Chris Moeller
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9e8fd61d8c
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Update xcschemes.
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2017-12-05 19:10:41 -08:00 |
Christopher Snowhill
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913287665d
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Update project files to current recommendations.
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2017-09-26 16:12:33 -07:00 |
Christopher Snowhill
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039347f36f
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Made all scheme configurations shared, imported.
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2017-09-17 18:40:02 -07:00 |
Christopher Snowhill
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8ad0b7e8e3
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Updated projects to Xcode recommendations.
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2016-11-03 22:42:21 -07:00 |
Christopher Snowhill
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a95280626f
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Fix Projects. Fix a major deadlock introduced by previous commit. Introduce new mGBA based GSF player.
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2016-09-04 12:49:43 -07:00 |
Christopher Snowhill
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899cfd6b42
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Update project files.
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2016-09-01 18:50:33 -07:00 |
Christopher Snowhill
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2b2f832535
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Move intermediate paths of plugins that share names with their core libraries, so they don't clash when performing partial rebuilds.
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2016-08-10 18:20:59 -07:00 |
Chris Moeller
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17272ce43c
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Clean up lots of warnings and minor issues.
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2016-06-29 22:10:29 -07:00 |
Chris Moeller
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03b825ced3
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Hopefully fix the last of the Automatic Reference Counting issues that remained.
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2016-06-19 12:57:18 -07:00 |
Chris Moeller
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0e3644177e
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Updated everything else to ARC, and plugged a release cycle.
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2016-05-05 13:05:39 -07:00 |
Chris Moeller
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5bd098fa88
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Fixed playback of non-stereo Opus files
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2015-12-22 00:39:00 -08:00 |
Chris Moeller
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ce2303ef24
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Update project files for new Xcode
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2015-11-12 21:31:10 -08:00 |
Chris Moeller
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52362e4341
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Workaround bugs in the 10.11 SDK by using the 10.10 SDK instead
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2015-08-05 17:03:12 -07:00 |
Chris Moeller
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5677527ffd
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Changed code signing procedures, removed unnecessary Plugin.h copies from numerous PlugIn bundles, and re-signed Growl.framework with a valid signature
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2015-03-18 21:45:32 -07:00 |
o1
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9cb9a86248
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Updated project settings
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2015-01-07 15:09:29 +03:00 |
Chris Moeller
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7af4e94b03
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Removed signature application from individual projects and added --deep option to the main app project
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2013-10-22 18:41:57 -07:00 |
Chris Moeller
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ad9a949c26
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Turned on code signing
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2013-10-21 18:28:53 -07:00 |
Chris Moeller
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63fba5930e
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Implemented support for multiple decoders per file name extension, with a floating point priority control per interface. In the event that more than one input is registered to a given extension, and we match that extension, it will be passed off to an instance of the multi-decoder wrapper, which will try opening the file with all of the decoders in order of priority, until either one of them accepts it, or all of them have failed. This paves the way for adding a VGMSTREAM input, so I can give it a very low priority, since it has several formats that are verified by file name extension only. All current inputs have been given a priority of 1.0, except for CoreAudio, which was given a priority of 0.5, because it contains an MP3 and AC3 decoders that I'd rather not use if I don't have to.
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2013-10-21 10:54:11 -07:00 |
Chris Moeller
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b9a014ab16
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Upgraded a couple of projects, raised the minimum OS version to 10.7, and removed libstdc++ setting from any projects that needed it
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2013-10-12 19:18:46 -07:00 |
Chris Moeller
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e5a648578b
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mamburu: Logging improved, no more excessive logging in release builds
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2013-10-11 05:03:55 -07:00 |
Chris Moeller
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02ac3299ed
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Changed bundle identifiers again
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2013-10-10 17:44:25 -07:00 |
Chris Moeller
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5ade3931d3
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Corrected bundle identifiers
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2013-10-10 04:28:04 -07:00 |
Chris Moeller
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74b6188772
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Implemented floating point sample format support into CogAudio and all relevant plug-ins
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2013-10-05 14:15:09 -07:00 |
Chris Moeller
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525e296cc7
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Implemented Opus decoder and tag reader
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2013-10-05 02:01:33 -07:00 |