/* * This file is part of libsidplayfp, a SID player engine. * * Copyright 2012-2014 Leandro Nini * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef P00_H #define P00_H #include "SidTuneBase.h" namespace libsidplayfp { struct X00Header; class p00 : public SidTuneBase { protected: p00() {} private: void load(const char* format, const X00Header* pHeader); public: /** * @return pointer to a SidTune or 0 if not a PC64 file * @throw loadError if PC64 file is corrupt */ static SidTuneBase* load(const char *fileName, buffer_t& dataBuf); virtual ~p00() {} private: // prevent copying p00(const p00&); p00& operator=(p00&); }; } #endif