All optional fallback code for older versions has also been removed, and
everything now assumes 10.13.0 or newer. Some cases are still included
for point releases, such as 10.13.2.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Hopefully this blank assignment will spare these files from being
touched by Xcode again in the future, when the variable in question is
imported from a developer supplied configuration file.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
This file should not be referenced directly by projects, otherwise it
will be expected to exist, even in CI.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Redesign the code signing from the ground up. Now all bundles and their
embedded frameworks import the Shared.xcconfig file and enable its
settings, so they may be signed with Apple Development instead of sign
to run locally. This apparently isn't necessary for frameworks which are
embedded in the main app bundle directly, only for the bundles and their
frameworks.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Remove or rename obsolete English.lproj files, renaming where
en.lproj does not already exist, or removing if en.lproj has
already replaced it.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Update all project files with new upgrade version number, and add the
dead code stripping option. Don't touch MASShortcut because it's not my
project.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Adding a cast here silences a warning from passing a long to a function
accepting an int. It doesn't really matter here anyway, as the long in
question is hard coded to initialize to a fixed sample rate. Even when
sample rate configuration is eventually added, this will still be hard
capped to well within the range of 32-bit integers.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Most file formats the player supports may or may not have UTF-8 safe
strings in their metadata. This should not be assumed to be UTF-8, and
when it is assumed, it results in nil NSString objects, which results in
inline initializers crashing due to uncaught exceptions.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>