;
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memcpy(tagBuffer, &buffer[0], MIN(buflen, id3_length));
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long tagRead = MIN(buflen, id3_length);
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while(bufleft > 0) {
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stream.error = MAD_ERROR_BUFLEN;
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stream.next_frame = NULL;
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[self bufferRefill:&stream];
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buffer = stream.this_frame;
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buflen = stream.bufend - stream.this_frame;
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stream->error = MAD_ERROR_BUFLEN;
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stream->next_frame = NULL;
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[self bufferRefill:stream];
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buffer = stream->this_frame;
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buflen = stream->bufend - stream->this_frame;
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memcpy(tagBuffer + tagRead, buffer, MIN(buflen, bufleft));
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tagRead += MIN(buflen, bufleft);
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bufleft -= buflen;
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}
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if(bufleft < 0) {
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mad_stream_skip(&stream, buflen + bufleft);
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mad_stream_skip(stream, buflen + bufleft);
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}
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struct id3_tag *tag = id3_tag_parse(tagBuffer, id3_length);
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}
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free(tagBuffer);
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} else if(stream.error == MAD_ERROR_BADDATAPTR) {
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} else if(stream->error == MAD_ERROR_BADDATAPTR) {
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goto framedecoded;
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}
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continue;
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} else if(stream.error == MAD_ERROR_BUFLEN && inputEOF) {
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} else if(stream->error == MAD_ERROR_BUFLEN && inputEOF) {
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break;
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} else if(stream.error == MAD_ERROR_BUFLEN) {
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} else if(stream->error == MAD_ERROR_BUFLEN) {
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continue;
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} else {
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// DLog(@"Unrecoverable error: %s", mad_stream_errorstr(&stream));
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framesDecoded++;
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if(framesDecoded == 1) {
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sampleRate = frame.header.samplerate;
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channels = MAD_NCHANNELS(&frame.header);
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sampleRate = frame->header.samplerate;
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channels = MAD_NCHANNELS(&frame->header);
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if(MAD_FLAG_LSF_EXT & frame.header.flags || MAD_FLAG_MPEG_2_5_EXT & frame.header.flags) {
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switch(frame.header.layer) {
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if(MAD_FLAG_LSF_EXT & frame->header.flags || MAD_FLAG_MPEG_2_5_EXT & frame->header.flags) {
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switch(frame->header.layer) {
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case MAD_LAYER_I:
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samplesPerMPEGFrame = 384;
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layer = 1;
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break;
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}
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} else {
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switch(frame.header.layer) {
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switch(frame->header.layer) {
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case MAD_LAYER_I:
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samplesPerMPEGFrame = 384;
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layer = 1;
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if(layer != 3) continue;
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const size_t ancillaryBitsRemaining = (stream.next_frame - stream.this_frame) * 8;
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const size_t ancillaryBitsRemaining = (stream->next_frame - stream->this_frame) * 8;
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static const int64_t xing_offtbl[2][2] = {{32, 17}, {17,9}};
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const int64_t xing_offset = xing_offtbl[!!(MAD_FLAG_LSF_EXT & frame.header.flags || MAD_FLAG_MPEG_2_5_EXT & frame.header.flags)][channels == 1] + 4; // Plus MPEG header
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const int64_t xing_offset = xing_offtbl[!!(MAD_FLAG_LSF_EXT & frame->header.flags || MAD_FLAG_MPEG_2_5_EXT & frame->header.flags)][channels == 1] + 4; // Plus MPEG header
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size_t ancBitsRemainingXing = ancillaryBitsRemaining - xing_offset * 8;
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if(ancBitsRemainingXing >= 32) {
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const uint8_t *ptr = stream.this_frame + xing_offset;
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const uint8_t *ptr = stream->this_frame + xing_offset;
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struct mad_bitptr bitptr;
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mad_bit_init(&bitptr, ptr);
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size_t ancBitsRemainingVBRI = ancillaryBitsRemaining - vbri_offset * 8;
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if(ancBitsRemainingVBRI >= 32) {
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const uint8_t *ptr = stream.this_frame + vbri_offset;
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const uint8_t *ptr = stream->this_frame + vbri_offset;
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struct mad_bitptr bitptr;
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mad_bit_init(&bitptr, ptr);
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}
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// Don't commit division by zero on bad files
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if(stream.next_frame == stream.this_frame) {
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return NO;
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if(stream->next_frame == stream->this_frame) {
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goto error;
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}
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if(!_foundiTunSMPB && !_foundXingHeader && !_foundVBRIHeader) {
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// Now do CBR estimation instead of full file scanning
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size_t frameCount = (_fileSize - id3_length) / (stream.next_frame - stream.this_frame);
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mad_timer_t duration = frame.header.duration;
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size_t frameCount = (_fileSize - id3_length) / (stream->next_frame - stream->this_frame);
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mad_timer_t duration = frame->header.duration;
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mad_timer_multiply(&duration, frameCount);
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totalFrames = mad_timer_count(duration, sampleRate);
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}
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bitrate = ((double)((_fileSize - id3_length) * 8) / 1000.0) * (sampleRate / (double)totalFrames);
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mad_frame_finish(&frame);
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mad_stream_finish(&stream);
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mad_frame_finish(frame);
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mad_stream_finish(stream);
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free(frame);
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free(stream);
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[_source seek:0 whence:SEEK_SET];
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inputEOF = NO;
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DLog(@"Mad properties: %@", [self properties]);
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return YES;
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error:
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if(frame) {
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mad_frame_finish(frame);
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free(frame);
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}
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if(stream) {
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mad_stream_finish(stream);
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free(stream);
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}
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return NO;
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}
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- (BOOL)open:(id<CogSource>)source {
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@ -20,6 +20,9 @@
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char buffer[MPC_FRAME_LENGTH * 4];
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int bufferFrames;
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MPC_SAMPLE_FORMAT sampleBuffer[MPC_DECODER_BUFFER_LENGTH];
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float floatBuffer[1024 * 2];
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int bitrate;
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float frequency;
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@ -110,11 +110,8 @@ mpc_bool_t CanSeekProc(mpc_reader *p_reader) {
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}
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- (AudioChunk *)readAudio {
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MPC_SAMPLE_FORMAT sampleBuffer[MPC_DECODER_BUFFER_LENGTH];
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int frames = 1024;
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float buffer[frames * 2];
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void *buf = (void *)buffer;
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void *buf = (void *)floatBuffer;
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int framesRead = 0;
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int bytesPerFrame = sizeof(float) * 2; // bitsPerSample == 32, channels == 2
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@ -156,7 +153,7 @@ mpc_bool_t CanSeekProc(mpc_reader *p_reader) {
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id audioChunkClass = NSClassFromString(@"AudioChunk");
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AudioChunk *chunk = [[audioChunkClass alloc] initWithProperties:[self properties]];
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[chunk assignSamples:buffer frameCount:framesRead];
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[chunk assignSamples:floatBuffer frameCount:framesRead];
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return chunk;
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}
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@ -15,6 +15,8 @@
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long length;
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long remain;
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float *buffer;
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}
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- (void)setSource:(id<CogSource>)s;
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@ -27,6 +27,12 @@ enum { channels = 2 };
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length = seconds * sample_rate;
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remain = length;
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buffer = (float *) calloc(sizeof(float), 1024 * channels);
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if(!buffer) {
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ALog(@"Out of memory!");
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return NO;
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}
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[self willChangeValueForKey:@"properties"];
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[self didChangeValueForKey:@"properties"];
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@ -52,23 +58,17 @@ enum { channels = 2 };
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- (AudioChunk *)readAudio {
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int frames = 1024;
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float buffer[frames * channels];
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void *buf = (void *)buffer;
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int total = frames;
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if(!IsRepeatOneSet()) {
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if(total > remain)
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total = (int)remain;
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if(frames > remain)
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frames = (int)remain;
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remain -= total;
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remain -= frames;
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}
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memset(buf, 0, sizeof(float) * total * channels);
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id audioChunkClass = NSClassFromString(@"AudioChunk");
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AudioChunk *chunk = [[audioChunkClass alloc] initWithProperties:[self properties]];
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[chunk assignSamples:buffer frameCount:total];
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[chunk assignSamples:buffer frameCount:frames];
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return chunk;
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}
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@ -39,6 +39,8 @@ extern NSString *CogPlaybackDidStopNotficiation;
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NSColor *borderColor;
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ddb_analyzer_t _analyzer;
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ddb_analyzer_draw_data_t _draw_data;
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float visAudio[4096], visFFT[2048];
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}
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@end
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@ -368,8 +370,6 @@ extern NSString *CogPlaybackDidStopNotficiation;
|
|||
_analyzer.view_width = self.bounds.size.width;
|
||||
}
|
||||
|
||||
float visAudio[4096], visFFT[2048];
|
||||
|
||||
[self->visController copyVisPCM:&visAudio[0] visFFT:&visFFT[0] latencyOffset:0];
|
||||
|
||||
ddb_analyzer_process(&_analyzer, [self->visController readSampleRate] / 2.0, 1, visFFT, 2048);
|
||||
|
|
|
@ -42,6 +42,8 @@ extern NSString *CogPlaybackDidStopNotficiation;
|
|||
SCNVector3 cameraEulerAngles2d;
|
||||
SCNVector3 cameraPosition3d;
|
||||
SCNVector3 cameraEulerAngles3d;
|
||||
|
||||
float visAudio[4096], visFFT[2048];
|
||||
}
|
||||
@end
|
||||
|
||||
|
@ -274,8 +276,6 @@ extern NSString *CogPlaybackDidStopNotficiation;
|
|||
return;
|
||||
}
|
||||
|
||||
float visAudio[4096], visFFT[2048];
|
||||
|
||||
[self->visController copyVisPCM:&visAudio[0] visFFT:&visFFT[0] latencyOffset:0];
|
||||
|
||||
ddb_analyzer_process(&_analyzer, [self->visController readSampleRate] / 2.0, 1, visFFT, 2048);
|
||||
|
|
Loading…
Reference in New Issue