This error was caused by the necessary fix of the previous commit, only
it caused something completely different. Due to the fact that MP3 is
included in the list of formats supported for embedded CUE Sheets, the
open stage performs a seek to the file start after opening the file,
even if there is no sheet embedded. And the resulting seek was supposed
to be a null operation, since the file was already at the start. But, as
a result, this reset the start skip counter to zero, and because the
offset wasn't backwards, but to the same position, it didn't reset the
skip counter to the start of track delay. So, as a result, start of
track delay wasn't being removed, introducing a gap. Now, this change
bypasses the seek function altogether if seeking would do nothing from
the current playback position. Whew.
Fixes#250 and MP3 gaplessness in general, surprised I didn't notice
this sooner myself, but I guess I didn't bother to verify whether my
change would break anything. Whoops.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
A backwards comparison led to seeking forward doing a full seek up from
the file start, and seeking backwards being a non-functional operation,
so the file would just continue playing as if there were no seek.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
The total frames count in the iTunSMPB header is the encoded length, so
add the start and end padding to it for the decoder implementation,
which expects this variable to contain the total decodable length
including the start and end padding. Fixes gapless decoding of iTunes
files.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
This dictionary was replaced with an inline literal declaration, but
this defines an immutable dictionary. Change it to a mutable copy.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Enable HLE processing for USF playback, based on previous commit filling
out the HLE operations list. It should be safe to enable it again now.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Report the correct codec name for WavPack files. An info refresh will be
needed for it to take effect on existing playlist entries.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
A variable wasn't being used, except in debug builds. Comment out its
use and only skip over the field in the LAME header.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
There was a stupid bug in the previous commit I made, which caused local
or seekable MP3 files to crash the player on decode. This fixes that, by
checking that a packet has actually been decoded before touching the
packet info structures. Dumb, dumb, dumb error on my part.
Fixes#244
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Support the weird scenario of format changes mid-stream. Probably
highly unlikely, and likely to break things if it does occur, but
whatever, it might actually happen in some weird file.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
The current buffer size argument is used to determine if a buffer should
be allocated on the next run. Just in case something reuses the same
decoder instance.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
There were several warnings due to the capitalization of the header
paths, and due to unused functions that are only required by the text
CUESheet parser, and we're only using the CUESheet generator, which has
been heavily modified to emit NSString output rather than a file on
disk.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
No idea if this brings a noticeable improvement, but it probably makes
better sense to only do the division step one time instead of doing it
twice interleaved when processing stereo files, which are the most
common scenario anyway.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Now Cog supports freeformat MP3 once again. The plugin has been extended
to include sample accurate seeking, accurate length probing of files
missing headers, and iTunes gapless info reading using libid3tag.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
This small change brings the decoding more in line with what ffplay
does, and allows, for example, John McLaughlin.wma to play without
interruption from the stream warnings throughout the file.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Xcode touched the Info.plist and fixed these, and I changed the file
type association definitions to print the correct thing in the future.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Art read from external files supports more formats than previously
listed here. Amend the list accordingly.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Stream metadata could be in any encoding, not necessarily UTF-8. Handle
this in an appropriate way.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Downmixing should no longer be necessary, unless someone actually tries
to emit up to 64 channels, while we support only 32 channels, but really
only 18 channels. Also read the channel layout field from the decoder,
so that the speaker layout will propagate from the files to the player.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
For streams offering a three way split in their ICY metadata blocks,
support album/artist/title using that three way split. Otherwise do the
usual of artist/title, or blank artist if there's no hyphen to split on.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Building libogg, libvorbis, libvorbisfile, libFLAC, libopus, and
libopusfile out of tree, to utilize their projects' CMake build scripts,
and also enable any platform optimizations that may have been missing.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
The system AIFF reader seems unable to read some really old files, so
enable FFmpeg to do so instead.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Prioritize "cuesheet" Vorbis tag over binary CUESheet tag, as the former
can contain metadata, while the latter cannot.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
The reader should have been skipping the properties of CUE sheets when
reading the referenced data for the inner files.
Fixes#235
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
The file metadata should be merged into the CUE Sheet metadata, as we
want the CUE Sheet to take priority, wherever it happens to have fields
set.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
There is a missing effect in the relevant tracks from Conker's Bad Fur
Day, an overdrive effect.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
- Fix Vorbis, Opus, and FLAC tag reading
- Fix Vorbis getting a 0 length if passing through the CUE Sheet reader
- Implement support for FLAC binary CUE Sheets
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
The warn logging was preventing working USFs from playing due
to warnings occurring during the playback that didn't otherwise
affect the ability to play the files.
CUE reader was crashing due to nil metadata pointers, which the new
inplace initializer I was using didn't like. Change it to use a mutable
regular dictionary, and only add items if they're not nil.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Now file hint stashes the whole file in memory, so that any other
threads reading the file at the same time will just grab the same memory
block and read it, rather than opening the file repeatedly.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Two were potential memory leaks on file errors, one was a guaranteed
leak when reading metadata.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
The same file may be accessed from other threads, thanks to this cache
thing. Synchronize access so that only one thread is reading the file at
a time.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
The SID decoder uses a hint cache so that when the library requests the
current file open, it will return the exact file already opened, rather
than opening it again. Unfortunately, I was closing the file regardless,
and sometimes, libsidplayfp will reopen the file multiple times, from
other threads, even.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Where TagLib is not being employed, use FFmpeg to read tags where
possible. This allows reading tags from files like IFF. It reads it
through properties, otherwise allowing tag readers to function like
usual.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
When decoder is redirected to the internal silence decoder, show an icon
on the playlist indicating a playback error.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Implement support for DFF, WSD, and IFF formats, and all DSD formats
carried within, using our own DSD decimation method instead of relying
on FFmpeg to do it.
Fixes#165
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
When feeding packet to decoder, attempt to retry another packet when it
reports invalid data.
Fixes#97
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Instead of rendering the ReplayGain values into the stream on decode, as
it did before. This allows exposing the values to the properties dialog.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
These events were split up in handling after this driver fell out of
use. It needed updating with the latest split handling design.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Among the changes, range checking on lots of things, and especially,
the pre-render-loop backlog handler, which rendered samples left over
from the previous call, would possibly over-render by way too much, due
to a stupid backwards subtraction I managed to type into there. This is
totally fixed now.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
The dynamic metadata functions should only activate for unseekable
streams, not seekable streams, and not local files.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Sample format can now change dynamically at play time, and the player
will resample it as necessary, extrapolating edges between changes to
reduce the potential for gaps.
Currently supported formats for this:
- FLAC
- Ogg Vorbis
- Any format supported by FFmpeg, such as MP3 or AAC
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Channel config should not contain duplicate channels, or unsupported
channels. Also fix a memory leak from not freeing the AudioChannelLayout
structure allocated previously.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
This implements channel masks for inputs where applicable, namely the
CoreAudio decoder, FFmpeg, FLAC, and WavPack. All others will still use
guessing from the channel number.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
This fixes a possible crash with seeking operations, especially with
Audio Unit plugins. Fix implemented in foo_midi and imported here.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Tiny files complete fetching within the scope of the open function, so
the URL session task would have completed already. Now the function will
accept the data, and allow reading it.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
The timing of block based mode was kind of off. Now it should be just
fine. Thanks to testing on Windows in foo_midi.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
This bug prevented zero length or unknown length files, such as FLAC
files with no sample count in the header, or audio streams, from playing
properly, and clipped their output to the 0 samples indicated by the
field. Now it will simply allow wrapped files to decode until they stop
producing output.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
Replace "midi.plugin" with "midiPlugin", as per the value naming
conventions that Apple set out. Migrate the old value if found.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
File channel remapping was incorrectly only working for 1-7 channel
files, not 8 channel files. Fixed that.
PLEASE NOTE: This will be my last commit and build for over a week, I
promised myself I would stop, and this is the last straw. These are the
last two, I promise. No more bug fixes this week, until at least the 7th
of February. Please, I'm begging you.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
... also disable use of AudioToolbox codecs, and use only bundled codecs
and libfdk-aac for AAC input. This is required for HLS at least, as
Apple's system codecs didn't really like the network streams that were
provided by HLS streaming stations.
Also reshuffle the input priorities between Core Audio input and FFmpeg
input, so that they were the way they were before I messed with things a
while back. This puts FFmpeg back at the top, using bundled codecs where
supported.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
The built-in M3U container parser should not be used for HLS playlists,
so they should end up in the playlist as-is, so that inputs can parse
them in real time.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
If there's no configured SoundFont bank, or if the selected bank has
gone missing, and the user has configured the player to use the
FluidSynth driver, fall back to the system DLS Synthesizer, which has
its own Roland bank to fall back on if unconfigured.
Also, whether falling back, or already on an AU synthesizer, don't fail
if there's no bank configured or found. DLS doesn't explicitly require a
bank, and most other synthesizers of interest would not require a bank
either.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
The file prober in FFmpeg expects that when the read function reaches
end of file, it returns AVERROR_EOF, not zero. Otherwise, it will loop
endlessly until the process is terminated.
Fixes#217.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
For some incredibly dumb reason, PSF files get into FFmpeg 5.0, then
just sit there and lock up, reading them forever and ever, doing nothing
useful. Add a bodge to detect PSF files by signature and ignore them in
the VGMStream container parser, and all other parts of VGMStream in Cog.
Signed-off-by: Christopher Snowhill <kode54@gmail.com>