// Konami SCC sound chip emulator // $package #ifndef KSS_SCC_APU_H #define KSS_SCC_APU_H #include "blargg_common.h" #include "Blip_Buffer.h" class Scc_Apu { public: // Basics // Sets buffer to generate sound into, or 0 to mute. void set_output( Blip_Buffer* ); // Emulates to time t, then writes data to reg enum { reg_count = 0xB0 }; // 0 <= reg < reg_count void write( blip_time_t t, int reg, int data ); // Emulates to time t, then subtracts t from the current time. // OK if previous write call had time slightly after t. void end_frame( blip_time_t t ); // More features // Resets sound chip void reset(); // Same as set_output(), but for a particular channel enum { osc_count = 5 }; void set_output( int chan, Blip_Buffer* ); // Set overall volume, where 1.0 is normal void volume( double ); // Set treble equalization void treble_eq( blip_eq_t const& eq ) { synth.treble_eq( eq ); } private: // noncopyable Scc_Apu( const Scc_Apu& ); Scc_Apu& operator = ( const Scc_Apu& ); // Implementation public: Scc_Apu(); BLARGG_DISABLE_NOTHROW private: enum { amp_range = 0x8000 }; struct osc_t { int delay; int phase; int last_amp; Blip_Buffer* output; }; osc_t oscs [osc_count]; blip_time_t last_time; unsigned char regs [reg_count]; Blip_Synth_Fast synth; void run_until( blip_time_t ); }; inline void Scc_Apu::set_output( int index, Blip_Buffer* b ) { assert( (unsigned) index < osc_count ); oscs [index].output = b; } inline void Scc_Apu::write( blip_time_t time, int addr, int data ) { //assert( (unsigned) addr < reg_count ); assert( ( addr >= 0x9800 && addr <= 0x988F ) || ( addr >= 0xB800 && addr <= 0xB8AF ) ); run_until( time ); addr -= 0x9800; if ( ( unsigned ) addr < 0x90 ) { if ( ( unsigned ) addr < 0x60 ) regs [addr] = data; else if ( ( unsigned ) addr < 0x80 ) { regs [addr] = regs[addr + 0x20] = data; } else if ( ( unsigned ) addr < 0x90 ) { regs [addr + 0x20] = data; } } else { addr -= 0xB800 - 0x9800; if ( ( unsigned ) addr < 0xB0 ) regs [addr] = data; } } inline void Scc_Apu::end_frame( blip_time_t end_time ) { if ( end_time > last_time ) run_until( end_time ); last_time -= end_time; assert( last_time >= 0 ); } #endif