From e7d7295436d9da693425ce13373e08320bcb8c3a Mon Sep 17 00:00:00 2001 From: Chris Moeller Date: Sun, 13 Oct 2013 19:10:42 -0700 Subject: [PATCH] vio2sf now tries to queue up at least 1024 samples per execution loop --- Frameworks/vio2sf/vio2sf/src/vio2sf/desmume/state.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Frameworks/vio2sf/vio2sf/src/vio2sf/desmume/state.c b/Frameworks/vio2sf/vio2sf/src/vio2sf/desmume/state.c index d2be6b754..91c341c85 100644 --- a/Frameworks/vio2sf/vio2sf/src/vio2sf/desmume/state.c +++ b/Frameworks/vio2sf/vio2sf/src/vio2sf/desmume/state.c @@ -413,7 +413,7 @@ void state_render(struct NDS_state *state, s16 * buffer, int sample_count) remain_samples = 0; } } - if (remain_samples == 0) + while (remain_samples == 0 && state->sample_pointer < 1024) { /*