Commit Graph

45 Commits (6a534ad9001ee35668382a799ec0b686cc829bec)

Author SHA1 Message Date
Christopher Snowhill 0001bd581b Phase one of Big Sur 2020-06-30 01:04:55 -07:00
Christopher Snowhill 3b628c3989 Touched by Xcode 2020-06-07 19:57:15 -07:00
Christopher Snowhill 95a326ecd7 Cosmetic reordering of project files 2020-04-06 23:29:34 -07:00
Christopher Snowhill 765cb5e890 Usual Xcode update mess 2020-02-13 01:41:21 -08:00
Christopher Snowhill fd7ab684c2 Updates for modern Xcode 2019-10-05 00:12:36 -07:00
Christopher Snowhill 050eef7225 Updated to latest Xcode 2019-07-02 16:37:17 -07:00
Christopher Snowhill 03eac4619f Sorted source file list. 2018-07-22 02:06:54 -07:00
Christopher Snowhill 67495009ff Updates for new build system. 2018-06-28 04:03:37 -07:00
Christopher Snowhill bcf839efd1 Apply Xcode's suggested changes to project files. 2018-06-04 00:13:55 -07:00
Chris Moeller 9e8fd61d8c Update xcschemes. 2017-12-05 19:10:41 -08:00
Christopher Snowhill 913287665d Update project files to current recommendations. 2017-09-26 16:12:33 -07:00
Christopher Snowhill 039347f36f Made all scheme configurations shared, imported. 2017-09-17 18:40:02 -07:00
Christopher Snowhill 70805327d2 Fixed YMF-278B playback. 2016-11-17 21:49:20 -08:00
Christopher Snowhill 8ad0b7e8e3 Updated projects to Xcode recommendations. 2016-11-03 22:42:21 -07:00
Christopher Snowhill a95280626f Fix Projects. Fix a major deadlock introduced by previous commit. Introduce new mGBA based GSF player. 2016-09-04 12:49:43 -07:00
Christopher Snowhill 899cfd6b42 Update project files. 2016-09-01 18:50:33 -07:00
Chris Moeller 7bb722cdec Updated VGMPlay. 2016-07-02 02:57:36 -07:00
Chris Moeller 17272ce43c Clean up lots of warnings and minor issues. 2016-06-29 22:10:29 -07:00
Chris Moeller 03b825ced3 Hopefully fix the last of the Automatic Reference Counting issues that remained. 2016-06-19 12:57:18 -07:00
Chris Moeller 0e3644177e Updated everything else to ARC, and plugged a release cycle. 2016-05-05 13:05:39 -07:00
Chris Moeller 09e546591a Updated Game_Music_Emu to latest VGMPlay branch 2015-11-27 02:02:41 -08:00
Chris Moeller ce2303ef24 Update project files for new Xcode 2015-11-12 21:31:10 -08:00
Chris Moeller 52362e4341 Workaround bugs in the 10.11 SDK by using the 10.10 SDK instead 2015-08-05 17:03:12 -07:00
Chris Moeller 5677527ffd Changed code signing procedures, removed unnecessary Plugin.h copies from numerous PlugIn bundles, and re-signed Growl.framework with a valid signature 2015-03-18 21:45:32 -07:00
Chris Moeller 969ec470e4 Implemented the SMP disassembler, for debugging purposes 2013-10-27 05:42:03 -07:00
Chris Moeller b8b93103bf Added saving capability to GME, currently only supported by SFM 2013-10-26 09:00:59 -07:00
Chris Moeller cae86b582f Replaced snes_spc with higan accurate core, and enabled SFM support 2013-10-26 01:54:06 -07:00
Chris Moeller 7af4e94b03 Removed signature application from individual projects and added --deep option to the main app project 2013-10-22 18:41:57 -07:00
Chris Moeller ad9a949c26 Turned on code signing 2013-10-21 18:28:53 -07:00
Chris Moeller e149583f23 Fixed projects using multiple preprocessor definitions, where I accidentally used semicolons to separate them instead of spaces 2013-10-17 23:45:48 -07:00
Chris Moeller 39f4c60f19 Enabled DEBUG=1 macro in debug builds of several older projects 2013-10-17 23:39:26 -07:00
Chris Moeller b9a014ab16 Upgraded a couple of projects, raised the minimum OS version to 10.7, and removed libstdc++ setting from any projects that needed it 2013-10-12 19:18:46 -07:00
Chris Moeller dda7bf994d Whoops, forgot to enable generating debugging symbols for the release targets in those projects 2013-10-10 04:52:15 -07:00
Chris Moeller 0ca7c2ee2f Enabled DWARF with dSYM for release target on all projects 2013-10-10 04:41:25 -07:00
Chris Moeller 52c947db10 Changed all sub-component projects to skip install, since copy steps bundle them all into the target app 2013-10-04 13:11:32 -07:00
Chris Moeller d0c84ed9e5 Removed user settings from repository 2013-10-04 10:58:21 -07:00
Chris Moeller 5a4a450dea Changed all projects to use latest SDK and build 32/64 bit Universal, and target for deployment on 10.6 2013-10-02 14:59:22 -07:00
Chris Moeller fdabbca701 Replaced AudioOverload with HighlyComplete 2013-09-30 03:36:30 -07:00
Chris Moeller fa6b5d4290 Changed debug target to 32-bit so I can debug with the 10.6 SDK target 2013-09-29 17:25:22 -07:00
Chris Moeller 5c0cf35a1a Updated Game_Music_Emu 2013-09-27 20:24:46 -07:00
Chris Moeller 17682d4397 Updated DUMB 2013-09-27 20:24:23 -07:00
vspader 56b50c509f Updated all subprojects to use the 10.5 SDK. 2009-08-16 10:58:44 -07:00
vspader 208a541c4c Updated project files. 2008-06-21 05:04:23 +00:00
vspader 6b7550de97 Added mod/tracker support through Dumb. 2007-10-12 01:03:12 +00:00
vspader 2b0eaf3369 Added GME for game music emulation. 2007-10-11 23:11:58 +00:00