// Game_Music_Emu $vers. http://www.slack.net/~ant/ #include "Gme_File.h" /* Copyright (C) 2003-2008 Shay Green. This module is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This module is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this module; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */ #include "blargg_source.h" void Gme_File::unload() { clear_playlist(); // BEFORE clearing track count track_count_ = 0; raw_track_count_ = 0; Gme_Loader::unload(); } Gme_File::Gme_File() { type_ = NULL; user_data_ = NULL; user_cleanup_ = NULL; Gme_File::unload(); // clears fields } Gme_File::~Gme_File() { if ( user_cleanup_ ) user_cleanup_( user_data_ ); } blargg_err_t Gme_File::post_load() { if ( !track_count() ) set_track_count( type()->track_count ); return Gme_Loader::post_load(); } void Gme_File::clear_playlist() { playlist.clear(); clear_playlist_(); track_count_ = raw_track_count_; } void Gme_File::copy_field_( char out [], const char* in, int in_size ) { if ( !in || !*in ) return; // remove spaces/junk from beginning while ( in_size && unsigned (*in - 1) <= ' ' - 1 ) { in++; in_size--; } // truncate if ( in_size > max_field_ ) in_size = max_field_; // find terminator int len = 0; while ( len < in_size && in [len] ) len++; // remove spaces/junk from end while ( len && unsigned (in [len - 1]) <= ' ' ) len--; // copy out [len] = 0; memcpy( out, in, len ); // strip out stupid fields that should have been left blank if ( !strcmp( out, "?" ) || !strcmp( out, "" ) || !strcmp( out, "< ? >" ) ) out [0] = 0; } void Gme_File::copy_field_( char out [], const char* in ) { copy_field_( out, in, max_field_ ); } blargg_err_t Gme_File::remap_track_( int* track_io ) const { if ( (unsigned) *track_io >= (unsigned) track_count() ) return BLARGG_ERR( BLARGG_ERR_CALLER, "invalid track" ); if ( (unsigned) *track_io < (unsigned) playlist.size() ) { M3u_Playlist::entry_t const& e = playlist [*track_io]; *track_io = 0; if ( e.track >= 0 ) { *track_io = e.track; // TODO: really needs to be removed? //if ( !(type_->flags_ & 0x02) ) // *track_io -= e.decimal_track; } if ( *track_io >= raw_track_count_ ) return BLARGG_ERR( BLARGG_ERR_FILE_CORRUPT, "invalid track in m3u playlist" ); } else { check( !playlist.size() ); } return blargg_ok; } blargg_err_t Gme_File::track_info( track_info_t* out, int track ) const { out->track_count = track_count(); out->length = -1; out->loop_length = -1; out->intro_length = -1; out->fade_length = -1; out->play_length = -1; out->repeat_count = -1; out->song [0] = 0; out->game [0] = 0; out->author [0] = 0; out->composer [0] = 0; out->engineer [0] = 0; out->sequencer [0] = 0; out->tagger [0] = 0; out->copyright [0] = 0; out->date [0] = 0; out->comment [0] = 0; out->dumper [0] = 0; out->system [0] = 0; out->disc [0] = 0; out->track [0] = 0; out->ost [0] = 0; copy_field_( out->system, type()->system ); int remapped = track; RETURN_ERR( remap_track_( &remapped ) ); RETURN_ERR( track_info_( out, remapped ) ); // override with m3u info if ( playlist.size() ) { M3u_Playlist::info_t const& i = playlist.info(); copy_field_( out->game , i.title ); copy_field_( out->author , i.artist ); copy_field_( out->engineer , i.engineer ); copy_field_( out->composer , i.composer ); copy_field_( out->sequencer, i.sequencer ); copy_field_( out->copyright, i.copyright ); copy_field_( out->dumper , i.ripping ); copy_field_( out->tagger , i.tagging ); copy_field_( out->date , i.date ); M3u_Playlist::entry_t const& e = playlist [track]; if ( e.length >= 0 ) out->length = e.length; if ( e.intro >= 0 ) out->intro_length = e.intro; if ( e.loop >= 0 ) out->loop_length = e.loop; if ( e.fade >= 0 ) out->fade_length = e.fade; if ( e.repeat >= 0 ) out->repeat_count = e.repeat; copy_field_( out->song, e.name ); } // play_length out->play_length = out->length; if ( out->play_length <= 0 ) { out->play_length = out->intro_length + 2 * out->loop_length; // intro + 2 loops if ( out->play_length <= 0 ) out->play_length = 150 * 1000; // 2.5 minutes } return blargg_ok; }