// // PlaylistController.m // Cog // // Created by Vincent Spader on 3/18/05. // Copyright 2005 Vincent Spader All rights reserved. // #import "PlaylistController.h" #import "PlaylistEntry.h" #import "Shuffle.h" #import "CoreAudioUtils.h" @implementation PlaylistController #define SHUFFLE_HISTORY_SIZE 100 - (id)initWithCoder:(NSCoder *)decoder { self = [super initWithCoder:decoder]; if (self) { acceptableFileTypes = [NSArray arrayWithObjects:@"shn",@"wv",@"ogg",@"mpc",@"flac",@"ape",nil]; acceptableFileTypes = [[acceptableFileTypes arrayByAddingObjectsFromArray:getCoreAudioExtensions()] retain]; acceptablePlaylistTypes = [[NSArray alloc] initWithObjects:@"playlist",nil]; shuffleList = [[NSMutableArray alloc] init]; // DBLog(@"DAH BUTTER CHORNAR: %@", history); } return self; } - (void)awakeFromNib { [super awakeFromNib]; NSNotificationCenter* ns = [NSNotificationCenter defaultCenter]; [ns addObserver:self selector:@selector(handlePlaylistViewHeaderNotification:) name:@"PlaylistViewColumnSeparatorDoubleClick" object:nil]; } - (NSArray *)filesAtPath:(NSString *)path { BOOL isDir; NSFileManager *manager; manager = [NSFileManager defaultManager]; NSLog(@"Checking if path is a directory: %@", path); if ([manager fileExistsAtPath:path isDirectory:&isDir] && isDir == YES) { DBLog(@"path is directory"); int j; NSArray *subpaths; NSMutableArray *validPaths = [[NSMutableArray alloc] init]; subpaths = [manager subpathsAtPath:path]; DBLog(@"Subpaths: %@", subpaths); for (j = 0; j < [subpaths count]; j++) { NSString *filepath; filepath = [NSString pathWithComponents:[NSArray arrayWithObjects:path,[subpaths objectAtIndex:j],nil]]; if ([manager fileExistsAtPath:filepath isDirectory:&isDir] && isDir == NO) { if ([acceptableFileTypes containsObject:[[filepath pathExtension] lowercaseString]] && [[NSFileManager defaultManager] fileExistsAtPath:filepath]) { [validPaths addObject:filepath]; } } } return [validPaths autorelease]; } else { NSLog(@"path is a file"); if ([acceptableFileTypes containsObject:[[path pathExtension] lowercaseString]] && [[NSFileManager defaultManager] fileExistsAtPath:path]) { NSLog(@"RETURNING THING"); return [NSArray arrayWithObject:path]; } else { return nil; } } } - (void)insertPaths:(NSArray *)paths atIndex:(int)index sort:(BOOL)sort { NSArray *sortedFiles; NSMutableArray *files = [[NSMutableArray alloc] init]; NSMutableArray *entries= [[NSMutableArray alloc] init]; int i; if (!paths) return; if (index < 0) index = 0; for(i=0; i < [paths count]; i++) { [files addObjectsFromArray:[self filesAtPath:[paths objectAtIndex:i]]]; NSLog(@"files is: %i", [files count]); } DBLog(@"Sorting paths"); if (sort == YES) { sortedFiles = [files sortedArrayUsingSelector:@selector(caseInsensitiveCompare:)]; } else { sortedFiles = files; } for (i = 0; i < [sortedFiles count]; i++) { PlaylistEntry *pe = [[PlaylistEntry alloc] init]; [pe setFilename:[sortedFiles objectAtIndex:i]]; [pe setIndex:index+i]; [pe setTitle:[[sortedFiles objectAtIndex:i] lastPathComponent]]; [pe setDisplay:[[sortedFiles objectAtIndex:i] lastPathComponent]]; // [pe performSelectorOnMainThread:@selector(readTags) withObject:nil waitUntilDone:NO]; // [pe performSelectorOnMainThread:@selector(readInfo) withObject:nil waitUntilDone:NO]; [entries addObject:pe]; [pe release]; } NSRange r = NSMakeRange(index, [entries count]); NSLog(@"MAking range from: %i to %i", index, index + [entries count]); NSIndexSet *is = [NSIndexSet indexSetWithIndexesInRange:r]; NSLog(@"INDex set: %@", is); NSLog(@"Adding: %i files", [entries count]); [self insertObjects:entries atArrangedObjectIndexes:is]; if (shuffle == YES) [self resetShuffleList]; [self setSelectionIndex:index]; //Other thread will release entries....crazy crazy bad idea...whatever [NSThread detachNewThreadSelector:@selector(readMetaData:) toTarget:self withObject:entries]; [files release]; return; } - (void)readMetaData:(id)entries { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; int i; for (i = 0; i < [entries count]; i++) { PlaylistEntry *pe =[entries objectAtIndex:i]; [pe readInfoThread]; // [pe performSelectorOnMainThread:@selector(readInfoThread) withObject:nil waitUntilDone:YES]; [pe readTagsThread]; // [pe performSelectorOnMainThread:@selector(readTagsThread) withObject:nil waitUntilDone:YES]; //Hack so the display gets updated if (pe == [self currentEntry]) [self performSelectorOnMainThread:@selector(setCurrentEntry:) withObject:[self currentEntry] waitUntilDone:YES]; } [self performSelectorOnMainThread:@selector(updateTotalTime) withObject:nil waitUntilDone:NO]; [entries release]; [pool release]; } - (void)addPaths:(NSArray *)paths sort:(BOOL)sort { [self insertPaths:paths atIndex:[[self arrangedObjects] count] sort:sort]; } - (NSArray *)acceptableFileTypes { return acceptableFileTypes; } - (void)tableView:(NSTableView *)tableView didClickTableColumn:(NSTableColumn *)tableColumn { if (shuffle == YES) [self resetShuffleList]; [self updateIndexesFromRow:0]; } - (BOOL)tableView:(NSTableView*)tv acceptDrop:(id )info row:(int)row dropOperation:(NSTableViewDropOperation)op { int i; NSLog(@"DROPPED"); [super tableView:tv acceptDrop:info row:row dropOperation:op]; if ([info draggingSource] == tableView) { //DNDArrayController handles moving...still need to update the uhm...indices NSLog(@"Archive stuff"); NSArray *rows = [NSKeyedUnarchiver unarchiveObjectWithData:[[info draggingPasteboard] dataForType: MovedRowsType]]; NSLog(@"Whatever"); NSIndexSet *indexSet = [self indexSetFromRows:rows]; int firstIndex = [indexSet firstIndex]; if (firstIndex > row) { i = row; } else { i = firstIndex; } NSLog(@"Updating indexes: %i", i); [self updateIndexesFromRow:i]; return YES; } if (row < 0) row = 0; NSArray *files = [[info draggingPasteboard] propertyListForType:NSFilenamesPboardType]; NSLog(@"INSERTING PATHS: %@", files); [self insertPaths:files atIndex:row sort:YES]; NSLog(@"UPDATING"); [self updateIndexesFromRow:row]; [self updateTotalTime]; if (shuffle == YES) [self resetShuffleList]; return YES; } - (void)updateTotalTime { double tt=0; NSEnumerator *enumerator = [[self arrangedObjects] objectEnumerator]; PlaylistEntry* pe; while (pe = [enumerator nextObject]) { tt += [pe length]; } int sec = (int)(tt/1000.0); [self setTotalTimeDisplay:[NSString stringWithFormat:@"%i:%02i",sec/60, sec%60]]; } - (void)setTotalTimeDisplay:(NSString *)ttd { [ttd retain]; [totalTimeDisplay release]; totalTimeDisplay = ttd; NSLog(@"Displaying: %@", ttd); } - (NSString *)totalTimeDisplay; { return totalTimeDisplay; } - (void)updateIndexesFromRow:(int) row { // DBLog(@"UPDATE INDEXES: %i", row); int j; for (j = row; j < [[self arrangedObjects] count]; j++) { PlaylistEntry *p; p = [[self arrangedObjects] objectAtIndex:j]; [p setIndex:j]; } } - (void)removeObjectsAtArrangedObjectIndexes:(NSIndexSet *)indexes { unsigned int *indexBuffer; NSMutableArray *a = [[NSMutableArray alloc] init]; int i; //10.3 fix indexBuffer = malloc([indexes count]*sizeof(unsigned int)); [indexes getIndexes:indexBuffer maxCount:[indexes count] inIndexRange:nil]; for (i = 0; i < [indexes count]; i++) { NSLog(@"REMOVING FROM INDEX: %i", indexBuffer[i]); [a addObject:[[self arrangedObjects] objectAtIndex:(indexBuffer[i])]]; } // a = [[self arrangedObjects] objectsAtIndexes:indexes]; //10.4 only if ([a containsObject:currentEntry]) { [currentEntry setIndex:-1]; } [super removeObjectsAtArrangedObjectIndexes:indexes]; [self updateIndexesFromRow:[indexes firstIndex]]; [self updateTotalTime]; if (shuffle == YES) [self resetShuffleList]; [a release]; } - (void)setSortDescriptors:(NSArray *)sortDescriptors { //Cheap hack so the index column isn't sorted if (([sortDescriptors count] != 0) && [[[sortDescriptors objectAtIndex:0] key] caseInsensitiveCompare:@"displayIndex"] == NSOrderedSame) { return; } [super setSortDescriptors:sortDescriptors]; } - (void)sortByPath { NSSortDescriptor *s = [[NSSortDescriptor alloc] initWithKey:@"filename" ascending:YES selector:@selector(compare:)]; // [self setSortDescriptors:[NSArray arrayWithObject:s]]; [self setContent:[[self content] sortedArrayUsingDescriptors:[NSArray arrayWithObject:s]]]; [s release]; if (shuffle == YES) [self resetShuffleList]; [self updateIndexesFromRow:0]; } - (void)randomizeList { [self setSortDescriptors:nil]; [self setContent:[Shuffle shuffleList:[self content]]]; if (shuffle == YES) [self resetShuffleList]; [self updateIndexesFromRow:0]; } - (IBAction)takeShuffleFromObject:(id)sender { if( [sender respondsToSelector: @selector(boolValue)] ) [self setShuffle: [sender boolValue]]; else [self setShuffle: [sender state]]; } - (IBAction)takeRepeatFromObject:(id)sender { if( [sender respondsToSelector: @selector(boolValue)] ) [self setRepeat: [sender boolValue]]; else [self setRepeat: [sender state]]; } - (PlaylistEntry *)entryAtIndex:(int)i { if (i < 0) { if (repeat == YES) i += [[self arrangedObjects] count]; else return nil; } else if (i >= [[self arrangedObjects] count]) { if (repeat == YES) i -= [[self arrangedObjects] count]; else return nil; } return [[self arrangedObjects] objectAtIndex:i]; } - (PlaylistEntry *)shuffledEntryAtIndex:(int)i { // NSLog(@"SHUFFLE: %i %i %i %i", i, shuffleIndex, offset, [shuffleList count]); while (i < 0) { if (repeat == YES) { [self addShuffledListToFront]; //change i appropriately i += [[self arrangedObjects] count]; } else { return nil; } } while (i >= [shuffleList count]) { if (repeat == YES) { NSLog(@"Adding shuffled list to back!"); [self addShuffledListToBack]; } else { return nil; } } return [shuffleList objectAtIndex:i]; } /*- (PlaylistEntry *)entryAtOffset:(int)offset { if (shuffle == YES) { int i = shuffleIndex; i += offset; // NSLog(@"SHUFFLE: %i %i %i %i", i, shuffleIndex, offset, [shuffleList count]); while (i < 0) { if (repeat == YES) { [self addShuffledListToFront]; //change i appropriately i += [[self arrangedObjects] count]; } else { return nil; } } while (i >= [shuffleList count]) { if (repeat == YES) { NSLog(@"Adding shuffled list to back!"); [self addShuffledListToBack]; } else { return nil; } } return [shuffleList objectAtIndex:i]; } else { int i; i = [currentEntry index]; i += (offset-1); if (i < 0) { if (repeat == YES) i += [[self arrangedObjects] count]; else return nil; } else if (i >= [[self arrangedObjects] count]) { if (repeat == YES) i -= [[self arrangedObjects] count]; else return nil; } return [[self arrangedObjects] objectAtIndex:i]; } } */ - (PlaylistEntry *)getNextEntry:(PlaylistEntry *)pe { if (shuffle == YES) { return [self shuffledEntryAtIndex:[pe shuffleIndex] + 1]; } else { return [self entryAtIndex:[pe index] + 1]; } } - (PlaylistEntry *)getPrevEntry:(PlaylistEntry *)pe { if (shuffle == YES) { return [self shuffledEntryAtIndex:[pe shuffleIndex] - 1]; } else { //Fix for removing a track, then pressing prev with repeat turned on if ([pe index] == -1) { return [self entryAtIndex:[pe index]]; } else { return [self entryAtIndex:[pe index] - 1]; } } } - (BOOL)next { PlaylistEntry *pe; pe = [self getNextEntry:[self currentEntry]]; if (pe == nil) return NO; [self setCurrentEntry:pe]; return YES; } - (BOOL)prev { PlaylistEntry *pe; pe = [self getPrevEntry:[self currentEntry]]; if (pe == nil) return NO; [self setCurrentEntry:pe]; return YES; } //Need to do...when first generated, need to have current entry at the beginning of the list. - (void)addShuffledListToFront { NSArray *newList = [Shuffle shuffleList:[self arrangedObjects]]; NSIndexSet *indexSet = [NSIndexSet indexSetWithIndexesInRange:NSMakeRange(0, [newList count])]; [shuffleList insertObjects:newList atIndexes:indexSet]; int i; for (i = 0; i < [shuffleList count]; i++) { [[shuffleList objectAtIndex:i] setShuffleIndex:i]; } } - (void)addShuffledListToBack { NSArray *newList = [Shuffle shuffleList:[self arrangedObjects]]; NSIndexSet *indexSet = [NSIndexSet indexSetWithIndexesInRange:NSMakeRange([shuffleList count], [newList count])]; [shuffleList insertObjects:newList atIndexes:indexSet]; int i; for (i = ([shuffleList count] - [newList count]); i < [shuffleList count]; i++) { [[shuffleList objectAtIndex:i] setShuffleIndex:i]; } } - (void)resetShuffleList { [shuffleList removeAllObjects]; [self addShuffledListToFront]; if (currentEntry && [currentEntry index] != -1) { [shuffleList insertObject:currentEntry atIndex:0]; [currentEntry setShuffleIndex:0]; //Need to rejigger so the current entry is at the start now... int i; BOOL found = NO; for (i = 1; i < [shuffleList count]; i++) { if (found == NO && [[shuffleList objectAtIndex:i] filename] == [currentEntry filename]) { found = YES; [shuffleList removeObjectAtIndex:i]; } [[shuffleList objectAtIndex:i] setShuffleIndex:i]; } } } - (id)currentEntry { return currentEntry; } - (void)setCurrentEntry:(id)pe { [currentEntry setCurrent:NO]; [pe setCurrent:YES]; [tableView scrollRowToVisible:([(PlaylistEntry *)pe index]-1)]; [pe retain]; [currentEntry release]; currentEntry = pe; } - (void)setShuffle:(BOOL)s { shuffle = s; if (shuffle == YES) [self resetShuffleList]; } - (BOOL)shuffle { return shuffle; } - (void)setRepeat:(BOOL)r { repeat = r; } - (BOOL)repeat { return repeat; } - (void)setFilterPredicate:(NSPredicate *)filterPredicate { [super setFilterPredicate:filterPredicate]; int j; for (j = 0; j < [[self content] count]; j++) { PlaylistEntry *p; p = [[self content] objectAtIndex:j]; [p setIndex:-1]; } [self updateIndexesFromRow:0]; } - (void)savePlaylist:(NSString *)filename { // DBLog(@"SAVING PLAYLIST: %@", filename); NSString *fileContents; NSMutableArray *filenames = [NSMutableArray array]; NSEnumerator *enumerator; PlaylistEntry *entry; enumerator = [[self content] objectEnumerator]; while (entry = [enumerator nextObject]) { [filenames addObject:[entry filename]]; } fileContents = [filenames componentsJoinedByString:@"\n"]; [fileContents writeToFile:filename atomically:NO]; } - (void)loadPlaylist:(NSString *)filename { NSString *fileContents; [self removeObjects:[self arrangedObjects]]; fileContents = [NSString stringWithContentsOfFile:filename]; if (fileContents) { NSArray *filenames = [fileContents componentsSeparatedByString:@"\n"]; // DBLog(@"filenames: %@", filenames); [self addPaths:filenames sort:NO]; } } - (NSArray *)acceptablePlaylistTypes { return acceptablePlaylistTypes; } - (NSString *)playlistFilename { return playlistFilename; } - (void)setPlaylistFilename:(NSString *)pf { [pf retain]; [playlistFilename release]; playlistFilename = pf; } - (IBAction)showFileInFinder:(id)sender { NSWorkspace* ws = [NSWorkspace sharedWorkspace]; if ([self selectionIndex] < 0) return; PlaylistEntry* curr = [self entryAtIndex:[self selectionIndex]]; [ws selectFile:[curr filename] inFileViewerRootedAtPath:[curr filename]]; } - (void)handlePlaylistViewHeaderNotification:(NSNotification*)notif { NSTableView *tv = [notif object]; NSNumber *colIdx = [[notif userInfo] objectForKey:@"column"]; NSTableColumn *col = [[tv tableColumns] objectAtIndex:[colIdx intValue]]; // find which function to call on PlaylistEntry* SEL sel; NSString* identifier = [col identifier]; BOOL isNumeric = NO; if ([identifier compare:@"title"] == NSOrderedSame) sel = @selector(title); else if ([identifier compare:@"length"] == NSOrderedSame) sel = @selector(lengthString); else if ([identifier compare:@"index"] == NSOrderedSame) { sel = @selector(index); isNumeric = YES; } else if ([identifier compare:@"artist"] == NSOrderedSame) sel = @selector(artist); else if ([identifier compare:@"album"] == NSOrderedSame) sel = @selector(album); else if ([identifier compare:@"year"] == NSOrderedSame) sel = @selector(year); else if ([identifier compare:@"genre"] == NSOrderedSame) sel = @selector(genre); else if ([identifier compare:@"track"] == NSOrderedSame) { sel = @selector(track); isNumeric = YES; } else return; NSCell *cell = [col dataCell]; NSAttributedString * as = [cell attributedStringValue]; // find the longest string display length in that column NSArray *entries = [self arrangedObjects]; NSEnumerator *enumerator = [entries objectEnumerator]; PlaylistEntry *entry; float maxlength = -1; NSString *ret; while (entry = [enumerator nextObject]) { if (isNumeric) ret = [NSString stringWithFormat:@"%d", objc_msgSend(entry, sel)]; else ret = objc_msgSend(entry, sel); if ([ret sizeWithAttributes:[as attributesAtIndex:0 effectiveRange:nil]].width > maxlength) maxlength = [ret sizeWithAttributes:[as attributesAtIndex:0 effectiveRange:nil]].width; } // set the new width (plus a 5 pixel extra to avoid "..." string substitution) [col setWidth:maxlength+5]; } @end