Commit Graph

61 Commits (18824e0e181436fb8f3a4615906f085fa5f4ee7f)

Author SHA1 Message Date
Christopher Snowhill 000a2e0cb6 [Project Files] Change most to enable modules
Most projects needed to be changed to enable C or Objective C modules.
Hopefully, this improves debugging.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-07-10 15:07:39 -07:00
Christopher Snowhill 42b2142ab7 Remove unnecessary files from build and copy steps
Remove a single .inc include from CogAudio build phase, as it's included
but not compiled as Pascal like Xcode thinks. Also remove a bunch of
files from being copied into the resulting .framework and .bundle files
during link stage, as we don't need to distribute that stuff.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-07-04 23:58:06 -07:00
Christopher Snowhill 2c2a058126 Cog now requires macOS 10.13 as a minimum version
All optional fallback code for older versions has also been removed, and
everything now assumes 10.13.0 or newer. Some cases are still included
for point releases, such as 10.13.2.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-23 23:23:07 -07:00
Christopher Snowhill 73ad7901b0 Assign blank development team in project files
Hopefully this blank assignment will spare these files from being
touched by Xcode again in the future, when the variable in question is
imported from a developer supplied configuration file.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-21 23:29:17 -07:00
Christopher Snowhill d3e069ddc0 Remove developer supplied configuration file
This file should not be referenced directly by projects, otherwise it
will be expected to exist, even in CI.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-21 23:29:07 -07:00
Christopher Snowhill 60523b985a Completely overhaul code signing practices
Redesign the code signing from the ground up. Now all bundles and their
embedded frameworks import the Shared.xcconfig file and enable its
settings, so they may be signed with Apple Development instead of sign
to run locally. This apparently isn't necessary for frameworks which are
embedded in the main app bundle directly, only for the bundles and their
frameworks.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-21 22:43:04 -07:00
Christopher Snowhill 00ea4562dc Update project files for Xcode 14 recommendations
Update all project files with new upgrade version number, and add the
dead code stripping option. Don't touch MASShortcut because it's not my
project.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-07 18:56:11 -07:00
Christopher Snowhill e4e6da1a94 Clean up new GME somewhat 2022-01-04 03:42:18 -08:00
Christopher Snowhill fc38295d02 Replaced Game_Music_Emu with mpyne version, for the most part. Re-added the missing NSF chips, replaced the SPC player with the Higan one, re-added SFM, and disabled GYM and VGM. 2022-01-03 17:50:07 -08:00
Christopher Snowhill cfeadad97f Reduce minimum OS to macOS 10.12 2021-09-18 01:08:49 -07:00
Christopher Snowhill 13bd399b31 Clean up most warnings and update some dependencies 2021-04-29 18:16:24 -07:00
Dzmitry Neviadomski 64b9764b2e Inhibit ThirdParty libraries build errors.
This helps as to actually see warnings of our code.
2021-01-27 04:31:43 +03:00
Jan Weiß 63ed28919b Second attempt to fix build with other than maintainer’s TeamIDs. Worked for me with Xcode 12.3. 2021-01-05 17:25:12 +01:00
Christopher Snowhill dbc51d76f9 Revert PR #60 - Nope, that breaks hardened runtime and signing it myself 2020-12-22 02:11:50 -08:00
Jan Weiß c305a5f949 Fix build with other than maintainer’s TeamIDs.
This commit removes development team and code signing key/value pairs that slipped through when Xcode applied code signing changes.
2020-12-13 12:01:48 +01:00
Christopher Snowhill 91b1271ae2 Bump deployment target to 10.13 2020-11-24 15:26:26 -08:00
Christopher Snowhill 0001bd581b Phase one of Big Sur 2020-06-30 01:04:55 -07:00
Christopher Snowhill 3b628c3989 Touched by Xcode 2020-06-07 19:57:15 -07:00
Christopher Snowhill 95a326ecd7 Cosmetic reordering of project files 2020-04-06 23:29:34 -07:00
Christopher Snowhill 765cb5e890 Usual Xcode update mess 2020-02-13 01:41:21 -08:00
Christopher Snowhill fd7ab684c2 Updates for modern Xcode 2019-10-05 00:12:36 -07:00
Christopher Snowhill 050eef7225 Updated to latest Xcode 2019-07-02 16:37:17 -07:00
Christopher Snowhill 03eac4619f Sorted source file list. 2018-07-22 02:06:54 -07:00
Christopher Snowhill 67495009ff Updates for new build system. 2018-06-28 04:03:37 -07:00
Christopher Snowhill bcf839efd1 Apply Xcode's suggested changes to project files. 2018-06-04 00:13:55 -07:00
Chris Moeller 9e8fd61d8c Update xcschemes. 2017-12-05 19:10:41 -08:00
Christopher Snowhill 913287665d Update project files to current recommendations. 2017-09-26 16:12:33 -07:00
Christopher Snowhill 039347f36f Made all scheme configurations shared, imported. 2017-09-17 18:40:02 -07:00
Christopher Snowhill 70805327d2 Fixed YMF-278B playback. 2016-11-17 21:49:20 -08:00
Christopher Snowhill 8ad0b7e8e3 Updated projects to Xcode recommendations. 2016-11-03 22:42:21 -07:00
Christopher Snowhill a95280626f Fix Projects. Fix a major deadlock introduced by previous commit. Introduce new mGBA based GSF player. 2016-09-04 12:49:43 -07:00
Christopher Snowhill 899cfd6b42 Update project files. 2016-09-01 18:50:33 -07:00
Chris Moeller 7bb722cdec Updated VGMPlay. 2016-07-02 02:57:36 -07:00
Chris Moeller 17272ce43c Clean up lots of warnings and minor issues. 2016-06-29 22:10:29 -07:00
Chris Moeller 03b825ced3 Hopefully fix the last of the Automatic Reference Counting issues that remained. 2016-06-19 12:57:18 -07:00
Chris Moeller 0e3644177e Updated everything else to ARC, and plugged a release cycle. 2016-05-05 13:05:39 -07:00
Chris Moeller 09e546591a Updated Game_Music_Emu to latest VGMPlay branch 2015-11-27 02:02:41 -08:00
Chris Moeller ce2303ef24 Update project files for new Xcode 2015-11-12 21:31:10 -08:00
Chris Moeller 52362e4341 Workaround bugs in the 10.11 SDK by using the 10.10 SDK instead 2015-08-05 17:03:12 -07:00
Chris Moeller 5677527ffd Changed code signing procedures, removed unnecessary Plugin.h copies from numerous PlugIn bundles, and re-signed Growl.framework with a valid signature 2015-03-18 21:45:32 -07:00
Chris Moeller 969ec470e4 Implemented the SMP disassembler, for debugging purposes 2013-10-27 05:42:03 -07:00
Chris Moeller b8b93103bf Added saving capability to GME, currently only supported by SFM 2013-10-26 09:00:59 -07:00
Chris Moeller cae86b582f Replaced snes_spc with higan accurate core, and enabled SFM support 2013-10-26 01:54:06 -07:00
Chris Moeller 7af4e94b03 Removed signature application from individual projects and added --deep option to the main app project 2013-10-22 18:41:57 -07:00
Chris Moeller ad9a949c26 Turned on code signing 2013-10-21 18:28:53 -07:00
Chris Moeller e149583f23 Fixed projects using multiple preprocessor definitions, where I accidentally used semicolons to separate them instead of spaces 2013-10-17 23:45:48 -07:00
Chris Moeller 39f4c60f19 Enabled DEBUG=1 macro in debug builds of several older projects 2013-10-17 23:39:26 -07:00
Chris Moeller b9a014ab16 Upgraded a couple of projects, raised the minimum OS version to 10.7, and removed libstdc++ setting from any projects that needed it 2013-10-12 19:18:46 -07:00
Chris Moeller dda7bf994d Whoops, forgot to enable generating debugging symbols for the release targets in those projects 2013-10-10 04:52:15 -07:00
Chris Moeller 0ca7c2ee2f Enabled DWARF with dSYM for release target on all projects 2013-10-10 04:41:25 -07:00