Update libvgm again

No appreciable changes, as I don't implement tempo control. (yet?)

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
CQTexperiment
Christopher Snowhill 2022-02-02 18:03:18 -08:00
parent b5eb31dabf
commit e820e2bbd6
5 changed files with 12 additions and 0 deletions

View File

@ -178,6 +178,9 @@ private:
// tick/sample conversion rates
UINT64 _tsMult;
UINT64 _tsDiv;
UINT64 _lastTsMult;
UINT64 _lastTsDiv;
DRO_PLAY_OPTIONS _playOpts;
PLR_DEV_OPTS _devOpts[3]; // 0 = 1st OPL2, 1 = 2nd OPL2, 2 = 1st OPL3

View File

@ -160,6 +160,9 @@ private:
UINT64 _tsMult;
UINT64 _tsDiv;
UINT64 _lastTsMult;
UINT64 _lastTsDiv;
GYM_PLAY_OPTIONS _playOpts;
PLR_DEV_OPTS _devOpts[2]; // 0 = YM2612, 1 = SEGA PSG
std::vector<GYM_CHIPDEV> _devices;

View File

@ -158,6 +158,9 @@ private:
// tick/sample conversion rates
UINT64 _tsMult;
UINT64 _tsDiv;
UINT64 _lastTsMult;
UINT64 _lastTsDiv;
static const UINT8 _OPT_DEV_LIST[_OPT_DEV_COUNT]; // list of configurable libvgm devices

View File

@ -320,6 +320,9 @@ protected:
UINT64 _tsDiv;
UINT64 _ttMult;
UINT64 _ttDiv;
UINT64 _lastTsMult;
UINT64 _lastTsDiv;
UINT32 _filePos;
UINT32 _fileTick;

Binary file not shown.