// // HeadphoneFilter.h // CogAudio Framework // // Created by Christopher Snowhill on 1/24/22. // #ifndef HeadphoneFilter_h #define HeadphoneFilter_h #import #import "pffft.h" @interface HeadphoneFilter : NSObject { PFFFT_Setup *fftSetup; size_t fftSize; size_t bufferSize; size_t paddedBufferSize; size_t channelCount; float *workBuffer; float **impulse_responses; float **prevInputs; float *left_result; float *right_result; float *paddedSignal; } + (BOOL)validateImpulseFile:(NSURL *)url; - (id)initWithImpulseFile:(NSURL *)url forSampleRate:(double)sampleRate withInputChannels:(size_t)channels withConfig:(uint32_t)config; - (void)process:(const float *)inBuffer sampleCount:(size_t)count toBuffer:(float *)outBuffer; - (void)reset; @end #endif /* HeadphoneFilter_h */