#include? "DEVELOPMENT_TEAM.xcconfig" // Create the file DEVELOPMENT_TEAM.xcconfig // in the "Xcode-config" directory within the project directory // with the following build setting: // DEVELOPMENT_TEAM = [Your TeamID] // One way to find your Team ID is to set the “Development Team” // build setting (Xcode key: "DEVELOPMENT_TEAM") and have a look // at the “Source Control” changes (menu item “Commit…”/⌥⌘C). // Just make sure that this change doesn’t actually get commited. // You can also find your Team ID by logging into your Apple Developer account // and going to // https://developer.apple.com/account/#/membership // It should be listed under “Team ID”. // To set this system up for your own project, // copy the "Xcode-config" directory there, // add it to your Xcode project, // navigate to your project settings // (root icon in the Xcode Project Navigator) // click on the project icon there, // click on the “Info” tab // under “Configurations” // open the “Debug”, “Release”, // and any other build configurations you might have. // There you can set the pull-down menus in the // “Based on Configuration File” column to “Shared”. // Your work in Xcode is done. // Don’t forget to add the DEVELOPMENT_TEAM.xcconfig file to your .gitignore: // # User-specific xcconfig files // Xcode-config/DEVELOPMENT_TEAM.xcconfig // The two lines above are an example. // Please don’t copy the comment slashes over though. // You can and should now replace the “DevelopmentTeam = AB1234C5DE;” entries in // .xcodeproj/project.pbxproj // with “DevelopmentTeam = "";” // They would otherwise override the Team ID set via this config file and its include. // Please note that .pbxproj files use straight quotes. // When you commit changes to the Xcode project file // after changing settings in “Signing & Capabilities” // Entries like these may appear in your file changes/commit diff preview: // CODE_SIGN_IDENTITY = …; // CODE_SIGN_STYLE = Manual/Automatic; // Please make sure not to commit them to source control.