#include "meta.h" #include "../layout/layout.h" #include "../coding/coding.h" #include "../util/endianness.h" typedef enum { PCM, UBI, PSX, DSP, XIMA, ATRAC3, XMA2, MP3, SILENCE } ubi_hx_codec; typedef struct { int big_endian; int total_subsongs; int is_riff; int codec_id; ubi_hx_codec codec; /* unified codec */ int header_index; /* entry number within section2 */ uint32_t header_offset; /* entry offset within internal .HXx */ uint32_t header_size; /* entry offset within internal .HXx */ char class_name[255]; size_t class_size; size_t stream_mode; uint32_t stream_offset; /* data offset within external stream */ uint32_t stream_size; /* data size within external stream */ uint32_t cuuid1; /* usually "Res" id1: class (1=Event, 3=Wave), id2: group id+sound id, */ uint32_t cuuid2; /* others have some complex id (not hash), id1: parent id?, id2: file id? */ int loop_flag; int channels; int sample_rate; int num_samples; int is_external; char resource_name[0x28]; /* filename to the external stream */ char internal_name[255]; /* WavRes's assigned name */ char readable_name[255]; /* final subsong name */ } ubi_hx_header; static int parse_hx(ubi_hx_header* hx, STREAMFILE* sf, int target_subsong); static VGMSTREAM* init_vgmstream_ubi_hx_header(ubi_hx_header* hx, STREAMFILE* sf); /* .HXx - banks from Ubisoft's HXAudio engine games [Rayman Arena, Rayman 3, XIII] */ VGMSTREAM* init_vgmstream_ubi_hx(STREAMFILE* sf) { VGMSTREAM* vgmstream = NULL; ubi_hx_header hx = {0}; int target_subsong = sf->stream_index; /* checks */ { uint32_t name_size = read_u32be(0x04, sf); /* BE/LE, should always be < 0xFF */ if (name_size == 0 || (name_size & 0x00FFFF00) != 0) goto fail; } /* .hxd: Rayman M/Arena (all), PK: Out of Shadows (all) * .hxc: Rayman 3 (PC), XIII (PC) * .hx2: Rayman 3 (PS2), XIII (PS2) * .hxg: Rayman 3 (GC), XIII (GC) * .hxx: Rayman 3 (Xbox), Rayman 3 HD (X360) * .hx3: Rayman 3 HD (PS3) */ if (!check_extensions(sf, "hxd,hxc,hx2,hxg,hxx,hx3")) goto fail; /* .HXx is a slightly less bizarre bank with various resource classes (events, streams, etc, not unlike other Ubi's engines) * then an index to those types. Some games leave a companion .bnh with text info, probably leftover from their tools. * Game seems to play files by calling linked ids: EventResData (play/stop/etc) > Random/Program/Wav ResData (1..N refs) > FileIdObj */ /* HX HEADER */ hx.big_endian = guess_endian32(0x00, sf); if (!parse_hx(&hx, sf, target_subsong)) goto fail; /* CREATE VGMSTREAM */ vgmstream = init_vgmstream_ubi_hx_header(&hx, sf); return vgmstream; fail: close_vgmstream(vgmstream); return NULL; } static void build_readable_name(char* buf, size_t buf_size, ubi_hx_header* hx) { const char *grp_name; if (hx->is_external) grp_name = hx->resource_name; else grp_name = "internal"; if (hx->internal_name[0]) snprintf(buf,buf_size, "%s/%i/%08x-%08x/%s/%s", "hx", hx->header_index, hx->cuuid1,hx->cuuid2, grp_name, hx->internal_name); else snprintf(buf,buf_size, "%s/%i/%08x-%08x/%s", "hx", hx->header_index, hx->cuuid1,hx->cuuid2, grp_name); } #define TXT_LINE_MAX 0x1000 /* get name */ static int parse_name_bnh(ubi_hx_header* hx, STREAMFILE* sf, uint32_t cuuid1, uint32_t cuuid2) { STREAMFILE* sf_t; off_t txt_offset = 0; char line[TXT_LINE_MAX]; char cuuid[40]; sf_t = open_streamfile_by_ext(sf,"bnh"); if (sf_t == NULL) goto fail; snprintf(cuuid,sizeof(cuuid), "cuuid( 0x%08x, 0x%08x )", cuuid1, cuuid2); /* each .bnh line has a cuuid, a bunch of repeated fields and name (sometimes name is filename or "bad name") */ while (txt_offset < get_streamfile_size(sf)) { int line_ok, bytes_read; bytes_read = read_line(line, sizeof(line), txt_offset, sf_t, &line_ok); if (!line_ok) break; txt_offset += bytes_read; if (strncmp(line,cuuid,31) != 0) continue; if (bytes_read <= 79) goto fail; /* cuuid found, copy name (lines are fixed and always starts from the same position) */ strcpy(hx->internal_name, &line[79]); close_streamfile(sf_t); return 1; } fail: close_streamfile(sf_t); return 0; } /* get referenced name from WavRes, using the index again (abridged) */ static int parse_name(ubi_hx_header* hx, STREAMFILE* sf) { read_u32_t read_u32 = hx->big_endian ? read_u32be : read_u32le; read_s32_t read_s32 = hx->big_endian ? read_s32be : read_s32le; uint32_t index_type, index_offset, offset; int i, index_entries; char class_name[255]; index_offset = read_u32(0x00, sf); index_type = read_u32(index_offset + 0x04, sf); index_entries = read_s32(index_offset + 0x08, sf); /* doesn't seem to have names (no way to link) */ if (index_type == 0x01) return 1; offset = index_offset + 0x0c; for (i = 0; i < index_entries; i++) { off_t header_offset; size_t class_size; int j, link_count, language_count, is_found = 0; uint32_t cuuid1, cuuid2; class_size = read_u32(offset + 0x00, sf); if (class_size > sizeof(class_name)+1) goto fail; read_string(class_name,class_size+1, offset + 0x04, sf); /* not null-terminated */ offset += 0x04 + class_size; cuuid1 = read_u32(offset + 0x00, sf); cuuid2 = read_u32(offset + 0x04, sf); header_offset = read_u32(offset + 0x08, sf); offset += 0x10; //unknown_count = read_s32(offset + 0x00, sf); offset += 0x04; if (index_type == 0x01) { goto fail; } else { link_count = read_s32(offset + 0x00, sf); offset += 0x04; for (j = 0; j < link_count; j++) { uint32_t link_id1 = read_u32(offset + 0x00, sf); uint32_t link_id2 = read_u32(offset + 0x04, sf); if (link_id1 == hx->cuuid1 && link_id2 == hx->cuuid2) { is_found = 1; } offset += 0x08; } language_count = read_s32(offset + 0x00, sf); offset += 0x04; for (j = 0; j < language_count; j++) { uint32_t link_id1 = read_u32(offset + 0x08, sf); uint32_t link_id2 = read_u32(offset + 0x0c, sf); if (link_id1 == hx->cuuid1 && link_id2 == hx->cuuid2) { is_found = 1; } offset += 0x10; } } /* identify all possible names so unknown platforms fail */ if (is_found && ( strcmp(class_name, "CPCWavResData") == 0 || strcmp(class_name, "CPS2WavResData") == 0 || strcmp(class_name, "CGCWavResData") == 0 || strcmp(class_name, "CXBoxWavResData") == 0 || strcmp(class_name, "CPS3WavResData") == 0)) { size_t resclass_size, internal_size; off_t wavres_offset = header_offset; /* parse WavRes header */ resclass_size = read_u32(wavres_offset, sf); wavres_offset += 0x04 + resclass_size + 0x08 + 0x04; /* skip class + cuiid + flags */ internal_size = read_u32(wavres_offset + 0x00, sf); /* Xbox has some kind of big size and "flags" has a value of 2, instead of 3/4 like other platforms */ if (strcmp(class_name, "CXBoxWavResData") == 0 && internal_size > 0x100) return 1; if (internal_size > sizeof(hx->internal_name)+1) goto fail; /* usually 0 in consoles */ if (internal_size != 0) { read_string(hx->internal_name,internal_size+1, wavres_offset + 0x04, sf); return 1; } else { parse_name_bnh(hx, sf, cuuid1, cuuid2); return 1; /* ignore error */ } } } fail: vgm_logi("UBI HX: error parsing name at %x (report)\n", index_offset); return 0; } /* parse a single known header resource at offset */ static int parse_header(ubi_hx_header* hx, STREAMFILE* sf, uint32_t offset, uint32_t size, int index) { read_u32_t read_u32 = hx->big_endian ? read_u32be : read_u32le; read_s32_t read_s32 = hx->big_endian ? read_s32be : read_s32le; read_u16_t read_u16 = hx->big_endian ? read_u16be : read_u16le; off_t riff_offset, riff_size, chunk_offset, stream_adjust = 0, resource_size; size_t chunk_size; int cue_flag = 0; //todo cleanup/unify common readings //;VGM_LOG("ubi hx: header o=%x, s=%x\n\n", offset, size); hx->header_index = index; hx->header_offset = offset; hx->header_size = size; hx->class_size = read_u32(offset + 0x00, sf); if (hx->class_size > sizeof(hx->class_name)+1) goto fail; read_string(hx->class_name,hx->class_size+1, offset + 0x04, sf); offset += 0x04 + hx->class_size; hx->cuuid1 = read_u32(offset + 0x00, sf); hx->cuuid2 = read_u32(offset + 0x04, sf); offset += 0x08; if (strcmp(hx->class_name, "CPCWaveFileIdObj") == 0 || strcmp(hx->class_name, "CPS2WaveFileIdObj") == 0 || strcmp(hx->class_name, "CGCWaveFileIdObj") == 0 || strcmp(hx->class_name, "CXBoxWaveFileIdObj") == 0) { uint32_t flag_type = read_u32(offset + 0x00, sf); if (flag_type == 0x01 || flag_type == 0x02) { /* Rayman Arena */ uint32_t unk_value = read_u32(offset + 0x04, sf); /* float? */ if (unk_value != 0x00 && /* common */ unk_value != 0xbe570a3d && /* Largo Winch: Empire Under Threat (PC)-most */ unk_value != 0xbf8e147b) { /* Largo Winch: Empire Under Threat (PC)-few */ VGM_LOG("ubi hx: unknown flag\n"); goto fail; } hx->stream_mode = read_u32(offset + 0x08, sf); /* flag: 0=internal, 1=external */ /* 0x0c: flag: 0=static, 1=stream */ offset += 0x10; } else if (flag_type == 0x03) { /* others */ /* 0x04: some kind of parent id shared by multiple Waves, or 0 */ offset += 0x08; if (strcmp(hx->class_name, "CGCWaveFileIdObj") == 0) { if (read_u32(offset + 0x00, sf) != read_u32(offset + 0x04, sf)) goto fail; /* meaning? */ hx->stream_mode = read_u32(offset + 0x04, sf); offset += 0x08; } else { hx->stream_mode = read_u8(offset, sf); offset += 0x01; } } else { VGM_LOG("ubi hx: unknown flag-type\n"); goto fail; } /* get bizarro adjust (found in XIII external files) */ if (hx->stream_mode == 0x0a) { stream_adjust = read_u32(offset, sf); /* what */ offset += 0x04; } //todo probably a flag: &1=external, &2=stream, &8=has adjust (XIII), &4=??? (XIII PS2, small, mono) switch(hx->stream_mode) { case 0x00: /* memory (internal file) */ case 0x02: /* same (no diffs in size/channels/etc?) [Rayman 3 demo (PC)] */ riff_offset = offset; riff_size = read_u32(riff_offset + 0x04, sf) + 0x08; break; case 0x01: /* static (smaller external file) */ case 0x03: /* stream (bigger external file) */ case 0x07: /* static? */ case 0x0a: /* static? */ resource_size = read_u32(offset + 0x00, sf); if (resource_size > sizeof(hx->resource_name)+1) goto fail; read_string(hx->resource_name,resource_size+1, offset + 0x04, sf); riff_offset = offset + 0x04 + resource_size; riff_size = read_u32(riff_offset + 0x04, sf) + 0x08; hx->is_external = 1; break; default: VGM_LOG("ubi hx: unknown stream mode %x\n", hx->stream_mode); goto fail; } /* parse pseudo-RIFF "fmt" */ if (read_u32(riff_offset, sf) != 0x46464952) { /* "RIFF" in machine endianness */ VGM_LOG("ubi hx: unknown RIFF\n"); goto fail; } hx->is_riff = 1; hx->codec_id = read_u16(riff_offset + 0x14 , sf); switch(hx->codec_id) { case 0x01: hx->codec = PCM; break; case 0x02: hx->codec = UBI; break; case 0x03: hx->codec = PSX; break; case 0x04: hx->codec = DSP; break; case 0x05: hx->codec = XIMA; break; case 0x55: hx->codec = MP3; break; /* Largo Winch: Empire Under Threat (PC) */ default: VGM_LOG("ubi hx: unknown codec %x\n", hx->codec_id); goto fail; } hx->channels = read_u16(riff_offset + 0x16, sf); hx->sample_rate = read_u32(riff_offset + 0x18, sf); /* find "datx" (external) or "data" (internal) also in machine endianness */ if (hx->is_external) { if (find_chunk_riff_ve(sf, 0x78746164,riff_offset + 0x0c,riff_size - 0x0c, &chunk_offset,NULL, hx->big_endian)) { hx->stream_size = read_u32(chunk_offset + 0x00, sf); hx->stream_offset = read_u32(chunk_offset + 0x04, sf) + stream_adjust; } else if ((flag_type == 0x01 || flag_type == 0x02) && /* Rayman M (not Arena) uses "data" instead */ find_chunk_riff_ve(sf, 0x61746164,riff_offset + 0x0c,riff_size - 0x0c, &chunk_offset,&chunk_size, hx->big_endian)) { hx->stream_size = chunk_size; hx->stream_offset = read_u32(chunk_offset + 0x00, sf) + stream_adjust; } else { VGM_LOG("ubi hx: unknown chunk\n"); goto fail; } } else { if (!find_chunk_riff_ve(sf, 0x61746164,riff_offset + 0x0c,riff_size - 0x0c, &chunk_offset,&chunk_size, hx->big_endian)) { VGM_LOG("ubi hx: unknown chunk RIFF\n"); goto fail; } hx->stream_offset = chunk_offset; if (chunk_size > riff_size - (chunk_offset - riff_offset) || !chunk_size) chunk_size = riff_size - (chunk_offset - riff_offset); /* just in case */ hx->stream_size = chunk_size; } /* can contain other RIFF stuff like "cue ", "labl" and "ump3" * XIII music uses cue/labl to play/loop dynamic sections */ } else if (strcmp(hx->class_name, "CXBoxStaticHWWaveFileIdObj") == 0 || strcmp(hx->class_name, "CXBoxStreamHWWaveFileIdObj") == 0 || strcmp(hx->class_name, "CPS3StaticAC3WaveFileIdObj") == 0 || strcmp(hx->class_name, "CPS3StreamAC3WaveFileIdObj") == 0) { hx->stream_offset = read_u32(offset + 0x00, sf); hx->stream_size = read_u32(offset + 0x04, sf); offset += 0x08; //todo some dummy files have 0 size if (read_u32(offset + 0x00, sf) != 0x01) { VGM_LOG("ubi hx: unknown flag non 0x01\n"); goto fail; } /* 0x04: some kind of parent id shared by multiple Waves, or 0 */ offset += 0x08; hx->stream_mode = read_u8(offset, sf); offset += 0x01; if ((strcmp(hx->class_name, "CXBoxStaticHWWaveFileIdObj") == 0 || strcmp(hx->class_name, "CXBoxStreamHWWaveFileIdObj") == 0) && !hx->big_endian) { /* micro header: some mix of channels + block size + sample rate + flags, unsure of which bits */ hx->codec = XIMA; /* 0x00: ? */ hx->channels = read_u8(offset + 0x01, sf); /* upper 2 bits? */ switch(hx->channels) { case 0x48: hx->channels = 1; break; case 0x90: hx->channels = 2; break; default: VGM_LOG("ubi hx: channel type %x\n", hx->channels); goto fail; } hx->sample_rate = (read_u16(offset + 0x02, sf) & 0x7FFFu) << 1u; /* ??? */ cue_flag = read_u8(offset + 0x03, sf) & (1 << 7); offset += 0x04; } else if ((strcmp(hx->class_name, "CXBoxStaticHWWaveFileIdObj") == 0 || strcmp(hx->class_name, "CXBoxStreamHWWaveFileIdObj") == 0) && hx->big_endian) { /* fake fmt chunk */ hx->codec = XMA2; hx->channels = read_u16(offset + 0x02, sf); hx->sample_rate = read_u32(offset + 0x04, sf); hx->num_samples = read_s32(offset + 0x18, sf) / 0x02 / hx->channels; cue_flag = read_u32(offset + 0x34, sf); offset += 0x38; } else { /* MSFC header */ hx->codec = ATRAC3; hx->codec_id = read_u32(offset + 0x04, sf); hx->channels = read_u32(offset + 0x08, sf); hx->sample_rate = read_u32(offset + 0x10, sf); cue_flag = read_u32(offset + 0x40, sf); offset += 0x44; } /* skip cue table that sometimes exists in streams */ if (cue_flag) { int j; size_t cue_count = read_s32(offset, sf); offset += 0x04; for (j = 0; j < cue_count; j++) { /* 0x00: id? */ size_t description_size = read_u32(offset + 0x04, sf); /* for next string */ offset += 0x08 + description_size; } } switch(hx->stream_mode) { case 0x00: /* static (smaller internal file) [XIII (Xbox)] */ hx->stream_offset += offset; break; case 0x01: /* static (smaller external file) */ case 0x03: /* stream (bigger external file) */ case 0x07: /* stream? */ resource_size = read_u32(offset + 0x00, sf); if (resource_size > sizeof(hx->resource_name)+1) goto fail; read_string(hx->resource_name,resource_size+1, offset + 0x04, sf); hx->is_external = 1; break; default: VGM_LOG("ubi hx: unknown stream mode %x\n", hx->stream_mode); goto fail; } } else { VGM_LOG("ubi hx: unknown type\n"); goto fail; } return 1; fail: vgm_logi("UBI HX: error parsing header at %x (report)\n", hx->header_offset); return 0; } /* parse a bank index and its possible audio headers (some info from Droolie's .bms) */ static int parse_hx(ubi_hx_header* hx, STREAMFILE* sf, int target_subsong) { read_u32_t read_u32 = hx->big_endian ? read_u32be : read_u32le; read_s32_t read_s32 = hx->big_endian ? read_s32be : read_s32le; uint32_t index_offset, offset; int i, index_entries; char class_name[255]; uint32_t index_type; index_offset = read_u32(0x00, sf); if (read_u32(index_offset + 0x00, sf) != get_id32be("XDNI")) { /* (INDX in given endianness) */ VGM_LOG("ubi hx: unknown index\n"); goto fail; } /* usually 0x02, rarely 0x01 [Rayman M demo (PS2)] */ index_type = read_u32(index_offset + 0x04, sf); if (index_type != 0x01 && index_type != 0x02) { VGM_LOG("ubi hx: unknown index type\n"); goto fail; } if (target_subsong == 0) target_subsong = 1; index_entries = read_s32(index_offset + 0x08, sf); offset = index_offset + 0x0c; for (i = 0; i < index_entries; i++) { uint32_t header_offset, class_size, header_size; int j, unknown_count, link_count, language_count; //;VGM_LOG("ubi hx: index %i at %x\n", i, offset); /* parse index entries: offset to actual header plus some extra info also in the header */ class_size = read_u32(offset + 0x00, sf); if (class_size > sizeof(class_name)+1) goto fail; read_string(class_name,class_size+1, offset + 0x04, sf); /* not null-terminated */ offset += 0x04 + class_size; /* 0x00: id1+2 */ header_offset = read_u32(offset + 0x08, sf); header_size = read_u32(offset + 0x0c, sf); offset += 0x10; /* not seen */ unknown_count = read_s32(offset + 0x00, sf); if (unknown_count != 0) { VGM_LOG("ubi hx: found unknown near %x\n", offset); goto fail; } offset += 0x04; if (index_type == 0x01) { link_count = 0; language_count = 0; } else { /* ids that this object directly points to (ex. Event > Random) */ link_count = read_s32(offset + 0x00, sf); offset += 0x04 + 0x08 * link_count; /* localized id list of WavRes (can use this list instead of the prev one) */ language_count = read_s32(offset + 0x00, sf); offset += 0x04; for (j = 0; j < language_count; j++) { /* 0x00: lang code, in reverse endianness: "en ", "fr ", etc */ /* 0x04: possibly count of ids for this lang */ /* 0x08: id1+2 */ if (read_u32(offset + 0x04, sf) != 1) { VGM_LOG("ubi hx: wrong lang count near %x\n", offset); goto fail; /* WavRes doesn't have this field */ } offset += 0x10; } } //todo figure out CProgramResData sequences // Format is pretty complex list of values and some offsets in between, then field names // then more values and finally a list of linked IDs Links are the same as in the index, // but doesn't seem to be a straight sequence list. Seems it can be used for other config too. /* identify all possible names so unknown platforms fail */ if (strcmp(class_name, "CEventResData") == 0 || /* play/stop/etc event */ strcmp(class_name, "CProgramResData") == 0 || /* some kind of map/object-like config to make sequences in some cases? */ strcmp(class_name, "CActorResData") == 0 || /* same? */ strcmp(class_name, "CRandomResData") == 0 || /* chooses random WavRes from a list */ strcmp(class_name, "CTreeBank") == 0 || /* points to TreeRes? */ strcmp(class_name, "CTreeRes") == 0 || /* points to TreeBank? */ strcmp(class_name, "CSwitchResData") == 0 || /* big list of WavRes */ strcmp(class_name, "CPCWavResData") == 0 || /* points to WaveFileIdObj */ strcmp(class_name, "CPS2WavResData") == 0 || strcmp(class_name, "CGCWavResData") == 0 || strcmp(class_name, "CXBoxWavResData") == 0 || strcmp(class_name, "CPS3WavResData") == 0) { continue; } else if (strcmp(class_name, "CPCWaveFileIdObj") == 0 || strcmp(class_name, "CPS2WaveFileIdObj") == 0 || strcmp(class_name, "CGCWaveFileIdObj") == 0 || strcmp(class_name, "CXBoxWaveFileIdObj") == 0 || strcmp(class_name, "CXBoxStaticHWWaveFileIdObj") == 0 || strcmp(class_name, "CXBoxStreamHWWaveFileIdObj") == 0 || strcmp(class_name, "CPS3StaticAC3WaveFileIdObj") == 0 || strcmp(class_name, "CPS3StreamAC3WaveFileIdObj") == 0) { ; } else { vgm_logi("UBI HX: unknown type: %s (report)\n", class_name); goto fail; } /* should only exist on non-wave objects (like CProgramResData) */ if (link_count != 0) { vgm_logi("UBI HX: found links in wav object (report)\n"); goto fail; } hx->total_subsongs++; if (hx->total_subsongs != target_subsong) continue; if (!parse_header(hx, sf, header_offset, header_size, i)) goto fail; if (!parse_name(hx, sf)) goto fail; build_readable_name(hx->readable_name,sizeof(hx->readable_name), hx); } if (target_subsong < 0 || target_subsong > hx->total_subsongs || hx->total_subsongs < 1) goto fail; return 1; fail: return 0; } static STREAMFILE* open_hx_streamfile(ubi_hx_header* hx, STREAMFILE* sf) { STREAMFILE* sb = NULL; if (!hx->is_external) return NULL; sb = open_streamfile_by_filename(sf, hx->resource_name); if (sb == NULL) { vgm_logi("UBI HX: external file '%s' not found (put together)\n", hx->resource_name); goto fail; } /* streams often have a "RIFF" with "fmt" and "data" but stream offset/size is already adjusted to skip them */ return sb; fail: return NULL; } static VGMSTREAM* init_vgmstream_ubi_hx_header(ubi_hx_header* hx, STREAMFILE* sf) { STREAMFILE* temp_sf = NULL; STREAMFILE* sb = NULL; VGMSTREAM* vgmstream = NULL; if (hx->is_external) { temp_sf = open_hx_streamfile(hx, sf); if (temp_sf == NULL) goto fail; sb = temp_sf; } else { sb = sf; } /* very rarely a game uses Ubi ADPCM, but data is empty and has missing header [Rayman 3 demo 3 (PC) fixe.hxc#84] */ if (hx->is_riff && hx->codec == UBI) { //todo improve if (read_u32le(hx->stream_offset, sb) == 0x02) { hx->codec = SILENCE; } } /* build the VGMSTREAM */ vgmstream = allocate_vgmstream(hx->channels, hx->loop_flag); if (!vgmstream) goto fail; vgmstream->meta_type = meta_UBI_HX; vgmstream->sample_rate = hx->sample_rate; vgmstream->num_streams = hx->total_subsongs; vgmstream->stream_size = hx->stream_size; switch(hx->codec) { case PCM: vgmstream->coding_type = hx->big_endian ? coding_PCM16BE : coding_PCM16LE; vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = 0x02; vgmstream->num_samples = pcm_bytes_to_samples(hx->stream_size, hx->channels, 16); break; case UBI: vgmstream->codec_data = init_ubi_adpcm(sb, hx->stream_offset, hx->stream_size, vgmstream->channels); if (!vgmstream->codec_data) goto fail; vgmstream->coding_type = coding_UBI_ADPCM; vgmstream->layout_type = layout_none; vgmstream->num_samples = ubi_adpcm_get_samples(vgmstream->codec_data); /* XIII has 6-bit stereo music, Rayman 3 4-bit music, both use 6-bit mono) */ break; case PSX: vgmstream->coding_type = coding_PSX; vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = 0x10; vgmstream->num_samples = ps_bytes_to_samples(hx->stream_size, hx->channels); break; case DSP: vgmstream->coding_type = coding_NGC_DSP; vgmstream->layout_type = layout_interleave; vgmstream->interleave_block_size = 0x08; /* dsp header at start offset */ vgmstream->num_samples = read_s32be(hx->stream_offset + 0x00, sb); dsp_read_coefs_be(vgmstream, sb, hx->stream_offset + 0x1c, 0x60); dsp_read_hist_be (vgmstream, sb, hx->stream_offset + 0x40, 0x60); hx->stream_offset += 0x60 * hx->channels; hx->stream_size -= 0x60 * hx->channels; break; case XIMA: vgmstream->coding_type = coding_XBOX_IMA; vgmstream->layout_type = layout_none; vgmstream->num_samples = xbox_ima_bytes_to_samples(hx->stream_size, hx->channels); break; #ifdef VGM_USE_FFMPEG case XMA2: { int bytes, block_count, block_size; uint8_t buf[0x200]; block_size = 0x800; block_count = hx->stream_size / block_size; bytes = ffmpeg_make_riff_xma2(buf,0x200, hx->num_samples, hx->stream_size, hx->channels, hx->sample_rate, block_count, block_size); vgmstream->codec_data = init_ffmpeg_header_offset(sb, buf,bytes, hx->stream_offset,hx->stream_size); if (!vgmstream->codec_data) goto fail; vgmstream->coding_type = coding_FFmpeg; vgmstream->layout_type = layout_none; vgmstream->num_samples = hx->num_samples; xma_fix_raw_samples_ch(vgmstream, sb, hx->stream_offset,hx->stream_size, hx->channels, 0,0); break; } case ATRAC3: { int block_align, encoder_delay; encoder_delay = 1024 + 69*2; switch(hx->codec_id) { case 4: block_align = 0x60 * vgmstream->channels; break; case 5: block_align = 0x98 * vgmstream->channels; break; case 6: block_align = 0xC0 * vgmstream->channels; break; default: goto fail; } vgmstream->num_samples = atrac3_bytes_to_samples(hx->stream_size, block_align) - encoder_delay; vgmstream->codec_data = init_ffmpeg_atrac3_raw(sb, hx->stream_offset, hx->stream_size, vgmstream->num_samples,vgmstream->channels,vgmstream->sample_rate, block_align, encoder_delay); if (!vgmstream->codec_data) goto fail; vgmstream->coding_type = coding_FFmpeg; vgmstream->layout_type = layout_none; break; } #endif #ifdef VGM_USE_MPEG case MP3: { mpeg_custom_config cfg = {0}; cfg.skip_samples = 0; /* ? */ vgmstream->codec_data = init_mpeg_custom(sb, hx->stream_offset, &vgmstream->coding_type, vgmstream->channels, MPEG_STANDARD, &cfg); if (!vgmstream->codec_data) goto fail; vgmstream->layout_type = layout_none; vgmstream->num_samples = mpeg_get_samples_clean(sb, hx->stream_offset, hx->stream_size, NULL, NULL, 1); break; } #endif case SILENCE: /* special hack */ vgmstream->coding_type = coding_SILENCE; vgmstream->layout_type = layout_none; vgmstream->num_samples = ps_bytes_to_samples(hx->stream_size, hx->channels); break; default: goto fail; } strcpy(vgmstream->stream_name, hx->readable_name); if (!vgmstream_open_stream(vgmstream, sb, hx->stream_offset)) goto fail; close_streamfile(temp_sf); return vgmstream; fail: close_streamfile(temp_sf); close_vgmstream(vgmstream); return NULL; }