// // ConverterNode.m // Cog // // Created by Zaphod Beeblebrox on 8/2/05. // Copyright 2005 __MyCompanyName__. All rights reserved. // #import "ConverterNode.h" #define BUFFER_SIZE 512 * 1024 #define CHUNK_SIZE 16 * 1024 void PrintStreamDesc (AudioStreamBasicDescription *inDesc) { if (!inDesc) { printf ("Can't print a NULL desc!\n"); return; } printf ("- - - - - - - - - - - - - - - - - - - -\n"); printf (" Sample Rate:%f\n", inDesc->mSampleRate); printf (" Format ID:%s\n", (char*)&inDesc->mFormatID); printf (" Format Flags:%lX\n", inDesc->mFormatFlags); printf (" Bytes per Packet:%ld\n", inDesc->mBytesPerPacket); printf (" Frames per Packet:%ld\n", inDesc->mFramesPerPacket); printf (" Bytes per Frame:%ld\n", inDesc->mBytesPerFrame); printf (" Channels per Frame:%ld\n", inDesc->mChannelsPerFrame); printf (" Bits per Channel:%ld\n", inDesc->mBitsPerChannel); printf ("- - - - - - - - - - - - - - - - - - - -\n"); } @implementation ConverterNode //called from the complexfill when the audio is converted...good clean fun static OSStatus ACInputProc(AudioConverterRef inAudioConverter, UInt32* ioNumberDataPackets, AudioBufferList* ioData, AudioStreamPacketDescription** outDataPacketDescription, void* inUserData) { ConverterNode *converter = (ConverterNode *)inUserData; id previousNode = [converter previousNode]; OSStatus err = noErr; void *readPtr; int amountToWrite; int availInput; int amountRead; if ([converter shouldContinue] == NO || [converter endOfStream] == YES) { // NSLog(@"END OF STREAM IN CONV"); ioData->mBuffers[0].mDataByteSize = 0; *ioNumberDataPackets = 0; return noErr; } amountToWrite = (*ioNumberDataPackets)*(converter->inputFormat.mBytesPerPacket); if (converter->callbackBuffer != NULL) free(converter->callbackBuffer); converter->callbackBuffer = malloc(amountToWrite); amountRead = [converter readData:converter->callbackBuffer amount:amountToWrite]; /* if ([converter endOfStream] == YES) { ioData->mBuffers[0].mDataByteSize = 0; *ioNumberDataPackets = 0; return noErr; } */ if (amountRead == 0) { ioData->mBuffers[0].mDataByteSize = 0; *ioNumberDataPackets = 0; return 100; //Keep asking for data } /* availInput = [[previousNode buffer] lengthAvailableToReadReturningPointer:&readPtr]; if (availInput == 0 ) { // NSLog(@"0 INPUT"); ioData->mBuffers[0].mDataByteSize = 0; *ioNumberDataPackets = 0; if ([previousNode endOfStream] == YES) { NSLog(@"END OF CONVERTER INPUT"); [converter setEndOfStream:YES]; [converter setShouldContinue:NO]; return noErr; } return 100; //Keep asking for data } if (amountToWrite > availInput) amountToWrite = availInput; *ioNumberDataPackets = amountToWrite/(converter->inputFormat.mBytesPerPacket); if (converter->callbackBuffer != NULL) free(converter->callbackBuffer); converter->callbackBuffer = malloc(amountToWrite); memcpy(converter->callbackBuffer, readPtr, amountToWrite); if (amountToWrite > 0) { [[previousNode buffer] didReadLength:amountToWrite]; [[previousNode semaphore] signal]; } */ // NSLog(@"Amount read: %@ %i", converter, amountRead); ioData->mBuffers[0].mData = converter->callbackBuffer; ioData->mBuffers[0].mDataByteSize = amountRead; ioData->mBuffers[0].mNumberChannels = (converter->inputFormat.mChannelsPerFrame); ioData->mNumberBuffers = 1; return err; } -(void)process { char writeBuf[CHUNK_SIZE]; int amountConverted; while ([self shouldContinue] == YES) //Need to watch EOS somehow.... { amountConverted = [self convert:writeBuf amount:CHUNK_SIZE]; // NSLog(@"Amount converted %@: %i %i", self, amountConverted, [self endOfStream]); if (amountConverted == 0 && [self endOfStream] == YES) { // NSLog(@"END OF STREAM FOR ZINE DINNER!!!!"); return; } [self writeData:writeBuf amount:amountConverted]; } /* void *writePtr; int availOutput; int amountConverted; while ([self shouldContinue] == YES) { availOutput = [buffer lengthAvailableToWriteReturningPointer:&writePtr]; while (availOutput == 0) { [semaphore wait]; if (shouldContinue == NO) { return; } availOutput = [buffer lengthAvailableToWriteReturningPointer:&writePtr]; } amountConverted = [self convert:writePtr amount:availOutput]; if (amountConverted > 0) [buffer didWriteLength:amountConverted]; } */ } - (int)convert:(void *)dest amount:(int)amount { AudioBufferList ioData; UInt32 ioNumberFrames; OSStatus err; ioNumberFrames = amount/outputFormat.mBytesPerFrame; ioData.mBuffers[0].mData = dest; ioData.mBuffers[0].mDataByteSize = amount; ioData.mBuffers[0].mNumberChannels = outputFormat.mChannelsPerFrame; ioData.mNumberBuffers = 1; err = AudioConverterFillComplexBuffer(converter, ACInputProc, self, &ioNumberFrames, &ioData, NULL); if (err == kAudioConverterErr_InvalidInputSize) //It returns insz at EOS at times...so run it again to make sure all data is converted { return [self convert:dest amount:amount]; } if (err != noErr) NSLog(@"Converter error: %i", err); return ioData.mBuffers[0].mDataByteSize; /* void *readPtr; int availInput; availInput = [[previousLink buffer] lengthAvailableToReadReturningPointer:&readPtr]; // NSLog(@"AMOUNT: %i %i", amount, availInput); if (availInput == 0) { if ([previousLink endOfInput] == YES) { endOfInput = YES; NSLog(@"EOI"); shouldContinue = NO; return 0; } } if (availInput < amount) amount = availInput; memcpy(dest, readPtr, amount); if (amount > 0) { // NSLog(@"READ: %i", amount); [[previousLink buffer] didReadLength:amount]; [[previousLink semaphore] signal]; } return amount; */ } - (void)setupWithInputFormat:(AudioStreamBasicDescription)inf outputFormat:(AudioStreamBasicDescription)outf { //Make the converter OSStatus stat = noErr; inputFormat = inf; outputFormat = outf; stat = AudioConverterNew ( &inputFormat, &outputFormat, &converter); if (stat != noErr) { DBLog(@"Error creating converter %i", stat); } if (inputFormat.mChannelsPerFrame == 1) { SInt32 channelMap[2] = { 0, 0 }; stat = AudioConverterSetProperty(converter,kAudioConverterChannelMap,sizeof(channelMap),channelMap); if (stat != noErr) { DBLog(@"Error mapping channels %i", stat); } } // DBLog(@"Created converter"); PrintStreamDesc(&inf); PrintStreamDesc(&outf); } - (void)cleanUp { AudioConverterDispose(converter); } @end