VGMPlay Build Instructions -------------------------- Compile VGMPlay under Windows ----------------------------- using MS Visual Studio 6.0: 1. Open VGMPlay.dsw. 2. Build the project. 3. Done. using later versions of MS Visual Studio: 1. Open VGMPlay.dsw. 2. It will ask you to convert the project to the current project format. Click "Yes". 3. Build the project. 4. Done. using MinGW/MSYS: 1. edit the Makefile and enable the line "WINDOWS = 1" (remove the #) 2. open MSYS and run the "make" command in VGMPlay's folder. 3. Done. Note: You can compile it without MSYS, but you need to manually create the OBJDIRS paths (or make them use the backslash '\'), because mkdir fails at paths with a forward slash. Compile VGMPlay under Linux --------------------------- 1. [optional step] If you have libao installed, you can edit the Makefile to make VGMPlay use libao instead of OSS. 2. run "make" in VGMPlay's folder 3. Done.