/* * DLSBank.h * --------- * Purpose: Sound bank loading. * Notes : Supported sound bank types: DLS (including embedded DLS in MSS & RMI), SF2 * Authors: Olivier Lapicque * OpenMPT Devs * The OpenMPT source code is released under the BSD license. Read LICENSE for more details. */ #pragma once #include "BuildSettings.h" OPENMPT_NAMESPACE_BEGIN class CSoundFile; OPENMPT_NAMESPACE_END #include "Snd_defs.h" OPENMPT_NAMESPACE_BEGIN #ifdef MODPLUG_TRACKER struct DLSREGION { uint32 ulLoopStart; uint32 ulLoopEnd; uint16 nWaveLink; uint16 uPercEnv; uint16 usVolume; // 0..256 uint16 fuOptions; // flags + key group int16 sFineTune; // +128 = +1 semitone int16 panning = -1; // -1= unset (DLS), otherwise 0...256 uint8 uKeyMin; uint8 uKeyMax; uint8 uUnityNote; uint8 tuning = 100; constexpr bool IsDummy() const noexcept { return uKeyMin == 0xFF || nWaveLink == Util::MaxValueOfType(nWaveLink); } }; struct DLSENVELOPE { // Volume Envelope uint16 wVolAttack; // Attack Time: 0-1000, 1 = 20ms (1/50s) -> [0-20s] uint16 wVolDecay; // Decay Time: 0-1000, 1 = 20ms (1/50s) -> [0-20s] uint16 wVolRelease; // Release Time: 0-1000, 1 = 20ms (1/50s) -> [0-20s] uint8 nVolSustainLevel; // Sustain Level: 0-128, 128=100% uint8 nDefPan; // Default Pan }; // Special Bank bits #define F_INSTRUMENT_DRUMS 0x80000000 struct DLSINSTRUMENT { uint32 ulBank = 0, ulInstrument = 0; uint32 nMelodicEnv = 0; std::vector Regions; char szName[32]; // SF2 stuff (DO NOT USE! -> used internally by the SF2 loader) uint16 wPresetBagNdx = 0, wPresetBagNum = 0; }; struct DLSSAMPLEEX { char szName[20]; uint32 dwLen; uint32 dwStartloop; uint32 dwEndloop; uint32 dwSampleRate; uint8 byOriginalPitch; int8 chPitchCorrection; }; #define SOUNDBANK_TYPE_INVALID 0 #define SOUNDBANK_TYPE_DLS 0x01 #define SOUNDBANK_TYPE_SF2 0x02 struct SOUNDBANKINFO { std::string szBankName, szCopyRight, szComments, szEngineer, szSoftware, // ISFT: Software szDescription; // ISBJ: Subject }; struct IFFCHUNK; struct SF2LoaderInfo; class CDLSBank { protected: SOUNDBANKINFO m_BankInfo; mpt::PathString m_szFileName; size_t m_dwWavePoolOffset; uint32 m_nType; // DLS Information uint32 m_nMaxWaveLink; std::vector m_WaveForms; std::vector m_Instruments; std::vector m_SamplesEx; std::vector m_Envelopes; public: CDLSBank(); static bool IsDLSBank(const mpt::PathString &filename); static uint32 MakeMelodicCode(uint32 bank, uint32 instr) { return ((bank << 16) | (instr));} static uint32 MakeDrumCode(uint32 rgn, uint32 instr) { return (0x80000000 | (rgn << 16) | (instr));} public: bool Open(const mpt::PathString &filename); bool Open(FileReader file); mpt::PathString GetFileName() const { return m_szFileName; } uint32 GetBankType() const { return m_nType; } const SOUNDBANKINFO &GetBankInfo() const { return m_BankInfo; } public: uint32 GetNumInstruments() const { return static_cast(m_Instruments.size()); } uint32 GetNumSamples() const { return static_cast(m_WaveForms.size()); } const DLSINSTRUMENT *GetInstrument(uint32 iIns) const { return iIns < m_Instruments.size() ? &m_Instruments[iIns] : nullptr; } const DLSINSTRUMENT *FindInstrument(bool isDrum, uint32 bank = 0xFF, uint32 program = 0xFF, uint32 key = 0xFF, uint32 *pInsNo = nullptr) const; bool FindAndExtract(CSoundFile &sndFile, const INSTRUMENTINDEX ins, const bool isDrum) const; uint32 GetRegionFromKey(uint32 nIns, uint32 nKey) const; bool ExtractWaveForm(uint32 nIns, uint32 nRgn, std::vector &waveData, uint32 &length) const; bool ExtractSample(CSoundFile &sndFile, SAMPLEINDEX nSample, uint32 nIns, uint32 nRgn, int transpose = 0) const; bool ExtractInstrument(CSoundFile &sndFile, INSTRUMENTINDEX nInstr, uint32 nIns, uint32 nDrumRgn) const; const char *GetRegionName(uint32 nIns, uint32 nRgn) const; uint16 GetPanning(uint32 ins, uint32 region) const; // Internal Loader Functions protected: bool UpdateInstrumentDefinition(DLSINSTRUMENT *pDlsIns, FileReader chunk); bool UpdateSF2PresetData(SF2LoaderInfo &sf2info, const IFFCHUNK &header, FileReader &chunk); bool ConvertSF2ToDLS(SF2LoaderInfo &sf2info); public: // DLS Unit conversion static int32 DLS32BitTimeCentsToMilliseconds(int32 lTimeCents); static int32 DLS32BitRelativeGainToLinear(int32 lCentibels); // 0dB = 0x10000 static int32 DLS32BitRelativeLinearToGain(int32 lGain); // 0dB = 0x10000 static int32 DLSMidiVolumeToLinear(uint32 nMidiVolume); // [0-127] -> [0-0x10000] }; #endif // MODPLUG_TRACKER OPENMPT_NAMESPACE_END