/* * This file is part of libsidplayfp, a SID player engine. * * Copyright 2011-2013 Leandro Nini * Copyright 2007-2010 Antti Lankila * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef RESAMPLER_H #define RESAMPLER_H namespace reSIDfp { /** * Abstraction of a resampling process. Given enough input, produces output. * Constructors take additional arguments that configure these objects. */ class Resampler { protected: virtual int output() const = 0; Resampler() {} public: virtual ~Resampler() {} /** * Input a sample into resampler. Output "true" when resampler is ready with new sample. * * @param sample input sample * @return true when a sample is ready */ virtual bool input(int sample) = 0; /** * Output a sample from resampler. * * @return resampled sample */ short getOutput() const { int value = output(); // Clip signed integer value into the [-32768,32767] range. if (value < -32768) value = -32768; if (value > 32767) value = 32767; return value; } virtual void reset() = 0; }; } // namespace reSIDfp #endif