// Game_Music_Emu $vers. http://www.slack.net/~ant/ #include "Gbs_Emu.h" /* Copyright (C) 2003-2009 Shay Green. This module is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This module is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this module; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "blargg_source.h" Gbs_Emu::equalizer_t const Gbs_Emu::handheld_eq = { -47.0, 2000, 0,0,0,0,0,0,0,0 }; Gbs_Emu::equalizer_t const Gbs_Emu::cgb_eq = { 0.0, 300, 0,0,0,0,0,0,0,0 }; Gbs_Emu::equalizer_t const Gbs_Emu::headphones_eq = { 0.0, 30, 0,0,0,0,0,0,0,0 }; // DMG Gbs_Emu::Gbs_Emu() { sound_hardware = sound_gbs; enable_clicking( false ); set_type( gme_gbs_type ); set_silence_lookahead( 6 ); set_max_initial_silence( 21 ); set_gain( 1.2 ); // kind of midway between headphones and speaker static equalizer_t const eq = { -1.0, 120, 0,0,0,0,0,0,0,0 }; set_equalizer( eq ); } Gbs_Emu::~Gbs_Emu() { } void Gbs_Emu::unload() { core_.unload(); Music_Emu::unload(); } // Track info static void copy_gbs_fields( Gbs_Emu::header_t const& h, track_info_t* out ) { GME_COPY_FIELD( h, out, game ); GME_COPY_FIELD( h, out, author ); GME_COPY_FIELD( h, out, copyright ); } static void hash_gbs_file( Gbs_Emu::header_t const& h, byte const* data, int data_size, Music_Emu::Hash_Function& out ) { out.hash_( &h.vers, sizeof(h.vers) ); out.hash_( &h.track_count, sizeof(h.track_count) ); out.hash_( &h.first_track, sizeof(h.first_track) ); out.hash_( &h.load_addr[0], sizeof(h.load_addr) ); out.hash_( &h.init_addr[0], sizeof(h.init_addr) ); out.hash_( &h.play_addr[0], sizeof(h.play_addr) ); out.hash_( &h.stack_ptr[0], sizeof(h.stack_ptr) ); out.hash_( &h.timer_modulo, sizeof(h.timer_modulo) ); out.hash_( &h.timer_mode, sizeof(h.timer_mode) ); out.hash_( data, data_size ); } blargg_err_t Gbs_Emu::track_info_( track_info_t* out, int ) const { copy_gbs_fields( header(), out ); return blargg_ok; } struct Gbs_File : Gme_Info_ { Gbs_Emu::header_t const* h; Gbs_File() { set_type( gme_gbs_type ); } blargg_err_t load_mem_( byte const begin [], int size ) { h = ( Gbs_Emu::header_t * ) begin; set_track_count( h->track_count ); if ( !h->valid_tag() ) return blargg_err_file_type; return blargg_ok; } blargg_err_t track_info_( track_info_t* out, int ) const { copy_gbs_fields( Gbs_Emu::header_t( *h ), out ); return blargg_ok; } blargg_err_t hash_( Hash_Function& out ) const { hash_gbs_file( *h, file_begin() + h->size, file_end() - file_begin() - h->size, out ); return blargg_ok; } }; static Music_Emu* new_gbs_emu () { return BLARGG_NEW Gbs_Emu ; } static Music_Emu* new_gbs_file() { return BLARGG_NEW Gbs_File; } gme_type_t_ const gme_gbs_type [1] = {{ "Game Boy", 0, &new_gbs_emu, &new_gbs_file, "GBS", 1 }}; // Setup blargg_err_t Gbs_Emu::load_( Data_Reader& in ) { RETURN_ERR( core_.load( in ) ); set_warning( core_.warning() ); set_track_count( header().track_count ); set_voice_count( Gb_Apu::osc_count ); core_.apu().volume( gain() ); static const char* const names [Gb_Apu::osc_count] = { "Square 1", "Square 2", "Wave", "Noise" }; set_voice_names( names ); static int const types [Gb_Apu::osc_count] = { wave_type+1, wave_type+2, wave_type+3, mixed_type+1 }; set_voice_types( types ); return setup_buffer( 4194304 ); } void Gbs_Emu::update_eq( blip_eq_t const& eq ) { core_.apu().treble_eq( eq ); } void Gbs_Emu::set_voice( int i, Blip_Buffer* c, Blip_Buffer* l, Blip_Buffer* r ) { core_.apu().set_output( i, c, l, r ); } void Gbs_Emu::set_tempo_( double t ) { core_.set_tempo( t ); } blargg_err_t Gbs_Emu::start_track_( int track ) { sound_t mode = sound_hardware; if ( mode == sound_gbs ) mode = (header().timer_mode & 0x80) ? sound_cgb : sound_dmg; RETURN_ERR( core_.start_track( track, (Gb_Apu::mode_t) mode ) ); // clear buffer AFTER track is started, eliminating initial click return Classic_Emu::start_track_( track ); } blargg_err_t Gbs_Emu::run_clocks( blip_time_t& duration, int ) { return core_.end_frame( duration ); } blargg_err_t Gbs_Emu::hash_( Hash_Function& out ) const { hash_gbs_file( header(), core_.rom_().begin(), core_.rom_().file_size(), out ); return blargg_ok; }