Commit Graph

461 Commits (0213dd97412926b0de157ddc5098dfa4cdda0065)

Author SHA1 Message Date
Chris Moeller 0213dd9741 Updated Blam Synthesis resampler, improving quality and performance significantly. 2016-06-02 00:31:13 -07:00
Chris Moeller 2df21a675a Fix remaining errors, hopefully compiling now. 2016-05-19 12:00:41 -07:00
Chris Moeller 7200229af3 Fix potential threading issues with resid and residfp. 2016-05-18 20:27:05 -07:00
Chris Moeller 8670ddf635 Fixed Ogg Vorbis related crash 2016-05-12 22:37:28 -07:00
Chris Moeller 8308f30d5f Fixed FFMPEG by replacing it with a proper build, should be faster now, too. 2016-05-06 23:16:12 -07:00
Chris Moeller 7b940443af Minor fixes to hotkey event handler. 2016-05-05 14:03:58 -07:00
Chris Moeller 0e3644177e Updated everything else to ARC, and plugged a release cycle. 2016-05-05 13:05:39 -07:00
Chris Moeller a2ff3dcb0a Eliminate all warnings in HighlyComplete and child frameworks. 2016-05-03 00:34:46 -07:00
Chris Moeller 0eec639b66 Upgrade some Sparkle project thing. 2016-05-03 00:34:17 -07:00
Adam Gashlin 4bbf15ea5c Accept 0x00010102 in header for CWAV
This is supposedly in files from Fire Emblem Fates and
Hyrule Warriors Legends.
2016-05-02 22:59:18 -07:00
Chris Moeller 7903c0e371 Fixed compilation error 2016-04-12 21:45:28 -07:00
Chris Moeller f10fa14668 Updated Game_Music_Emu with changes that don't currently affect playback. 2016-03-17 17:15:45 -07:00
Chris Moeller 87ea9f3428 Forgot to fix Syntrax-c framework install path. 2016-03-13 23:07:11 -07:00
Chris Moeller a60970c754 Whoops. 2016-03-13 22:52:53 -07:00
Chris Moeller 3c75c03b70 Implemented new Syntrax/JayTrax Module decoder. 2016-03-13 22:51:17 -07:00
Chris Moeller dd5c25c125 GME: Fix incorrect length reporting for VGM files, caused by an uninitialized variable. 2016-02-10 17:52:28 -08:00
Chris Moeller 0078b0bccb Worked around a Clang optimizer bug by replacing a table generator with a static table. 2016-02-10 00:04:31 -08:00
Chris Moeller 8533dde6dd Fixed GME/VGMPlay metadata retrieval during playback, which fixes song lengths. 2016-02-09 22:20:00 -08:00
Chris Moeller cf1857fa94 Updated VGMPlay, fixing YM2608 playback. 2016-02-07 21:03:10 -08:00
Chris Moeller 0f13825a04 Updated libopus to version 1.1.1 and opusfile to 0.6 2015-12-22 00:38:41 -08:00
Chris Moeller 09e546591a Updated Game_Music_Emu to latest VGMPlay branch 2015-11-27 02:02:41 -08:00
Chris Moeller ae3d45cf45 Updated playptmod 2015-11-12 21:35:58 -08:00
Chris Moeller b8763c6cad Updated modplay 2015-11-12 21:35:42 -08:00
Chris Moeller ce2303ef24 Update project files for new Xcode 2015-11-12 21:31:10 -08:00
Chris Moeller f984f09b4b Fixed memory leak in PTM reader error handlers 2015-08-10 21:17:19 -07:00
Chris Moeller 306a5de8e7 Update Sparkle 2015-08-10 21:16:48 -07:00
Chris Moeller 52362e4341 Workaround bugs in the 10.11 SDK by using the 10.10 SDK instead 2015-08-05 17:03:12 -07:00
Chris Moeller fdb855eb4c Updated vgmstream to fix a 64 bit compilation issue 2015-08-02 00:19:19 -07:00
Chris Moeller 19e56122a9 Fixed FLAC assert.h issue 2015-08-02 00:17:47 -07:00
Chris Moeller 3b35ff2eda Updated midi_processing to fix RPG Maker loops 2015-08-01 19:16:41 -07:00
Chris Moeller 260b26e2dc Added Sparkle submodule 2015-07-31 23:42:47 -07:00
Chris Moeller da9723fbf1 Removed Sparkle from main repository 2015-07-31 23:32:56 -07:00
Chris Moeller c9bee1e7ae Updated modplay, primarily st3play 2015-06-02 00:35:19 -07:00
Chris Moeller ab7e5e6966 Updated Sparkle framework 2015-06-02 00:34:50 -07:00
Chris Moeller d4c971f9d2 Updated lazyusf2 2015-05-16 21:11:55 -07:00
Chris Moeller f760870f06 Fixed munt dependency that should have been removed 2015-05-16 19:15:22 -07:00
Chris Moeller 959a43b2de Updated vgmstream 2015-05-16 18:58:14 -07:00
Chris Moeller 65a1ecef0d Added MUNT to project tree, but it's not being used yet 2015-04-27 19:06:09 -07:00
Chris Moeller f8db303293 Relaxed XMI IFF processing a bit 2015-04-21 21:52:55 -07:00
Chris Moeller 43d1c88d8c Updated playptmod to version 1.25 2015-04-20 17:58:57 -07:00
Chris Moeller c48ddc8b43 Added lazyusf region detection from save states 2015-04-19 22:32:04 -07:00
Chris Moeller 28071df622 Fixed various signed/unsigned char issues that don't necessarily affect this application's build process 2015-04-10 13:05:38 -07:00
Chris Moeller e6b68486f1 Fixed a .JOE file with 0 dataInterleave, assuming 16 byte interleave for such files. 2015-04-10 13:05:02 -07:00
Chris Moeller 4a0382d874 Updated playptmod and st3play 2015-03-26 17:48:57 -07:00
Chris Moeller 5677527ffd Changed code signing procedures, removed unnecessary Plugin.h copies from numerous PlugIn bundles, and re-signed Growl.framework with a valid signature 2015-03-18 21:45:32 -07:00
Chris Moeller b542152790 Updated modplay with a new st3play, with numerous fixes 2015-03-18 18:06:01 -07:00
Chris Moeller d9e03f3d2c Updated vio2sf 2015-03-18 18:05:44 -07:00
Chris Moeller 3d15a63e91 Amend last commit, fixing vio2sf. 2015-03-14 17:41:02 -07:00
Chris Moeller d62a6463af Updated vio2sf. 2015-03-14 17:30:00 -07:00
Chris Moeller df157bd7ce Updated playptmod to version 1.22, fixing an issue with portamento when there's no period, which affected MOD.cry of doom 3. 2015-03-14 17:29:42 -07:00