Update to work with some files found in Paper Mario: Sticker Star, thanks soneek
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e3351e16c6
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f090a8035c
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@ -37,8 +37,6 @@ VGMSTREAM * init_vgmstream_bcstm(STREAMFILE *streamFile) {
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seek_offset = read_32bitLE(0x24, streamFile);
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if ((uint32_t)read_32bitBE(seek_offset, streamFile) != 0x5345454B) /* "SEEK" If this header doesn't exist, assuming that the file is IMA */
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ima = 1;
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/* check type details */
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codec_number = read_8bit(head_offset + 0x20, streamFile);
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@ -50,11 +48,13 @@ VGMSTREAM * init_vgmstream_bcstm(STREAMFILE *streamFile) {
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coding_type = coding_PCM8;
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break;
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case 1:
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coding_type = coding_PCM16BE;
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coding_type = coding_PCM16LE;
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break;
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case 2:
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if (ima)
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coding_type = coding_INT_IMA;
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if ((uint32_t)read_32bitBE(seek_offset, streamFile) != 0x5345454B) { /* "SEEK" If this header doesn't exist, assuming that the file is IMA */
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ima = 1;
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coding_type = coding_INT_IMA;
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}
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else
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coding_type = coding_NGC_DSP;
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break;
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@ -136,8 +136,10 @@ VGMSTREAM * init_vgmstream_bcstm(STREAMFILE *streamFile) {
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if (ima) // No SEEK (ADPC) header, so just start where the SEEK header is supposed to be.
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start_offset = seek_offset;
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else
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else if (vgmstream->coding_type == coding_NGC_DSP)
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start_offset = read_32bitLE(0x30, streamFile) + 0x20;
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else // No SEEK header and not IMA, so just start after the DATA header
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start_offset = 0x120;
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