Ignore unnamed audio devices on enumeration
This was crashing trying to assign a nil CFStringRef from mystery audio devices to the NSString passed to the enumerate block function, which was predictably crashing. Ignore such devices instead. Signed-off-by: Christopher Snowhill <kode54@gmail.com>xcode15
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e7aec3547d
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@ -68,6 +68,9 @@
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propsize = sizeof(name);
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propsize = sizeof(name);
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theAddress.mSelector = kAudioDevicePropertyDeviceNameCFString;
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theAddress.mSelector = kAudioDevicePropertyDeviceNameCFString;
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__Verify_noErr(AudioObjectGetPropertyData(devids[i], &theAddress, 0, NULL, &propsize, &name));
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__Verify_noErr(AudioObjectGetPropertyData(devids[i], &theAddress, 0, NULL, &propsize, &name));
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if(!name) {
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continue;
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}
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propsize = 0;
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propsize = 0;
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theAddress.mSelector = kAudioDevicePropertyStreamConfiguration;
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theAddress.mSelector = kAudioDevicePropertyStreamConfiguration;
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