#ifndef _NP_NES_DMC_H_ #define _NP_NES_DMC_H_ void* NES_DMC_np_Create(int clock, int rate); void NES_DMC_np_Destroy(void *chip); void NES_DMC_np_Reset(void *chip); void NES_DMC_np_SetRate(void* chip, double rate); void NES_DMC_np_SetPal(void* chip, bool is_pal); void NES_DMC_np_SetAPU(void* chip, void* apu_); UINT32 NES_DMC_np_Render(void* chip, INT32 b[2]); void NES_DMC_np_SetMemory(void* chip, const UINT8* r); bool NES_DMC_np_Write(void* chip, UINT32 adr, UINT32 val); bool NES_DMC_np_Read(void* chip, UINT32 adr, UINT32* val); void NES_DMC_np_SetClock(void* chip, double rate); void NES_DMC_np_SetOption(void* chip, int id, int val); int NES_DMC_np_GetDamp(void* chip); void NES_DMC_np_SetMask(void* chip, int m); void NES_DMC_np_SetStereoMix(void* chip, int trk, INT16 mixl, INT16 mixr); #endif // _NP_NES_DMC_H_