Core Audio output: Some more minor changes
parent
3b62842021
commit
f8e3b0e1ee
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@ -133,9 +133,6 @@
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- (void)play:(id<CogDecoder>)decoder startPaused:(BOOL)paused
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{
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if (output) {
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[output close];
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}
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@synchronized(chainQueue) {
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for (id anObject in chainQueue)
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{
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@ -60,7 +60,7 @@
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n = [super readData:ptr amount:amount];
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amountPlayed += n;
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if (endOfStream == YES && !n)
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if (endOfStream == YES)
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{
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amountPlayed = 0;
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[controller endOfInputPlayed]; //Updates shouldContinue appropriately?
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@ -33,7 +33,7 @@
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AUAudioUnit *_au;
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size_t _bufferSize;
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dispatch_semaphore_t sem;
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dispatch_semaphore_t _sema;
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}
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- (id)initWithController:(OutputNode *)c;
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@ -27,6 +27,8 @@ extern void scale_by_volume(float * buffer, size_t count, float volume);
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outputDeviceID = -1;
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listenerapplied = NO;
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_sema = dispatch_semaphore_create(0);
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[[NSUserDefaultsController sharedUserDefaultsController] addObserver:self forKeyPath:@"values.outputDevice" options:0 context:NULL];
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}
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@ -53,7 +55,7 @@ default_device_changed(AudioObjectID inObjectID, UInt32 inNumberAddresses, const
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- (void)threadEntry:(id)arg
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{
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while (!stopping) {
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dispatch_semaphore_wait(sem, 500 * USEC_PER_SEC);
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dispatch_semaphore_wait(_sema, DISPATCH_TIME_FOREVER);
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}
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[self stop];
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}
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@ -311,8 +313,10 @@ default_device_changed(AudioObjectID inObjectID, UInt32 inNumberAddresses, const
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[_au.inputBusses[0] setFormat:renderFormat error:&err];
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if (err != nil)
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return NO;
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__unsafe_unretained typeof(self) weakSelf = self;
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__block dispatch_semaphore_t sema = _sema;
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__block OutputNode * outputController = self->outputController;
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__block float * volume = &self->volume;
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_au.outputProvider = ^AUAudioUnitStatus(AudioUnitRenderActionFlags * actionFlags, const AudioTimeStamp * timestamp, AUAudioFrameCount frameCount, NSInteger inputBusNumber, AudioBufferList * inputData)
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{
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@ -320,48 +324,43 @@ default_device_changed(AudioObjectID inObjectID, UInt32 inNumberAddresses, const
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int amountToRead, amountRead;
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int framesToRead = inputData->mBuffers[0].mDataByteSize / (self->deviceFormat.mBytesPerPacket);
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amountToRead = inputData->mBuffers[0].mDataByteSize;
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amountToRead = framesToRead * (self->deviceFormat.mBytesPerPacket);
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if (self->stopping == YES || [self->outputController shouldContinue] == NO)
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if (self->stopping == YES || [outputController endOfStream] == YES)
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{
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memset(readPointer, 0, amountToRead);
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inputData->mBuffers[0].mDataByteSize = amountToRead;
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self->stopping = YES;
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dispatch_semaphore_signal(weakSelf->sem);
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dispatch_semaphore_signal(sema);
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return 0;
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}
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amountRead = [self->outputController readData:(readPointer) amount:amountToRead];
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if ((amountRead < amountToRead) && [self->outputController endOfStream] == NO) //Try one more time! for track changes!
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amountRead = [outputController readData:(readPointer) amount:amountToRead];
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if ((amountRead < amountToRead) && [outputController endOfStream] == NO) //Try one more time! for track changes!
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{
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int amountRead2; //Use this since return type of readdata isnt known...may want to fix then can do a simple += to readdata
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amountRead2 = [self->outputController readData:(readPointer+amountRead) amount:amountToRead-amountRead];
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amountRead2 = [outputController readData:(readPointer+amountRead) amount:amountToRead-amountRead];
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amountRead += amountRead2;
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}
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int framesRead = amountRead / sizeof(float);
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scale_by_volume((float*)readPointer, framesRead, weakSelf->volume);
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scale_by_volume((float*)readPointer, framesRead, *volume);
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if (amountRead < amountToRead)
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{
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// Either underrun, or no data at all. Caller output tends to just
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// buffer loop if it doesn't get anything, so always produce a full
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// buffer, and silence anything we couldn't supply.
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memset(readPointer + amountRead, 0, amountToRead - amountRead);
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amountRead = amountToRead;
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}
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inputData->mBuffers[0].mDataByteSize = amountRead;
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dispatch_semaphore_signal(sema);
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return 0;
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};
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[_au allocateRenderResourcesAndReturnError:&err];
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sem = dispatch_semaphore_create(0);
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[NSThread detachNewThreadSelector:@selector(threadEntry:) toTarget:self withObject:nil];
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[outputController setFormat:&deviceFormat];
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@ -395,7 +394,7 @@ default_device_changed(AudioObjectID inObjectID, UInt32 inNumberAddresses, const
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[_au stopHardware];
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_au = nil;
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stopping = YES;
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dispatch_semaphore_signal(sem);
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dispatch_semaphore_signal(_sema);
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}
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}
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