/* DeaDBeeF -- the music player Copyright (C) 2009-2021 Alexey Yakovenko and other contributors This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ #include "fft.h" #include "pffft.h" #include static int _fft_size; static float *_input; static float *_output; static float *_output_real; static float *_output_imaginary; static float *_work; static float *_hamming; static float *_sq_mags; static PFFFT_Setup *_fft_setup; static void _init_buffers(int fft_size) { if(fft_size != _fft_size) { fft_free(); _input = pffft_aligned_malloc(fft_size * 4 * sizeof(float)); _hamming = pffft_aligned_malloc(fft_size * 2 * sizeof(float)); _sq_mags = pffft_aligned_malloc(fft_size * sizeof(float)); _output = pffft_aligned_malloc(fft_size * 4 * sizeof(float)); _output_real = pffft_aligned_malloc(fft_size * 2 * sizeof(float)); _output_imaginary = pffft_aligned_malloc(fft_size * 2 * sizeof(float)); _work = pffft_aligned_malloc(fft_size * 4 * sizeof(float)); bzero(_input, fft_size * 4 * sizeof(float)); _fft_setup = pffft_new_setup(fft_size * 2, PFFFT_COMPLEX); vDSP_hamm_window(_hamming, fft_size * 2, 0); _fft_size = fft_size; } } void fft_calculate(const float *data, float *freq, int fft_size) { int dft_size = fft_size * 2; _init_buffers(fft_size); vDSP_vmul(data, 1, _hamming, 1, _input, 2, dft_size); pffft_transform_ordered(_fft_setup, _input, _output, _work, PFFFT_FORWARD); DSPSplitComplex split_complex = { .realp = _output_real, .imagp = _output_imaginary }; vDSP_ctoz((const DSPComplex *)_output, 2, &split_complex, 1, dft_size); vDSP_zvmags(&split_complex, 1, _sq_mags, 1, fft_size); int sq_count = fft_size; vvsqrtf(_sq_mags, _sq_mags, &sq_count); float mult = 2.f / fft_size; vDSP_vsmul(_sq_mags, 1, &mult, freq, 1, fft_size); } void fft_free(void) { pffft_aligned_free(_input); pffft_aligned_free(_hamming); pffft_aligned_free(_sq_mags); pffft_aligned_free(_output); pffft_aligned_free(_output_real); pffft_aligned_free(_output_imaginary); if(_fft_setup != NULL) { pffft_destroy_setup(_fft_setup); } _input = NULL; _hamming = NULL; _sq_mags = NULL; _fft_setup = NULL; _output = NULL; _output_real = NULL; _output_imaginary = NULL; }