// Game_Music_Emu $vers. http://www.slack.net/~ant/ #include "Gme_Loader.h" #include "blargg_endian.h" /* Copyright (C) 2003-2008 Shay Green. This module is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This module is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this module; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "blargg_source.h" void Gme_Loader::unload() { file_begin_ = NULL; file_end_ = NULL; file_data.clear(); } Gme_Loader::Gme_Loader() { warning_ = NULL; Gme_Loader::unload(); blargg_verify_byte_order(); // used by most emulator types, so save them the trouble } Gme_Loader::~Gme_Loader() { } blargg_err_t Gme_Loader::load_mem_( byte const data [], int size ) { require( data != file_data.begin() ); // load_mem_() or load_() must be overridden Mem_File_Reader in( data, size ); return load_( in ); } inline blargg_err_t Gme_Loader::load_mem_wrapper( byte const data [], int size ) { file_begin_ = data; file_end_ = data + size; return load_mem_( data, size ); } blargg_err_t Gme_Loader::load_( Data_Reader& in ) { RETURN_ERR( file_data.resize( in.remain() ) ); RETURN_ERR( in.read( file_data.begin(), file_data.size() ) ); return load_mem_wrapper( file_data.begin(), file_data.size() ); } blargg_err_t Gme_Loader::post_load_( blargg_err_t err ) { if ( err ) { unload(); return err; } return post_load(); } blargg_err_t Gme_Loader::load_mem( void const* in, long size ) { pre_load(); return post_load_( load_mem_wrapper( (byte const*) in, (int) size ) ); } blargg_err_t Gme_Loader::load( Data_Reader& in ) { pre_load(); return post_load_( load_( in ) ); } blargg_err_t Gme_Loader::load_file( const char path [] ) { pre_load(); GME_FILE_READER in; RETURN_ERR( in.open( path ) ); return post_load_( load_( in ) ); }