This should fix some potential initialization errors it may have had
before, but this doesn't fix the broken Sound Canvas VA plugin. Roland
says it's supposed to be broken on macOS 12+ and/or Apple silicon
anyway, so I guess there's no dodging that.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
The declarations for the translation were missing from the project files
so that it wasn't being used. Also added the missing strings to the
files that were already added to the translation.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
readAudio now returns an AudioChunk object directly, and all inputs have
been changed to accomodate this. Also, input and converter processing
have been altered to better work with this.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Most projects needed to be changed to enable C or Objective C modules.
Hopefully, this improves debugging.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
This redesign completely changes how tags are stored in memory. Now all
arbitrary tag names are supported, where possible. Some extra work will
be needed to support arbitrary tags with TagLib, such as replacing it
with a different library.
Translation pending for a couple of strings.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Remove a single .inc include from CogAudio build phase, as it's included
but not compiled as Pascal like Xcode thinks. Also remove a bunch of
files from being copied into the resulting .framework and .bundle files
during link stage, as we don't need to distribute that stuff.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
When seeking to the end of a file, no longer crash due to out
of range std::vector access, because it was using at() with an
offset of the array size. Instead, offset from the begin()
iterator return value, which allows offsetting to end().
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Default time, fade, loop count, and sample rate may now be overridden.
Synchronized preferences strings tables. Spanish translation of new
options pending, new releases won't be pushed until they're complete.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
This required adding the included script in every project that links to
one of the bundled libraries. The script is designed to sleep for a
while if another thread is already extracting the libraries. The script
uses a temporary file as an extraction step lock, so other instances
sleep, and then detect the libraries.updated file, which is created
before the lock is removed.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
All optional fallback code for older versions has also been removed, and
everything now assumes 10.13.0 or newer. Some cases are still included
for point releases, such as 10.13.2.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Hopefully this blank assignment will spare these files from being
touched by Xcode again in the future, when the variable in question is
imported from a developer supplied configuration file.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
This file should not be referenced directly by projects, otherwise it
will be expected to exist, even in CI.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Redesign the code signing from the ground up. Now all bundles and their
embedded frameworks import the Shared.xcconfig file and enable its
settings, so they may be signed with Apple Development instead of sign
to run locally. This apparently isn't necessary for frameworks which are
embedded in the main app bundle directly, only for the bundles and their
frameworks.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Sandbox Broker now returns a handle to the exact path object that was
retained by the caller, so it will be released correctly, regardless of
what happens to the list of bookmarked paths.
Also refined the bookmark path comparison function. For existing paths,
it will find the first match. For new paths, it will prefer the longest
path instead, to try to find the deepest matching bookmark.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
- Implemented App Sandboxing in a more friendly manner.
- All sandboxed paths will need to be set in Preferences. Set as loose
a path as you want. The shortest path will be preferred.
- Removed Last.fm client support, as it was non-functional by now,
unfortunately. Maybe something better can come in the future.
- Added support for insecure SSL to the HTTP/S reader, in case anyone
needs streams which are "protected" by self-signed or expired
certificates, without having to futz around by adding certificates to
the system settings, especially for expired certificates that can't
otherwise be dodged this way.
If you want to import your old playlists to the new version, copy the
contents of `~/Library/Application Support/Cog` to the alternate sandbox
path: `~/Library/Containers/org.cogx.cog/Data/Library/Application `...
...continued...`Support/Cog`. The preferences file will migrate to the
new version automatically.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
The new Core Data interface is especially stringent with receiving
NSNumber for the numeric types rather than NSString as was mistakenly
allowed before. Fix that to prevent exceptions.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Update all project files with new upgrade version number, and add the
dead code stripping option. Don't touch MASShortcut because it's not my
project.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Most file formats the player supports may or may not have UTF-8 safe
strings in their metadata. This should not be assumed to be UTF-8, and
when it is assumed, it results in nil NSString objects, which results in
inline initializers crashing due to uncaught exceptions.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
These events were split up in handling after this driver fell out of
use. It needed updating with the latest split handling design.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Among the changes, range checking on lots of things, and especially,
the pre-render-loop backlog handler, which rendered samples left over
from the previous call, would possibly over-render by way too much, due
to a stupid backwards subtraction I managed to type into there. This is
totally fixed now.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
This fixes a possible crash with seeking operations, especially with
Audio Unit plugins. Fix implemented in foo_midi and imported here.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
The timing of block based mode was kind of off. Now it should be just
fine. Thanks to testing on Windows in foo_midi.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Replace "midi.plugin" with "midiPlugin", as per the value naming
conventions that Apple set out. Migrate the old value if found.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
If there's no configured SoundFont bank, or if the selected bank has
gone missing, and the user has configured the player to use the
FluidSynth driver, fall back to the system DLS Synthesizer, which has
its own Roland bank to fall back on if unconfigured.
Also, whether falling back, or already on an AU synthesizer, don't fail
if there's no bank configured or found. DLS doesn't explicitly require a
bank, and most other synthesizers of interest would not require a bank
either.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>