/* * This file is part of libsidplayfp, a SID player engine. * * Copyright 2012-2013 Leandro Nini * Copyright 2010 Antti Lankila * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef COLORRAMBANK_H #define COLORRAMBANK_H #include #include #include "Bank.h" namespace libsidplayfp { /** * Color RAM. * * 1K x 4-bit Static RAM that stores text screen color information. * * Located at $D800-$DBFF (last 24 bytes are unused) */ class ColorRAMBank : public Bank { private: uint8_t ram[0x400]; public: void reset() { memset(ram, 0, 0x400); } void poke(uint_least16_t address, uint8_t value) override { ram[address & 0x3ff] = value & 0xf; } uint8_t peek(uint_least16_t address) override { return ram[address & 0x3ff]; } }; } #endif