// NES 2A03 APU sound chip emulator // Nes_Snd_Emu $vers #ifndef NES_APU_H #define NES_APU_H #include "blargg_common.h" #include "Nes_Oscs.h" struct apu_state_t; class Nes_Buffer; class Nes_Apu { public: // Basics typedef int nes_time_t; // NES CPU clock cycle count // Sets memory reader callback used by DMC oscillator to fetch samples. // When callback is invoked, 'user_data' is passed unchanged as the // first parameter. //void dmc_reader( int (*callback)( void* user_data, int addr ), void* user_data = NULL ); // Sets buffer to generate sound into, or 0 to mute output (reduces // emulation accuracy). void set_output( Blip_Buffer* ); // All time values are the number of CPU clock cycles relative to the // beginning of the current time frame. Before resetting the CPU clock // count, call end_frame( last_cpu_time ). // Writes to register (0x4000-0x4013, and 0x4015 and 0x4017) enum { io_addr = 0x4000 }; enum { io_size = 0x18 }; void write_register( nes_time_t, int addr, int data ); // Reads from status register (0x4015) enum { status_addr = 0x4015 }; int read_status( nes_time_t ); // Runs all oscillators up to specified time, ends current time frame, then // starts a new time frame at time 0. Time frames have no effect on emulation // and each can be whatever length is convenient. void end_frame( nes_time_t ); // Optional // Resets internal frame counter, registers, and all oscillators. // Uses PAL timing if pal_timing is true, otherwise use NTSC timing. // Sets the DMC oscillator's initial DAC value to initial_dmc_dac without // any audible click. void reset( bool pal_mode = false, int initial_dmc_dac = 0 ); // Same as set_output(), but for a particular channel // 0: Square 1, 1: Square 2, 2: Triangle, 3: Noise, 4: DMC enum { osc_count = 5 }; void set_output( int chan, Blip_Buffer* buf ); // Adjusts frame period void set_tempo( double ); // Saves/loads exact emulation state void save_state( apu_state_t* out ) const; void load_state( apu_state_t const& ); // Sets overall volume (default is 1.0) void volume( double ); // Sets treble equalization (see notes.txt) void treble_eq( const blip_eq_t& ); // Sets IRQ time callback that is invoked when the time of earliest IRQ // may have changed, or NULL to disable. When callback is invoked, // 'user_data' is passed unchanged as the first parameter. //void irq_notifier( void (*callback)( void* user_data ), void* user_data = NULL ); // Gets time that APU-generated IRQ will occur if no further register reads // or writes occur. If IRQ is already pending, returns irq_waiting. If no // IRQ will occur, returns no_irq. enum { no_irq = INT_MAX/2 + 1 }; enum { irq_waiting = 0 }; nes_time_t earliest_irq( nes_time_t ) const; // Counts number of DMC reads that would occur if 'run_until( t )' were executed. // If last_read is not NULL, set *last_read to the earliest time that // 'count_dmc_reads( time )' would result in the same result. int count_dmc_reads( nes_time_t t, nes_time_t* last_read = NULL ) const; // Time when next DMC memory read will occur nes_time_t next_dmc_read_time() const; // Runs DMC until specified time, so that any DMC memory reads can be // accounted for (i.e. inserting CPU wait states). void run_until( nes_time_t ); // Implementation public: Nes_Apu(); BLARGG_DISABLE_NOTHROW // Use set_output() in place of these BLARGG_DEPRECATED( void output ( Blip_Buffer* c ); ) BLARGG_DEPRECATED( void osc_output( int i, Blip_Buffer* c ); ) BLARGG_DEPRECATED_TEXT( enum { start_addr = 0x4000 }; ) BLARGG_DEPRECATED_TEXT( enum { end_addr = 0x4017 }; ) blargg_callback dmc_reader; blargg_callback irq_notifier; void enable_nonlinear_( double sq, double tnd ); static float tnd_total_() { return 196.015f; } void enable_w4011_( bool enable = true ) { enable_w4011 = enable; } private: friend struct Nes_Dmc; // noncopyable Nes_Apu( const Nes_Apu& ); Nes_Apu& operator = ( const Nes_Apu& ); Nes_Osc* oscs [osc_count]; Nes_Square square1; Nes_Square square2; Nes_Noise noise; Nes_Triangle triangle; Nes_Dmc dmc; double tempo_; nes_time_t last_time; // has been run until this time in current frame nes_time_t last_dmc_time; nes_time_t earliest_irq_; nes_time_t next_irq; int frame_period; int frame_delay; // cycles until frame counter runs next int frame; // current frame (0-3) int osc_enables; int frame_mode; bool irq_flag; bool enable_w4011; Nes_Square::Synth square_synth; // shared by squares void irq_changed(); void state_restored(); void run_until_( nes_time_t ); // TODO: remove friend class Nes_Core; }; inline void Nes_Apu::set_output( int osc, Blip_Buffer* buf ) { assert( (unsigned) osc < osc_count ); oscs [osc]->output = buf; } inline Nes_Apu::nes_time_t Nes_Apu::earliest_irq( nes_time_t ) const { return earliest_irq_; } inline int Nes_Apu::count_dmc_reads( nes_time_t time, nes_time_t* last_read ) const { return dmc.count_reads( time, last_read ); } inline Nes_Apu::nes_time_t Nes_Dmc::next_read_time() const { if ( length_counter == 0 ) return Nes_Apu::no_irq; // not reading return apu->last_dmc_time + delay + (bits_remain - 1) * period; } inline Nes_Apu::nes_time_t Nes_Apu::next_dmc_read_time() const { return dmc.next_read_time(); } BLARGG_DEPRECATED( typedef int nes_time_t; ) // use your own typedef BLARGG_DEPRECATED( typedef unsigned nes_addr_t; ) // use your own typedef BLARGG_DEPRECATED_TEXT( inline void Nes_Apu::output ( Blip_Buffer* c ) { set_output( c ); } ) BLARGG_DEPRECATED_TEXT( inline void Nes_Apu::osc_output( int i, Blip_Buffer* c ) { set_output( i, c ); } ) #endif