// PWM sound chip emulator interface // Game_Music_Emu $vers #ifndef PWM_EMU_H #define PWM_EMU_H class Pwm_Emu { void* chip; public: Pwm_Emu(); ~Pwm_Emu(); // Sets output sample rate and chip clock rates, in Hz. Returns non-zero // if error. int set_rate( int clock ); // Resets to power-up state void reset(); // Mutes voice n if bit n (1 << n) of mask is set enum { channel_count = 24 }; void mute_voices( int mask ); // Writes data to channel void write( int channel, int data ); // Runs and writes pair_count*2 samples to output typedef short sample_t; enum { out_chan_count = 2 }; // stereo void run( int pair_count, sample_t* out ); }; #endif