// // GameMetadataReader.m // GME // // Created by Vincent Spader on 10/12/07. // Copyright 2007 __MyCompanyName__. All rights reserved. // #import "GameMetadataReader.h" #import "GameDecoder.h" #import #import "Logging.h" @implementation GameMetadataReader + (NSArray *)fileTypes { return [GameDecoder fileTypes]; } + (NSArray *)mimeTypes { return [GameDecoder mimeTypes]; } + (float)priority { return 1.0f; } + (NSDictionary *)metadataForURL:(NSURL *)url { id audioSourceClass = NSClassFromString(@"AudioSource"); id source = [audioSourceClass audioSourceForURL:url]; if(![source open:url]) return 0; if(![source seekable]) return 0; NSString *ext = [[url pathExtension] lowercaseString]; gme_type_t type = gme_identify_extension([ext UTF8String]); if(!type) { ALog(@"GME: No type!"); return nil; } Music_Emu *emu; emu = gme_new_emu(type, gme_info_only); if(!emu) { ALog(@"GME: No new emu!"); return nil; } [source seek:0 whence:SEEK_END]; long size = [source tell]; [source seek:0 whence:SEEK_SET]; gme_err_t error; error = gme_load_custom(emu, readCallback, size, (__bridge void *)(source)); if(error) { ALog(@"GME: ERROR Loding file!"); return nil; } NSURL *m3uurl = [url URLByDeletingPathExtension]; m3uurl = [m3uurl URLByAppendingPathExtension:@"m3u"]; id m3usrc = [audioSourceClass audioSourceForURL:m3uurl]; if([m3usrc open:m3uurl]) { if([m3usrc seekable]) { [m3usrc seek:0 whence:SEEK_END]; long size = [m3usrc tell]; [m3usrc seek:0 whence:SEEK_SET]; void *data = malloc(size); [m3usrc read:data amount:size]; gme_load_m3u_data(emu, data, size); free(data); } } int track_num; if([[url fragment] length] == 0) track_num = 0; else track_num = [[url fragment] intValue]; gme_info_t *info; error = gme_track_info(emu, &info, track_num); if(error) { ALog(@"GME: Unable to get track info"); } gme_delete(emu); NSString *title = guess_encoding_of_string(info->song); if(!title || ![title length]) { // this is needed to distinguish between different tracks in NSF, for example // otherwise they will all be displayed as 'blahblah.nsf' in playlist title = [[url lastPathComponent] stringByAppendingFormat:@" [%d]", track_num]; } NSDictionary *dict = @{ @"genre": guess_encoding_of_string(info->system), @"album": guess_encoding_of_string(info->game), @"title": title, @"artist": guess_encoding_of_string(info->author), @"track": @(track_num + 1) }; gme_free_info(info); return dict; } @end