// TurboGrafx-16/PC Engine HES music file emulator // Game_Music_Emu $vers #ifndef HES_EMU_H #define HES_EMU_H #include "Classic_Emu.h" #include "Hes_Core.h" class Hes_Emu : public Classic_Emu { public: static gme_type_t static_type() { return gme_hes_type; } // HES file header (see Hes_Core.h) typedef Hes_Core::header_t header_t; // Header for currently loaded file header_t const& header() const { return core.header(); } blargg_err_t hash_( Hash_Function& ) const; // Implementation public: Hes_Emu(); ~Hes_Emu(); virtual void unload(); protected: virtual blargg_err_t track_info_( track_info_t*, int track ) const; virtual blargg_err_t load_( Data_Reader& ); virtual blargg_err_t start_track_( int ); virtual blargg_err_t run_clocks( blip_time_t&, int ); virtual void set_tempo_( double ); virtual void set_voice( int, Blip_Buffer*, Blip_Buffer*, Blip_Buffer* ); virtual void update_eq( blip_eq_t const& ); private: Hes_Core core; }; #endif