// // GameFile.h // Cog // // Created by Vincent Spader on 5/29/06. // Copyright 2006 Vincent Spader. All rights reserved. // #import <Cocoa/Cocoa.h> #import <GME/gme.h> #import "Plugin.h" extern gme_err_t readCallback( void* data, void* out, long count ); @interface GameDecoder : NSObject <CogDecoder> { Music_Emu* emu; id<CogSource> source; long length; long fade; } - (void)setSource:(id<CogSource>)s; - (id<CogSource>)source; @end