Sample format can now change dynamically at play time, and the player
will resample it as necessary, extrapolating edges between changes to
reduce the potential for gaps.
Currently supported formats for this:
- FLAC
- Ogg Vorbis
- Any format supported by FFmpeg, such as MP3 or AAC
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
By applying copious amounts of autorelease pools, memory is freed in a
timely manner. Prior to this, buffer objects were freed, but not being
released, and thus accumulating in memory indefinitely, as the original
threads and functions had autorelease pools that scoped the entire
thread, rather than individual function blocks that utilized the new
buffering system. This fixes memory growth caused by playback.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
This implements the basic output and mixing support for channel config
bits, optionally set by the input plugin.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Rewrite attempt number two. Now using array lists of audio chunks, with
each chunk having its format and optionally losslessness stashed along
with it. This replaces the old virtual ring buffer method. As a result
of this, the HRIR toggle now works instantaneously.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
After all this rewriting, down or upmixing the audio is now handled with
the lowest latency possible, meaning that toggling the HRIR option now
takes effect immediately.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>