Chris Moeller
0e3644177e
Updated everything else to ARC, and plugged a release cycle.
2016-05-05 13:05:39 -07:00
Chris Moeller
d700174fa6
Fixed Game_Music_Emu input handling indefinite playback
2015-11-27 02:04:37 -08:00
Chris Moeller
ce2303ef24
Update project files for new Xcode
2015-11-12 21:31:10 -08:00
Chris Moeller
52362e4341
Workaround bugs in the 10.11 SDK by using the 10.10 SDK instead
2015-08-05 17:03:12 -07:00
Chris Moeller
a6b6369a6d
Added class priority levels to metadata readers, properties readers, and containers, all so sidplay can be downvoted for mishandling id MUS format when trying to read its own MUS format
2015-04-13 00:39:24 -07:00
Chris Moeller
5677527ffd
Changed code signing procedures, removed unnecessary Plugin.h copies from numerous PlugIn bundles, and re-signed Growl.framework with a valid signature
2015-03-18 21:45:32 -07:00
Chris Moeller
9cd138384d
Setting Repeat One will now direct all synthesizing decoders to run forever, rather than merely restarting repeatedly. Playptmod now cuts off length detection after half an hour, in case some files' loops are not detected.
2014-02-13 21:16:18 -08:00
Chris Moeller
cae86b582f
Replaced snes_spc with higan accurate core, and enabled SFM support
2013-10-26 01:54:06 -07:00
Chris Moeller
7af4e94b03
Removed signature application from individual projects and added --deep option to the main app project
2013-10-22 18:41:57 -07:00
Chris Moeller
ad9a949c26
Turned on code signing
2013-10-21 18:28:53 -07:00
Chris Moeller
63fba5930e
Implemented support for multiple decoders per file name extension, with a floating point priority control per interface. In the event that more than one input is registered to a given extension, and we match that extension, it will be passed off to an instance of the multi-decoder wrapper, which will try opening the file with all of the decoders in order of priority, until either one of them accepts it, or all of them have failed. This paves the way for adding a VGMSTREAM input, so I can give it a very low priority, since it has several formats that are verified by file name extension only. All current inputs have been given a priority of 1.0, except for CoreAudio, which was given a priority of 0.5, because it contains an MP3 and AC3 decoders that I'd rather not use if I don't have to.
2013-10-21 10:54:11 -07:00
Chris Moeller
39f4c60f19
Enabled DEBUG=1 macro in debug builds of several older projects
2013-10-17 23:39:26 -07:00
Chris Moeller
b9a014ab16
Upgraded a couple of projects, raised the minimum OS version to 10.7, and removed libstdc++ setting from any projects that needed it
2013-10-12 19:18:46 -07:00
Chris Moeller
74db595a2d
mamburu: Better titles for game music containers
2013-10-11 05:48:19 -07:00
Chris Moeller
06378252c0
Fixed adding single contained entry to playlist for cue, dumb, and gme containers
2013-10-11 05:41:36 -07:00
Chris Moeller
e5a648578b
mamburu: Logging improved, no more excessive logging in release builds
2013-10-11 05:03:55 -07:00
Chris Moeller
dda7bf994d
Whoops, forgot to enable generating debugging symbols for the release targets in those projects
2013-10-10 04:52:15 -07:00
Chris Moeller
0ca7c2ee2f
Enabled DWARF with dSYM for release target on all projects
2013-10-10 04:41:25 -07:00
Chris Moeller
5ade3931d3
Corrected bundle identifiers
2013-10-10 04:28:04 -07:00
Chris Moeller
d76c1c2210
Now using GME to regulate track length with an 8 second fade
2013-10-04 13:33:39 -07:00
Chris Moeller
52c947db10
Changed all sub-component projects to skip install, since copy steps bundle them all into the target app
2013-10-04 13:11:32 -07:00
Chris Moeller
432ba909cc
Added VGZ to extensions list
2013-10-04 09:00:32 -07:00
Chris Moeller
23d4f90a1c
Fixed GME container parser to support CogSource
2013-10-04 09:00:18 -07:00
Chris Moeller
810d58b4fe
Made necessary changes to facilitate metadata reading from arbitrary file sources, like archives
2013-10-04 08:14:47 -07:00
Chris Moeller
5a4a450dea
Changed all projects to use latest SDK and build 32/64 bit Universal, and target for deployment on 10.6
2013-10-02 14:59:22 -07:00
Chris Moeller
fa6b5d4290
Changed debug target to 32-bit so I can debug with the 10.6 SDK target
2013-09-29 17:25:22 -07:00
Chris Moeller
17682d4397
Updated DUMB
2013-09-27 20:24:23 -07:00
vspader
56b50c509f
Updated all subprojects to use the 10.5 SDK.
2009-08-16 10:58:44 -07:00
vspader
90ae894156
Added error check for GME plugin to stop crashes on unsupported files.
2009-07-15 19:11:55 -07:00
vspader
f363423323
Fixed off by one error.
2009-03-07 02:20:30 -08:00
vspader
208a541c4c
Updated project files.
2008-06-21 05:04:23 +00:00
vspader
dc891b5c5b
Fixed track numbers for game music plugin.
2008-03-13 00:44:41 +00:00
vspader
4bd896afb3
Updated GME to use new decoder protocol.
2008-02-10 16:04:28 +00:00
vspader
5715522470
Moved to frame-based reading/seeking instead of byte/second based. Some formats have still not been updated and are broken.
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Added icons for other formats.
2007-11-24 20:16:27 +00:00
vspader
cc806285e0
Updated plugin architecture. No more plugin classes! Now loads classes based on protocol alone.
2007-10-20 15:46:39 +00:00
vspader
8d74a3ccef
Fixed file types for multi-track game music files.
2007-10-20 03:17:43 +00:00
vspader
d82fdcbf62
Bug fixes from 0.07 branch.
2007-10-19 02:23:10 +00:00
vspader
535e0e802f
Updated mime-types.
2007-10-14 18:56:23 +00:00
vspader
3ee193e975
Updated mime types.
2007-10-14 18:39:58 +00:00
vspader
c536ea06a5
Removed useless PropertiesReader classes.
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PluginController now uses the decoder if a properties reader class is not found.
PropertiesReaders should still be created if performance can be improved if code is only reading properties.
2007-10-14 17:31:20 +00:00
vspader
d5919bc93e
Further cleanup and memory leak fixes.
2007-10-13 07:51:42 +00:00
vspader
286268e5ac
Added metadata reader for game music files.
2007-10-13 01:36:55 +00:00
vspader
139bab5e0e
Fixed up streaming a bit.
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Removed debugging code for http source. Was that in 0.06? Whoops.
2007-10-12 02:55:59 +00:00
vspader
6b7550de97
Added mod/tracker support through Dumb.
2007-10-12 01:03:12 +00:00
vspader
2b0eaf3369
Added GME for game music emulation.
2007-10-11 23:11:58 +00:00