Commit Graph

45 Commits (eb26ab8be48402ebedf2f3b56985d27249fc3f9f)

Author SHA1 Message Date
Christopher Snowhill eb26ab8be4
Update projects and source in prep for Xcode 15
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2023-06-08 04:12:29 -07:00
Christopher Snowhill 3e2286683a
Translation: Added Turkish language support
This translation is mostly complete.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2023-02-23 22:44:24 -08:00
Christopher Snowhill e330c64f43 Enable warnings to track stack overuse
Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-07-24 18:41:45 -07:00
Christopher Snowhill 6134cc47fe Activate Polish translation
The declarations for the translation were missing from the project files
so that it wasn't being used. Also added the missing strings to the
files that were already added to the translation.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-07-11 14:41:15 -07:00
Christopher Snowhill c32d14a048 [Project Files] Change most to enable modules
Most projects needed to be changed to enable C or Objective C modules.
Hopefully, this improves debugging.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-07-10 15:21:48 -07:00
Christopher Snowhill e37d1d15b1 Remove unnecessary files from build and copy steps
Remove a single .inc include from CogAudio build phase, as it's included
but not compiled as Pascal like Xcode thinks. Also remove a bunch of
files from being copied into the resulting .framework and .bundle files
during link stage, as we don't need to distribute that stuff.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-07-04 23:58:58 -07:00
Christopher Snowhill 5b6dacd29c Cog now requires macOS 10.13 as a minimum version
All optional fallback code for older versions has also been removed, and
everything now assumes 10.13.0 or newer. Some cases are still included
for point releases, such as 10.13.2.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-22 22:54:32 -07:00
Christopher Snowhill 8d031f394b Assign blank development team in project files
Hopefully this blank assignment will spare these files from being
touched by Xcode again in the future, when the variable in question is
imported from a developer supplied configuration file.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-21 23:27:53 -07:00
Christopher Snowhill f2c6ae39c3 Remove developer supplied configuration file
This file should not be referenced directly by projects, otherwise it
will be expected to exist, even in CI.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-21 23:26:51 -07:00
Christopher Snowhill aa36e3ce10 Completely overhaul code signing practices
Redesign the code signing from the ground up. Now all bundles and their
embedded frameworks import the Shared.xcconfig file and enable its
settings, so they may be signed with Apple Development instead of sign
to run locally. This apparently isn't necessary for frameworks which are
embedded in the main app bundle directly, only for the bundles and their
frameworks.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-21 22:42:33 -07:00
Christopher Snowhill 00ea4562dc Update project files for Xcode 14 recommendations
Update all project files with new upgrade version number, and add the
dead code stripping option. Don't touch MASShortcut because it's not my
project.

Signed-off-by: Christopher Snowhill <kode54@gmail.com>
2022-06-07 18:56:11 -07:00
Christopher Snowhill cfeadad97f Reduce minimum OS to macOS 10.12 2021-09-18 01:08:49 -07:00
Christopher Snowhill 13bd399b31 Clean up most warnings and update some dependencies 2021-04-29 18:16:24 -07:00
Dzmitry Neviadomski 64b9764b2e Inhibit ThirdParty libraries build errors.
This helps as to actually see warnings of our code.
2021-01-27 04:31:43 +03:00
Jan Weiß 63ed28919b Second attempt to fix build with other than maintainer’s TeamIDs. Worked for me with Xcode 12.3. 2021-01-05 17:25:12 +01:00
Christopher Snowhill dbc51d76f9 Revert PR #60 - Nope, that breaks hardened runtime and signing it myself 2020-12-22 02:11:50 -08:00
Jan Weiß c305a5f949 Fix build with other than maintainer’s TeamIDs.
This commit removes development team and code signing key/value pairs that slipped through when Xcode applied code signing changes.
2020-12-13 12:01:48 +01:00
Christopher Snowhill 91b1271ae2 Bump deployment target to 10.13 2020-11-24 15:26:26 -08:00
Christopher Snowhill 0001bd581b Phase one of Big Sur 2020-06-30 01:04:55 -07:00
Christopher Snowhill 3b628c3989 Touched by Xcode 2020-06-07 19:57:15 -07:00
Christopher Snowhill 765cb5e890 Usual Xcode update mess 2020-02-13 01:41:21 -08:00
Christopher Snowhill fd7ab684c2 Updates for modern Xcode 2019-10-05 00:12:36 -07:00
Christopher Snowhill 050eef7225 Updated to latest Xcode 2019-07-02 16:37:17 -07:00
Christopher Snowhill 67495009ff Updates for new build system. 2018-06-28 04:03:37 -07:00
Christopher Snowhill bcf839efd1 Apply Xcode's suggested changes to project files. 2018-06-04 00:13:55 -07:00
Chris Moeller 9e8fd61d8c Update xcschemes. 2017-12-05 19:10:41 -08:00
Christopher Snowhill 913287665d Update project files to current recommendations. 2017-09-26 16:12:33 -07:00
Christopher Snowhill 039347f36f Made all scheme configurations shared, imported. 2017-09-17 18:40:02 -07:00
Christopher Snowhill 8ad0b7e8e3 Updated projects to Xcode recommendations. 2016-11-03 22:42:21 -07:00
Christopher Snowhill a95280626f Fix Projects. Fix a major deadlock introduced by previous commit. Introduce new mGBA based GSF player. 2016-09-04 12:49:43 -07:00
Christopher Snowhill 899cfd6b42 Update project files. 2016-09-01 18:50:33 -07:00
Chris Moeller 17272ce43c Clean up lots of warnings and minor issues. 2016-06-29 22:10:29 -07:00
Chris Moeller 0e3644177e Updated everything else to ARC, and plugged a release cycle. 2016-05-05 13:05:39 -07:00
Chris Moeller ce2303ef24 Update project files for new Xcode 2015-11-12 21:31:10 -08:00
Chris Moeller 52362e4341 Workaround bugs in the 10.11 SDK by using the 10.10 SDK instead 2015-08-05 17:03:12 -07:00
Chris Moeller 5677527ffd Changed code signing procedures, removed unnecessary Plugin.h copies from numerous PlugIn bundles, and re-signed Growl.framework with a valid signature 2015-03-18 21:45:32 -07:00
Chris Moeller 7af4e94b03 Removed signature application from individual projects and added --deep option to the main app project 2013-10-22 18:41:57 -07:00
Chris Moeller ad9a949c26 Turned on code signing 2013-10-21 18:28:53 -07:00
Chris Moeller b9a014ab16 Upgraded a couple of projects, raised the minimum OS version to 10.7, and removed libstdc++ setting from any projects that needed it 2013-10-12 19:18:46 -07:00
Chris Moeller cee6ab4b8f Changed more bundle identifiers; Added NCSF player to HighlyComplete, which necessitates using libc++, forcing this plugin to require 10.7 2013-10-10 17:13:18 -07:00
Chris Moeller 52c947db10 Changed all sub-component projects to skip install, since copy steps bundle them all into the target app 2013-10-04 13:11:32 -07:00
Chris Moeller d0c84ed9e5 Removed user settings from repository 2013-10-04 10:58:21 -07:00
Chris Moeller 5a4a450dea Changed all projects to use latest SDK and build 32/64 bit Universal, and target for deployment on 10.6 2013-10-02 14:59:22 -07:00
Chris Moeller 0b966e9014 Whoops, fixed installation directories so the frameworks load properly when bundled 2013-09-30 04:09:11 -07:00
Chris Moeller fdabbca701 Replaced AudioOverload with HighlyComplete 2013-09-30 03:36:30 -07:00