Christopher Snowhill
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050eef7225
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Updated to latest Xcode
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2019-07-02 16:37:17 -07:00 |
Christopher Snowhill
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03eac4619f
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Sorted source file list.
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2018-07-22 02:06:54 -07:00 |
Christopher Snowhill
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67495009ff
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Updates for new build system.
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2018-06-28 04:03:37 -07:00 |
Christopher Snowhill
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bcf839efd1
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Apply Xcode's suggested changes to project files.
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2018-06-04 00:13:55 -07:00 |
Christopher Snowhill
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913287665d
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Update project files to current recommendations.
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2017-09-26 16:12:33 -07:00 |
Christopher Snowhill
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70805327d2
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Fixed YMF-278B playback.
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2016-11-17 21:49:20 -08:00 |
Christopher Snowhill
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8ad0b7e8e3
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Updated projects to Xcode recommendations.
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2016-11-03 22:42:21 -07:00 |
Christopher Snowhill
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a95280626f
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Fix Projects. Fix a major deadlock introduced by previous commit. Introduce new mGBA based GSF player.
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2016-09-04 12:49:43 -07:00 |
Christopher Snowhill
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899cfd6b42
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Update project files.
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2016-09-01 18:50:33 -07:00 |
Chris Moeller
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7bb722cdec
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Updated VGMPlay.
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2016-07-02 02:57:36 -07:00 |
Chris Moeller
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17272ce43c
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Clean up lots of warnings and minor issues.
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2016-06-29 22:10:29 -07:00 |
Chris Moeller
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03b825ced3
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Hopefully fix the last of the Automatic Reference Counting issues that remained.
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2016-06-19 12:57:18 -07:00 |
Chris Moeller
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0e3644177e
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Updated everything else to ARC, and plugged a release cycle.
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2016-05-05 13:05:39 -07:00 |
Chris Moeller
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09e546591a
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Updated Game_Music_Emu to latest VGMPlay branch
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2015-11-27 02:02:41 -08:00 |
Chris Moeller
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ce2303ef24
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Update project files for new Xcode
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2015-11-12 21:31:10 -08:00 |
Chris Moeller
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52362e4341
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Workaround bugs in the 10.11 SDK by using the 10.10 SDK instead
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2015-08-05 17:03:12 -07:00 |
Chris Moeller
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5677527ffd
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Changed code signing procedures, removed unnecessary Plugin.h copies from numerous PlugIn bundles, and re-signed Growl.framework with a valid signature
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2015-03-18 21:45:32 -07:00 |
Chris Moeller
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969ec470e4
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Implemented the SMP disassembler, for debugging purposes
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2013-10-27 05:42:03 -07:00 |
Chris Moeller
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b8b93103bf
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Added saving capability to GME, currently only supported by SFM
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2013-10-26 09:00:59 -07:00 |
Chris Moeller
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cae86b582f
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Replaced snes_spc with higan accurate core, and enabled SFM support
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2013-10-26 01:54:06 -07:00 |
Chris Moeller
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7af4e94b03
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Removed signature application from individual projects and added --deep option to the main app project
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2013-10-22 18:41:57 -07:00 |
Chris Moeller
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ad9a949c26
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Turned on code signing
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2013-10-21 18:28:53 -07:00 |
Chris Moeller
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e149583f23
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Fixed projects using multiple preprocessor definitions, where I accidentally used semicolons to separate them instead of spaces
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2013-10-17 23:45:48 -07:00 |
Chris Moeller
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39f4c60f19
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Enabled DEBUG=1 macro in debug builds of several older projects
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2013-10-17 23:39:26 -07:00 |
Chris Moeller
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b9a014ab16
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Upgraded a couple of projects, raised the minimum OS version to 10.7, and removed libstdc++ setting from any projects that needed it
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2013-10-12 19:18:46 -07:00 |
Chris Moeller
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dda7bf994d
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Whoops, forgot to enable generating debugging symbols for the release targets in those projects
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2013-10-10 04:52:15 -07:00 |
Chris Moeller
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0ca7c2ee2f
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Enabled DWARF with dSYM for release target on all projects
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2013-10-10 04:41:25 -07:00 |
Chris Moeller
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52c947db10
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Changed all sub-component projects to skip install, since copy steps bundle them all into the target app
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2013-10-04 13:11:32 -07:00 |
Chris Moeller
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5a4a450dea
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Changed all projects to use latest SDK and build 32/64 bit Universal, and target for deployment on 10.6
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2013-10-02 14:59:22 -07:00 |
Chris Moeller
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fa6b5d4290
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Changed debug target to 32-bit so I can debug with the 10.6 SDK target
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2013-09-29 17:25:22 -07:00 |
Chris Moeller
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17682d4397
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Updated DUMB
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2013-09-27 20:24:23 -07:00 |
vspader
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56b50c509f
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Updated all subprojects to use the 10.5 SDK.
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2009-08-16 10:58:44 -07:00 |
vspader
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208a541c4c
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Updated project files.
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2008-06-21 05:04:23 +00:00 |
vspader
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6b7550de97
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Added mod/tracker support through Dumb.
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2007-10-12 01:03:12 +00:00 |
vspader
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2b0eaf3369
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Added GME for game music emulation.
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2007-10-11 23:11:58 +00:00 |