//////////////////////////////////////////////////////////////////////////// // **** WAVPACK **** // // Hybrid Lossless Wavefile Compressor // // Copyright (c) 1998 - 2013 Conifer Software. // // All Rights Reserved. // // Distributed under the BSD Software License (see license.txt) // //////////////////////////////////////////////////////////////////////////// // open_filename.c // This module provides all the code required to open an existing WavPack // file, by filename, for reading. It does not contain the actual code to // unpack audio data and this was done so that programs that just want to // query WavPack files for information (like, for example, taggers) don't // need to link in a lot of unnecessary code. // // To allow opening files by filename, this code provides an interface // between the reader callback mechanism that WavPack uses internally and // the standard fstream C library. Note that in applications that do not // require opening files by filename, this module can be omitted (which // might make building easier). // // For Unicode support on Windows, a flag has been added (OPEN_FILE_UTF8) // that forces the filename string to be assumed UTF-8 and converted to // a widechar string suitable for _wfopen(). Without this flag we revert // to the previous behavior of simply calling fopen() and hoping that the // local character set works. This is ignored on non-Windows platforms // (which is okay because they are probably UTF-8 anyway). #ifdef _WIN32 #define WIN32_LEAN_AND_MEAN #include #include #endif #include #include #include "wavpack_local.h" #include #include #if (defined(__GNUC__) || defined(__sun)) && !defined(_WIN32) #include #endif #ifdef __OS2__ #include #endif #ifdef _WIN32 #define fileno _fileno static FILE *fopen_utf8 (const char *filename_utf8, const char *mode_utf8); #endif static int32_t read_bytes (void *id, void *data, int32_t bcount) { return (int32_t) fread (data, 1, bcount, (FILE*) id); } static int64_t get_pos (void *id) { #ifdef _WIN32 return _ftelli64 ((FILE*) id); #else return ftell ((FILE*) id); #endif } static int set_pos_abs (void *id, int64_t pos) { #ifdef _WIN32 return _fseeki64 (id, pos, SEEK_SET); #else return fseek (id, pos, SEEK_SET); #endif } static int set_pos_rel (void *id, int64_t delta, int mode) { #ifdef _WIN32 return _fseeki64 (id, delta, mode); #else return fseek (id, delta, mode); #endif } static int push_back_byte (void *id, int c) { return ungetc (c, id); } #ifdef _WIN32 static int64_t get_length (void *id) { LARGE_INTEGER Size; HANDLE fHandle; if (id == NULL) return 0; fHandle = (HANDLE)_get_osfhandle(_fileno((FILE*) id)); if (fHandle == INVALID_HANDLE_VALUE) return 0; Size.u.LowPart = GetFileSize(fHandle, &Size.u.HighPart); if (Size.u.LowPart == INVALID_FILE_SIZE && GetLastError() != NO_ERROR) return 0; return (int64_t)Size.QuadPart; } #else static int64_t get_length (void *id) { FILE *file = id; struct stat statbuf; if (!file || fstat (fileno (file), &statbuf) || !(statbuf.st_mode & S_IFREG)) return 0; return statbuf.st_size; } #endif static int can_seek (void *id) { FILE *file = id; struct stat statbuf; return file && !fstat (fileno (file), &statbuf) && (statbuf.st_mode & S_IFREG); } static int32_t write_bytes (void *id, void *data, int32_t bcount) { return (int32_t) fwrite (data, 1, bcount, (FILE*) id); } #ifdef _WIN32 static int truncate_here (void *id) { FILE *file = id; int64_t curr_pos = _ftelli64 (file); return _chsize_s (fileno (file), curr_pos); } #else static int truncate_here (void *id) { FILE *file = id; off_t curr_pos = ftell (file); return ftruncate (fileno (file), curr_pos); } #endif static int close_stream (void *id) { return fclose ((FILE*) id); } // int32_t (*read_bytes)(void *id, void *data, int32_t bcount); // int32_t (*write_bytes)(void *id, void *data, int32_t bcount); // int64_t (*get_pos)(void *id); // new signature for large files // int (*set_pos_abs)(void *id, int64_t pos); // new signature for large files // int (*set_pos_rel)(void *id, int64_t delta, int mode); // new signature for large files // int (*push_back_byte)(void *id, int c); // int64_t (*get_length)(void *id); // new signature for large files // int (*can_seek)(void *id); // int (*truncate_here)(void *id); // new function to truncate file at current position // int (*close)(void *id); // new function to close file static WavpackStreamReader64 freader = { read_bytes, write_bytes, get_pos, set_pos_abs, set_pos_rel, push_back_byte, get_length, can_seek, truncate_here, close_stream }; // This function attempts to open the specified WavPack file for reading. If // this fails for any reason then an appropriate message is copied to "error" // (which must accept 80 characters) and NULL is returned, otherwise a // pointer to a WavpackContext structure is returned (which is used to call // all other functions in this module). A filename beginning with "-" is // assumed to be stdin. The "flags" argument has the following bit mask // values to specify details of the open operation: // OPEN_WVC: attempt to open/read "correction" file // OPEN_TAGS: attempt to read ID3v1 / APEv2 tags (requires seekable file) // OPEN_WRAPPER: make audio wrapper available (i.e. RIFF) to caller // OPEN_2CH_MAX: open only first stream of multichannel file (usually L/R) // OPEN_NORMALIZE: normalize floating point data to +/- 1.0 (w/ offset exp) // OPEN_STREAMING: blindly unpacks blocks w/o regard to header file position // OPEN_EDIT_TAGS: allow editing of tags (file must be writable) // OPEN_FILE_UTF8: assume infilename is UTF-8 encoded (Windows only) // Version 4.2 of the WavPack library adds the OPEN_STREAMING flag. This is // essentially a "raw" mode where the library will simply decode any blocks // fed it through the reader callback, regardless of where those blocks came // from in a stream. The only requirement is that complete WavPack blocks are // fed to the decoder (and this may require multiple blocks in multichannel // mode) and that complete blocks are decoded (even if all samples are not // actually required). All the blocks must contain the same number of channels // and bit resolution, and the correction data must be either present or not. // All other parameters may change from block to block (like lossy/lossless). // Obviously, in this mode any seeking must be performed by the application // (and again, decoding must start at the beginning of the block containing // the seek sample). WavpackContext *WavpackOpenFileInput (const char *infilename, char *error, int flags, int norm_offset) { char *file_mode = (flags & OPEN_EDIT_TAGS) ? "r+b" : "rb"; FILE *(*fopen_func)(const char *, const char *) = fopen; FILE *wv_id, *wvc_id; #ifdef _WIN32 if (flags & OPEN_FILE_UTF8) fopen_func = fopen_utf8; #endif if (*infilename == '-') { wv_id = stdin; #if defined(_WIN32) _setmode (fileno (stdin), O_BINARY); #endif #if defined(__OS2__) setmode (fileno (stdin), O_BINARY); #endif } else if ((wv_id = fopen_func (infilename, file_mode)) == NULL) { if (error) strcpy (error, (flags & OPEN_EDIT_TAGS) ? "can't open file for editing" : "can't open file"); return NULL; } if (wv_id != stdin && (flags & OPEN_WVC)) { char *in2filename = malloc (strlen (infilename) + 10); strcpy (in2filename, infilename); strcat (in2filename, "c"); wvc_id = fopen_func (in2filename, "rb"); free (in2filename); } else wvc_id = NULL; return WavpackOpenFileInputEx64 (&freader, wv_id, wvc_id, error, flags, norm_offset); } #ifdef _WIN32 // The following code Copyright (c) 2004-2012 LoRd_MuldeR // (see cli/win32_unicode_support.c for full license) static wchar_t *utf8_to_utf16(const char *input) { wchar_t *Buffer; int BuffSize = 0, Result = 0; BuffSize = MultiByteToWideChar(CP_UTF8, 0, input, -1, NULL, 0); Buffer = (wchar_t*) malloc(sizeof(wchar_t) * BuffSize); if(Buffer) { Result = MultiByteToWideChar(CP_UTF8, 0, input, -1, Buffer, BuffSize); } return ((Result > 0) && (Result <= BuffSize)) ? Buffer : NULL; } static FILE *fopen_utf8(const char *filename_utf8, const char *mode_utf8) { FILE *ret = NULL; wchar_t *filename_utf16 = utf8_to_utf16(filename_utf8); wchar_t *mode_utf16 = utf8_to_utf16(mode_utf8); if(filename_utf16 && mode_utf16) { ret = _wfopen(filename_utf16, mode_utf16); } if(filename_utf16) free(filename_utf16); if(mode_utf16) free(mode_utf16); return ret; } #endif