// Game_Music_Emu $vers. http://www.slack.net/~ant/ #include "Spc_Emu.h" #include "blargg_endian.h" /* Copyright (C) 2004-2009 Shay Green. This module is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This module is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this module; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "blargg_source.h" // TODO: support Spc_Filter's bass Spc_Emu::Spc_Emu() { set_type( gme_spc_type ); set_gain( 1.4 ); enable_filter( false ); enable_echo( true ); } Spc_Emu::~Spc_Emu() { } // Track info int const trailer_offset = 0x10200; inline byte const* Spc_Emu::trailer_() const { return &file_begin() [min( file_size(), trailer_offset )]; } inline int Spc_Emu::trailer_size_() const { return max( 0, file_size() - trailer_offset ); } static void get_spc_xid6( byte const begin [], int size, track_info_t* out ) { // header byte const* end = begin + size; if ( size < 8 || memcmp( begin, "xid6", 4 ) ) { check( false ); return; } int info_size = get_le32( begin + 4 ); byte const* in = begin + 8; if ( end - in > info_size ) { dprintf( "SPC: Extra data after xid6\n" ); end = in + info_size; } int year = 0; char copyright [256 + 5]; int copyright_len = 0; int const year_len = 5; int disc = 0, track = 0; while ( end - in >= 4 ) { // header int id = in [0]; int data = in [3] * 0x100 + in [2]; int type = in [1]; int len = type ? data : 0; in += 4; if ( len > end - in ) { dprintf( "SPC: xid6 goes past end" ); break; // block goes past end of data } // handle specific block types char* field = NULL; switch ( id ) { case 0x01: field = out->song; break; case 0x02: field = out->game; break; case 0x03: field = out->author; break; case 0x04: field = out->dumper; break; case 0x07: field = out->comment; break; case 0x10: field = out->ost; break; case 0x11: disc = data; break; case 0x12: track = data; break; case 0x14: year = data; break; //case 0x30: // intro length // Many SPCs have intro length set wrong for looped tracks, making it useless /* case 0x30: check( len == 4 ); if ( len >= 4 ) { out->intro_length = get_le32( in ) / 64; if ( out->length > 0 ) { int loop = out->length - out->intro_length; if ( loop >= 2000 ) out->loop_length = loop; } } break; */ case 0x33: check( len == 4 ); if ( len >= 4 ) { out->fade_length = get_le32( in ) / 64; } break; case 0x13: copyright_len = min( len, (int) sizeof copyright - year_len ); memcpy( ©right [year_len], in, copyright_len ); break; default: if ( id < 0x01 || (id > 0x07 && id < 0x10) || (id > 0x14 && id < 0x30) || id > 0x36 ) dprintf( "SPC: Unknown xid6 block: %X\n", (int) id ); break; } if ( field ) { check( type == 1 ); Gme_File::copy_field_( field, (char const*) in, len ); } // skip to next block in += len; // blocks are supposed to be 4-byte aligned with zero-padding... byte const* unaligned = in; while ( (in - begin) & 3 && in < end ) { if ( *in++ != 0 ) { // ...but some files have no padding in = unaligned; //dprintf( "SPC: xid6 info tag wasn't properly padded to align\n" ); break; } } } char* p = ©right [year_len]; if ( year ) { *--p = ' '; // avoid using bloated printf for ( int n = 4; n--; ) { *--p = char (year % 10 + '0'); year /= 10; } copyright_len += year_len; } if ( copyright_len ) Gme_File::copy_field_( out->copyright, p, copyright_len ); if ( disc > 0 && disc <= 9 ) { out->disc [0] = disc + '0'; out->disc [1] = 0; } if ( track > 255 && track < ( ( 100 << 8 ) - 1 ) ) { char* p = ©right [3]; *p = 0; if ( track & 255 ) *--p = char (track & 255); track >>= 8; for ( int n = 2; n-- && track; ) { *--p = char (track % 10 + '0'); track /= 10; } memcpy( out->track, p, ©right [4] - p ); } check( in == end ); } static void get_spc_info( Spc_Emu::header_t const& h, byte const xid6 [], int xid6_size, track_info_t* out ) { // decode length (can be in text or binary format, sometimes ambiguous ugh) int len_secs = 0; int i; for ( i = 0; i < 3; i++ ) { unsigned n = h.len_secs [i] - '0'; if ( n > 9 ) { // ignore single-digit text lengths // (except if author field is present and begins at offset 1, ugh) if ( i == 1 && (h.author [0] || !h.author [1]) ) len_secs = 0; break; } len_secs *= 10; len_secs += n; } if ( !len_secs || len_secs > 0x1FFF ) len_secs = get_le16( h.len_secs ); if ( len_secs < 0x1FFF ) out->length = len_secs * 1000; long fade_msec = 0; for ( i = 0; i < 4; i++ ) { unsigned n = h.fade_msec [i] - '0'; if ( n > 9 ) { if ( i == 1 && (h.author [0] || !h.author [1]) ) fade_msec = -1; break; } fade_msec *= 10; fade_msec += n; } if ( i == 4 && unsigned( h.author [0] - '0' ) <= 9 ) fade_msec = fade_msec * 10 + h.author [0] - '0'; if ( fade_msec < 0 || fade_msec > 0x7FFF ) fade_msec = get_le32( h.fade_msec ); if ( fade_msec < 0x7FFF ) out->fade_length = fade_msec; int offset = (h.author [0] < ' ' || unsigned (h.author [0] - '0') <= 9); Gme_File::copy_field_( out->author, &h.author [offset], sizeof h.author - offset ); GME_COPY_FIELD( h, out, song ); GME_COPY_FIELD( h, out, game ); GME_COPY_FIELD( h, out, dumper ); GME_COPY_FIELD( h, out, comment ); if ( xid6_size ) get_spc_xid6( xid6, xid6_size, out ); } static void hash_spc_file( Spc_Emu::header_t const& h, byte const* data, int data_size, Music_Emu::Hash_Function& out ) { out.hash_( &h.format, sizeof(h.format) ); out.hash_( &h.version, sizeof(h.version) ); out.hash_( &h.pc[0], sizeof(h.pc) ); out.hash_( &h.a, sizeof(h.a) ); out.hash_( &h.x, sizeof(h.x) ); out.hash_( &h.y, sizeof(h.y) ); out.hash_( &h.psw, sizeof(h.psw) ); out.hash_( &h.sp, sizeof(h.sp) ); out.hash_( &h.unused[0], sizeof(h.unused) ); out.hash_( &h.emulator, sizeof(h.emulator) ); out.hash_( &h.unused2[0], sizeof(h.unused2) ); out.hash_( data, data_size ); } blargg_err_t Spc_Emu::track_info_( track_info_t* out, int ) const { get_spc_info( header(), trailer_(), trailer_size_(), out ); return blargg_ok; } static blargg_err_t check_spc_header( void const* header ) { if ( memcmp( header, "SNES-SPC700 Sound File Data", 27 ) ) return blargg_err_file_type; return blargg_ok; } struct Spc_File : Gme_Info_ { Spc_Emu::header_t header; blargg_vector data; blargg_vector xid6; Spc_File() { set_type( gme_spc_type ); } blargg_err_t load_( Data_Reader& in ) { int file_size = in.remain(); if ( file_size < 0x10180 ) return blargg_err_file_type; RETURN_ERR( in.read( &header, header.size ) ); RETURN_ERR( check_spc_header( header.tag ) ); int const xid6_offset = 0x10200; RETURN_ERR( data.resize( blargg_min( xid6_offset - header.size, file_size - header.size ) ) ); RETURN_ERR( in.read( data.begin(), data.end() - data.begin() ) ); int xid6_size = file_size - xid6_offset; if ( xid6_size > 0 ) { RETURN_ERR( xid6.resize( xid6_size ) ); RETURN_ERR( in.read( xid6.begin(), xid6.size() ) ); } return blargg_ok; } blargg_err_t track_info_( track_info_t* out, int ) const { get_spc_info( header, xid6.begin(), xid6.size(), out ); return blargg_ok; } blargg_err_t hash_( Hash_Function& out ) const { hash_spc_file( header, data.begin(), data.end() - data.begin(), out ); return blargg_ok; } }; static Music_Emu* new_spc_emu () { return BLARGG_NEW Spc_Emu ; } static Music_Emu* new_spc_file() { return BLARGG_NEW Spc_File; } gme_type_t_ const gme_spc_type [1] = {{ "Super Nintendo", 1, &new_spc_emu, &new_spc_file, "SPC", 0 }}; // Setup blargg_err_t Spc_Emu::set_sample_rate_( int sample_rate ) { smp.power(); if ( sample_rate != native_sample_rate ) { RETURN_ERR( resampler.resize_buffer( native_sample_rate / 20 * 2 ) ); RETURN_ERR( resampler.set_rate( (double) native_sample_rate / sample_rate ) ); // 0.9965 rolloff } return blargg_ok; } void Spc_Emu::mute_voices_( int m ) { Music_Emu::mute_voices_( m ); for ( int i = 0, j = 1; i < SuperFamicom::SPC_DSP::voice_count; ++i, j <<= 1 ) smp.dsp.channel_enable( i, !( m & j ) ); } blargg_err_t Spc_Emu::load_mem_( byte const in [], int size ) { assert( offsetof (header_t,unused2 [46]) == header_t::size ); set_voice_count( SuperFamicom::SPC_DSP::voice_count ); if ( size < 0x10180 ) return blargg_err_file_type; static const char* const names [ SuperFamicom::SPC_DSP::voice_count ] = { "DSP 1", "DSP 2", "DSP 3", "DSP 4", "DSP 5", "DSP 6", "DSP 7", "DSP 8" }; set_voice_names( names ); return check_spc_header( in ); } // Emulation void Spc_Emu::set_tempo_( double t ) { smp.set_tempo( t ); } blargg_err_t Spc_Emu::start_track_( int track ) { RETURN_ERR( Music_Emu::start_track_( track ) ); resampler.clear(); filter.clear(); smp.reset(); const byte * ptr = file_begin(); Spc_Emu::header_t & header = *(Spc_Emu::header_t*)ptr; ptr += sizeof(header); smp.regs.pc = header.pc[0] + header.pc[1] * 0x100; smp.regs.a = header.a; smp.regs.x = header.x; smp.regs.y = header.y; smp.regs.p = header.psw; smp.regs.s = header.sp; memcpy( smp.apuram, ptr, 0x10000 ); memset( smp.apuram + 0xF4, 0, 4 ); memcpy( smp.sfm_last, ptr + 0xF4, 4 ); static const uint8_t regs_to_copy[][2] = { {0xFC,0xFF}, {0xFB,0xFF}, {0xFA,0xFF}, {0xF9,0xFF}, {0xF8,0xFF}, {0xF2,0xFF}, {0xF1,0x87} }; for (auto n : regs_to_copy) smp.op_buswrite( n[0], ptr[ n[0] ] & n[1] ); smp.timer0.stage3_ticks = ptr[ 0xFD ] & 0x0F; smp.timer1.stage3_ticks = ptr[ 0xFE ] & 0x0F; smp.timer2.stage3_ticks = ptr[ 0xFF ] & 0x0F; ptr += 0x10000; smp.dsp.spc_dsp.load( ptr ); if ( !(smp.dsp.read( SuperFamicom::SPC_DSP::r_flg ) & 0x20) ) { int addr = 0x100 * smp.dsp.read( SuperFamicom::SPC_DSP::r_esa ); int end = addr + 0x800 * (smp.dsp.read( SuperFamicom::SPC_DSP::r_edl ) & 0x0F); if ( end > 0x10000 ) end = 0x10000; memset( &smp.apuram [addr], 0xFF, end - addr ); } filter.set_gain( (int) (gain() * Spc_Filter::gain_unit) ); return blargg_ok; } blargg_err_t Spc_Emu::play_and_filter( int count, sample_t out [] ) { smp.render( out, count ); filter.run( out, count ); return blargg_ok; } blargg_err_t Spc_Emu::skip_( int count ) { if ( sample_rate() != native_sample_rate ) { count = (int) (count * resampler.rate()) & ~1; count -= resampler.skip_input( count ); } // TODO: shouldn't skip be adjusted for the 64 samples read afterwards? if ( count > 0 ) { smp.skip( count ); filter.clear(); } // eliminate pop due to resampler if ( sample_rate() != native_sample_rate ) { const int resampler_latency = 64; sample_t buf [resampler_latency]; return play_( resampler_latency, buf ); } return blargg_ok; } blargg_err_t Spc_Emu::play_( int count, sample_t out [] ) { if ( sample_rate() == native_sample_rate ) return play_and_filter( count, out ); int remain = count; while ( remain > 0 ) { remain -= resampler.read( &out [count - remain], remain ); if ( remain > 0 ) { int n = resampler.buffer_free(); RETURN_ERR( play_and_filter( n, resampler.buffer() ) ); resampler.write( n ); } } check( remain == 0 ); return blargg_ok; } blargg_err_t Spc_Emu::hash_( Hash_Function& out ) const { hash_spc_file( header(), file_begin() + header_t::size, blargg_min( (size_t) ( 0x10200 - header_t::size ), (size_t) ( file_end() - file_begin() - header_t::size ) ), out ); return blargg_ok; }