#import "PlaybackController.h" #import "PlaylistView.h" #import #import "CogAudio/Status.h" #import "CogAudio/Helper.h" #import "PlaylistController.h" #import "PlaylistEntry.h" #import "playlistLoader.h" #import "Logging.h" @implementation PlaybackController #define DEFAULT_SEEK 5 NSString *CogPlaybackDidBeginNotficiation = @"CogPlaybackDidBeginNotficiation"; NSString *CogPlaybackDidPauseNotficiation = @"CogPlaybackDidPauseNotficiation"; NSString *CogPlaybackDidResumeNotficiation = @"CogPlaybackDidResumeNotficiation"; NSString *CogPlaybackDidStopNotficiation = @"CogPlaybackDidStopNotficiation"; @synthesize playbackStatus; + (NSSet *)keyPathsForValuesAffectingSeekable { return [NSSet setWithObjects:@"playlistController.currentEntry",@"playlistController.currentEntry.seekable",nil]; } - (id)init { self = [super init]; if (self) { [self initDefaults]; seekable = NO; fading = NO; audioPlayer = [[AudioPlayer alloc] init]; [audioPlayer setDelegate:self]; [self setPlaybackStatus: kCogStatusStopped]; } return self; } - (void)initDefaults { NSDictionary *defaultsDictionary = [NSDictionary dictionaryWithObjectsAndKeys: [NSNumber numberWithDouble:100.0], @"volume", nil]; [[NSUserDefaults standardUserDefaults] registerDefaults:defaultsDictionary]; } - (void)awakeFromNib { double volume = [[NSUserDefaults standardUserDefaults] doubleForKey:@"volume"]; [volumeSlider setDoubleValue:logarithmicToLinear(volume)]; [audioPlayer setVolume:volume]; [self setSeekable:NO]; } - (IBAction)playPauseResume:(id)sender { if (playbackStatus == kCogStatusStopped) { [self play:self]; } else { [self pauseResume:self]; } } - (IBAction)pauseResume:(id)sender { if (playbackStatus == kCogStatusPaused) [self resume:self]; else [self pause:self]; } - (IBAction)pause:(id)sender { [audioPlayer pause]; [self setPlaybackStatus: kCogStatusPaused]; } - (IBAction)resume:(id)sender { [audioPlayer resume]; } - (IBAction)stop:(id)sender { [audioPlayer stop]; } //called by double-clicking on table - (void)playEntryAtIndex:(int)i { [self playEntryAtIndex:i startPaused:NO]; } - (void)playEntryAtIndex:(int)i startPaused:(BOOL)paused { PlaylistEntry *pe = [playlistController entryAtIndex:i]; [self playEntry:pe startPaused:paused]; } - (IBAction)play:(id)sender { if ([playlistView selectedRow] == -1) [playlistView selectRowIndexes:[NSIndexSet indexSetWithIndex:0] byExtendingSelection:NO]; if ([playlistView selectedRow] > -1) [self playEntryAtIndex:(int)[playlistView selectedRow]]; } NSDictionary * makeRGInfo(PlaylistEntry *pe) { NSMutableDictionary * dictionary = [NSMutableDictionary dictionary]; if ([pe replayGainAlbumGain] != 0) [dictionary setObject:[NSNumber numberWithFloat:[pe replayGainAlbumGain]] forKey:@"replayGainAlbumGain"]; if ([pe replayGainAlbumPeak] != 0) [dictionary setObject:[NSNumber numberWithFloat:[pe replayGainAlbumPeak]] forKey:@"replayGainAlbumPeak"]; if ([pe replayGainTrackGain] != 0) [dictionary setObject:[NSNumber numberWithFloat:[pe replayGainTrackGain]] forKey:@"replayGainTrackGain"]; if ([pe replayGainTrackPeak] != 0) [dictionary setObject:[NSNumber numberWithFloat:[pe replayGainTrackPeak]] forKey:@"replayGainTrackPeak"]; if ([pe volume] != 1) [dictionary setObject:[NSNumber numberWithFloat:[pe volume]] forKey:@"volume"]; return dictionary; } - (void)playEntry:(PlaylistEntry *)pe { [self playEntry:pe startPaused:NO]; } - (void)playEntry:(PlaylistEntry *)pe startPaused:(BOOL)paused { if (playbackStatus != kCogStatusStopped) [self stop:self]; DLog(@"PLAYLIST CONTROLLER: %@", [playlistController class]); [playlistController setCurrentEntry:pe]; [self setPosition:0.0]; if (pe == nil) return; #if 0 // Race here, but the worst that could happen is we re-read the data if ([pe metadataLoaded] != YES) { [pe performSelectorOnMainThread:@selector(setMetadata:) withObject:[playlistLoader readEntryInfo:pe] waitUntilDone:YES]; } #else // Racing with this version is less likely to jam up the main thread if ([pe metadataLoaded] != YES) { NSArray * entries = [NSArray arrayWithObject:pe]; [playlistLoader loadInfoForEntries:entries]; } #endif [audioPlayer play:[pe URL] withUserInfo:pe withRGInfo:makeRGInfo(pe) startPaused:paused]; } - (IBAction)next:(id)sender { if ([playlistController next] == NO) return; [self playEntry:[playlistController currentEntry]]; } - (IBAction)prev:(id)sender { if ([playlistController prev] == NO) return; [self playEntry:[playlistController currentEntry]]; } - (void)updatePosition:(id)sender { double pos = [audioPlayer amountPlayed]; [self setPosition:pos]; [[playlistController currentEntry] setCurrentPosition:pos]; } - (IBAction)seek:(id)sender { double time = [sender doubleValue]; [audioPlayer seekToTime:time]; [self setPosition:time]; [[playlistController currentEntry] setCurrentPosition:time]; } - (IBAction)spam { NSPasteboard *pboard = [NSPasteboard generalPasteboard]; [pboard clearContents]; [pboard writeObjects:[NSArray arrayWithObjects:[[playlistController currentEntry] spam], nil]]; } - (IBAction)eventSeekForward:(id)sender { [self seekForward:DEFAULT_SEEK]; } - (void)seekForward:(double)amount { double seekTo = [audioPlayer amountPlayed] + amount; if (seekTo > [[[playlistController currentEntry] length] doubleValue]) { [self next:self]; } else { [audioPlayer seekToTime:seekTo]; [self setPosition:seekTo]; } } - (IBAction)eventSeekBackward:(id)sender { [self seekBackward:DEFAULT_SEEK]; } - (void)seekBackward:(double)amount { double seekTo = [audioPlayer amountPlayed] - amount; if (seekTo < 0) seekTo = 0; [audioPlayer seekToTime:seekTo]; [self setPosition:seekTo]; } /* - (void)changePlayButtonImage:(NSString *)name { NSImage *img = [NSImage imageNamed:name]; // [img retain]; if (img == nil) { DLog(@"Error loading image!"); } [playbackButtons setImage:img forSegment:1]; } */ - (IBAction)changeVolume:(id)sender { DLog(@"VOLUME: %lf, %lf", [sender doubleValue], linearToLogarithmic([sender doubleValue])); [audioPlayer setVolume:linearToLogarithmic([sender doubleValue])]; [[NSUserDefaults standardUserDefaults] setDouble:[audioPlayer volume] forKey:@"volume"]; } /* selector for NSTimer - gets passed the Timer object itself and the appropriate userInfo, which in this case is an NSNumber containing the current volume before we start fading. */ - (void)audioFadeDown:(NSTimer *)audioTimer { double volume = [audioPlayer volume]; double originalVolume = [[audioTimer userInfo] doubleValue]; double down = originalVolume/10; DLog(@"VOLUME IS %lf", volume); if (volume > 0.0001) //YAY! Roundoff error! { [audioPlayer volumeDown:down]; } else // volume is at 0 or below, we are ready to release the timer and move on { [audioPlayer pause]; [audioPlayer setVolume:originalVolume]; [volumeSlider setDoubleValue: logarithmicToLinear(originalVolume)]; [audioTimer invalidate]; fading = NO; } } - (void)audioFadeUp:(NSTimer *)audioTimer { double volume = [audioPlayer volume]; double originalVolume = [[audioTimer userInfo] doubleValue]; double up = originalVolume/10; DLog(@"VOLUME IS %lf", volume); if (volume < originalVolume) { if ((volume + up) > originalVolume) [audioPlayer volumeUp:(originalVolume - volume)]; else [audioPlayer volumeUp:up]; } else // volume is at 0 or below, we are ready to release the timer and move on { [volumeSlider setDoubleValue: logarithmicToLinear(originalVolume)]; [audioTimer invalidate]; fading = NO; } } - (IBAction)fade:(id)sender { double time = 0.1; // we can not allow multiple fade timers to be registered if (YES == fading) return; fading = YES; NSNumber *originalVolume = [NSNumber numberWithDouble: [audioPlayer volume]]; NSTimer *fadeTimer; if (playbackStatus == kCogStatusPlaying) { fadeTimer = [NSTimer timerWithTimeInterval:time target:self selector:@selector(audioFadeDown:) userInfo:originalVolume repeats:YES]; [[NSRunLoop currentRunLoop] addTimer:fadeTimer forMode:NSRunLoopCommonModes]; } else { [audioPlayer setVolume:0]; fadeTimer = [NSTimer timerWithTimeInterval:time target:self selector:@selector(audioFadeUp:) userInfo:originalVolume repeats:YES]; [[NSRunLoop currentRunLoop] addTimer:fadeTimer forMode:NSRunLoopCommonModes]; [self pauseResume:self]; } } - (IBAction)skipToNextAlbum:(id)sender { BOOL found = NO; int index = [[playlistController currentEntry] index]; NSString *origAlbum = [[playlistController currentEntry] album]; int i; NSString *curAlbum; PlaylistEntry *pe; for (i = 1; i < [[playlistController arrangedObjects] count]; i++) { pe = [playlistController entryAtIndex:index + i]; if (pe == nil) break; curAlbum = [pe album]; // check for untagged files, and just play the first untagged one // we come across if (curAlbum == nil) { found = YES; break; } if ([curAlbum caseInsensitiveCompare:origAlbum] != NSOrderedSame) { found = YES; break; } } if (found) { [self playEntryAtIndex:i + index]; } } - (IBAction)skipToPreviousAlbum:(id)sender { BOOL found = NO; BOOL foundAlbum = NO; int index = [[playlistController currentEntry] index]; NSString *origAlbum = [[playlistController currentEntry] album]; NSString *curAlbum; int i; PlaylistEntry *pe; for (i = 1; i < [[playlistController arrangedObjects] count]; i++) { pe = [playlistController entryAtIndex:index - i]; if (pe == nil) break; curAlbum = [pe album]; if (curAlbum == nil) { found = YES; break; } if ([curAlbum caseInsensitiveCompare:origAlbum] != NSOrderedSame) { if (foundAlbum == NO) { foundAlbum = YES; // now we need to move up to the first song in the album, so we'll // go till we either find index 0, or the first song in the album origAlbum = curAlbum; continue; } else { found = YES; // terminate loop break; } } } if (found || foundAlbum) { if (foundAlbum == YES) i--; [self playEntryAtIndex:index - i]; } } - (IBAction)volumeDown:(id)sender { double newVolume = [audioPlayer volumeDown:DEFAULT_VOLUME_DOWN]; [volumeSlider setDoubleValue:logarithmicToLinear(newVolume)]; [[NSUserDefaults standardUserDefaults] setDouble:[audioPlayer volume] forKey:@"volume"]; } - (IBAction)volumeUp:(id)sender { double newVolume; newVolume = [audioPlayer volumeUp:DEFAULT_VOLUME_UP]; [volumeSlider setDoubleValue:logarithmicToLinear(newVolume)]; [[NSUserDefaults standardUserDefaults] setDouble:[audioPlayer volume] forKey:@"volume"]; } - (void)audioPlayer:(AudioPlayer *)player willEndStream:(id)userInfo { PlaylistEntry *curEntry = (PlaylistEntry *)userInfo; PlaylistEntry *pe; if (curEntry.stopAfter) pe = nil; else { pe = [playlistController getNextEntry:curEntry]; if (pe && [pe metadataLoaded] != YES) { NSArray * entries = [NSArray arrayWithObject:pe]; [playlistLoader loadInfoForEntries:entries]; } } if (pe) [player setNextStream:[pe URL] withUserInfo:pe withRGInfo:makeRGInfo(pe)]; else [player setNextStream:nil]; } - (void)audioPlayer:(AudioPlayer *)player didBeginStream:(id)userInfo { PlaylistEntry *pe = (PlaylistEntry *)userInfo; [playlistController setCurrentEntry:pe]; [self setPosition:0]; [[NSNotificationCenter defaultCenter] postNotificationName:CogPlaybackDidBeginNotficiation object:pe]; } - (void)audioPlayer:(AudioPlayer *)player didChangeStatus:(NSNumber *)s userInfo:(id)userInfo { int status = [s intValue]; if (status == kCogStatusStopped || status == kCogStatusPaused) { if (positionTimer) { [positionTimer invalidate]; positionTimer = NULL; } if (status == kCogStatusStopped) { [self setPosition:0]; [self setSeekable:NO]; // the player stopped, disable the slider [[NSNotificationCenter defaultCenter] postNotificationName:CogPlaybackDidStopNotficiation object:nil]; } else // paused { [[NSNotificationCenter defaultCenter] postNotificationName:CogPlaybackDidPauseNotficiation object:nil]; } } else if (status == kCogStatusPlaying) { if (!positionTimer) { positionTimer = [NSTimer timerWithTimeInterval:1.00 target:self selector:@selector(updatePosition:) userInfo:nil repeats:YES]; [[NSRunLoop currentRunLoop] addTimer:positionTimer forMode:NSRunLoopCommonModes]; } [[NSNotificationCenter defaultCenter] postNotificationName:CogPlaybackDidResumeNotficiation object:nil]; } if (status == kCogStatusStopped) { DLog(@"DONE!"); [playlistController setCurrentEntry:nil]; [self setSeekable:NO]; // the player stopped, disable the slider } else { DLog(@"PLAYING!"); [self setSeekable:YES]; } [self setPlaybackStatus:status]; } - (void)playlistDidChange:(PlaylistController *)p { [audioPlayer resetNextStreams]; } - (void)setPosition:(double)p { position = p; [[playlistController currentEntry] setCurrentPosition:p]; } - (double)position { return position; } - (void)setSeekable:(BOOL)s { seekable = s; } - (BOOL)seekable { return seekable && [[playlistController currentEntry] seekable]; } @end