Commit Graph

5 Commits (0b8a659bc21a60039bb311526efa209744cfb829)

Author SHA1 Message Date
Christopher Snowhill 91da112e35 Cog Audio: Fix potential hang on stop
The ChunkList wasn't clearing the remover entered flag when the chain
was empty. Now it does, so it will shut down correctly.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-07 15:31:57 -08:00
Christopher Snowhill acb1dd75d3 Cog Audio: Fix memory leaks with new buffering
By applying copious amounts of autorelease pools, memory is freed in a
timely manner. Prior to this, buffer objects were freed, but not being
released, and thus accumulating in memory indefinitely, as the original
threads and functions had autorelease pools that scoped the entire
thread, rather than individual function blocks that utilized the new
buffering system. This fixes memory growth caused by playback.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-07 04:06:36 -08:00
Christopher Snowhill 1ef8df675f Cog Audio: Implement support for channel config
This implements the basic output and mixing support for channel config
bits, optionally set by the input plugin.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-07 01:10:05 -08:00
Christopher Snowhill 85c7073649 Reformat my own source code with clang-format
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-06 21:49:27 -08:00
Christopher Snowhill 62edb39761 Cog Audio: Major rewrite of audio buffering
Rewrite attempt number two. Now using array lists of audio chunks, with
each chunk having its format and optionally losslessness stashed along
with it. This replaces the old virtual ring buffer method. As a result
of this, the HRIR toggle now works instantaneously.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-02-06 03:08:34 -08:00