// Game_Music_Emu $vers. http://www.slack.net/~ant/ #include "Gb_Cpu.h" #include "blargg_endian.h" /* Copyright (C) 2003-2008 Shay Green. This module is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This module is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this module; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "blargg_source.h" inline void Gb_Cpu::set_code_page( int i, void* p ) { byte* p2 = STATIC_CAST(byte*,p) - GB_CPU_OFFSET( i * page_size ); cpu_state_.code_map [i] = p2; cpu_state->code_map [i] = p2; } void Gb_Cpu::reset( void* unmapped ) { check( cpu_state == &cpu_state_ ); cpu_state = &cpu_state_; cpu_state_.time = 0; for ( int i = 0; i < page_count + 1; ++i ) set_code_page( i, unmapped ); memset( &r, 0, sizeof r ); blargg_verify_byte_order(); } void Gb_Cpu::map_code( addr_t start, int size, void* data ) { // address range must begin and end on page boundaries require( start % page_size == 0 ); require( size % page_size == 0 ); require( start + size <= mem_size ); for ( int offset = 0; offset < size; offset += page_size ) set_code_page( (start + offset) >> page_bits, STATIC_CAST(char*,data) + offset ); }